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zaycev
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bevy-magic-light-2d
Experiment with computing 2D shading, lighting and shadows with Bevy Engine
Apache License 2.0
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35
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categoryBitMask
#58
seivan
opened
1 month ago
0
Camera zooming issues
#57
morr
opened
2 months ago
5
Use JFA for SDF pass.
#56
zaycev
opened
3 months ago
0
compat: bump bevy to 0.13
#55
luan
closed
3 months ago
1
fix: move post processing material along with camera
#54
luan
closed
3 months ago
2
Weird darkening artifact at the top and right of the camera
#53
luan
opened
4 months ago
4
fix: use global transform to compute lights
#52
luan
closed
3 months ago
1
You are moving the world instead of moving the Camera
#51
ryanpeach
opened
5 months ago
1
Revert "Prevent needing to copy shaders to your own repo"
#50
ryanpeach
closed
5 months ago
1
Prevent needing to copy shaders to your own repo
#49
ryanpeach
closed
5 months ago
1
Support for Reading LightLevel off of Occluder
#48
ryanpeach
closed
5 months ago
1
Support for Basic Polygon Light Occluder
#47
ryanpeach
opened
5 months ago
0
Circular Light Occluder
#46
ryanpeach
opened
5 months ago
0
Support for Rotating the LightOccluder2D
#45
ryanpeach
closed
5 months ago
2
LightOccluder2D ignores transformation of parent entity.
#44
GlummixX
closed
3 months ago
3
Use bevy's warn!() macro
#43
martinlindhe
closed
5 months ago
1
Use `GlobalTransform` instead of `Transform` during extraction
#42
porkbrain
closed
6 months ago
1
Support normal maps
#41
xentripetal
opened
7 months ago
1
Fix deprecated shader imports
#40
csandven
closed
7 months ago
1
Add example for bevy tilemap ecs
#39
zaycev
opened
8 months ago
1
Release to cargo
#38
zaycev
opened
8 months ago
3
Update to Bevy12
#37
zaycev
closed
8 months ago
1
doc(README): remove typo
#36
Deep145757
closed
8 months ago
2
Add support for window resizing
#35
zaycev
closed
8 months ago
1
Remove unused dependencies
#34
csandven
closed
9 months ago
1
Egui as feature
#33
csandven
closed
9 months ago
1
Update README.md
#32
xyzw-io
closed
9 months ago
1
Test
#31
xyzw-io
closed
9 months ago
1
PR#28 breaks rendering on 3080Ti
#30
00alia00
closed
8 months ago
6
Remove lib info from Cargo.toml
#29
csandven
closed
10 months ago
1
Fix - black pixels trasparency
#28
csandven
closed
10 months ago
1
Update PR workflow
#27
zaycev
closed
10 months ago
1
Helper traits for LightOccluder2d
#26
csandven
closed
10 months ago
1
Isn't this redudant because of the chain?
#25
LemonjamesD
closed
3 months ago
1
Possible missing bevy feature in Cargo.toml
#24
ghashy
closed
10 months ago
2
Bevy 11
#23
zaycev
closed
11 months ago
1
Update top bevy-0.11
#22
00alia00
closed
11 months ago
4
added window resize support
#21
Kees-van-Beilen
closed
1 year ago
1
upgrade linter version
#20
zaycev
closed
1 year ago
1
Bevy 0.10
#19
White-Oak
closed
1 year ago
2
Discord link is no longer valid
#18
CodingJinxx
closed
1 year ago
1
Upgrade to Bevy 0.10
#17
SpecificProtagonist
closed
1 year ago
2
Enable default bevy features in examples
#16
SpecificProtagonist
closed
1 year ago
2
Cannot run `krypta` example on Linux
#15
BrettWitty
closed
1 year ago
6
The `movement` and `minimal` examples don't compile
#14
stevenliebregt
closed
1 year ago
3
Update README.md
#13
zaycev
closed
1 year ago
2
Support for emissive materials
#12
Enfield
opened
1 year ago
0
[wip] Improve shading of the occluders
#11
zaycev
closed
1 year ago
0
Update README.md
#10
zaycev
closed
1 year ago
2
Rotation
#9
dbenson24
closed
1 year ago
2
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