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zju3dv
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PGSR
code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"
https://zju3dv.github.io/pgsr/
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How can I obtain textures mesh~
#16
kimwao
closed
5 hours ago
3
Out of memory when evaluating DTU mesh
#15
ingra14m
closed
6 hours ago
2
How to evaluate my custom dataset
#14
DYH200009
opened
2 days ago
1
Missing MipNerf360 dataset files
#13
TosakaUCW
opened
4 days ago
1
Memory consumption during evaluation
#12
Harryqu123
closed
4 days ago
4
What parameters should be adjusted?
#11
1327476339
opened
6 days ago
2
On indoor datasets, there will be holes in the walls.
#10
MrLihj
opened
6 days ago
3
train speed
#9
chenqi13814529300
closed
6 days ago
1
Segmentation fault (core dumped) when training
#8
guishe666
opened
1 week ago
2
Add glm and fix a bug in convert_dtu
#7
NK-CS-ZZL
opened
1 week ago
0
[Code] Missing dependency in the diff_plane_rasterization
#6
NK-CS-ZZL
closed
1 week ago
4
Using alpha-blended depth&normal instead of intersected depth&normal with median splats
#5
YZsZY
closed
3 weeks ago
0
No innovation, Pure stitching...
#4
CoderPYfd
opened
3 weeks ago
2
Threshold value for ϕ(p_r)
#3
jpsml
opened
1 month ago
1
about multi-view consistency
#2
cv-lab-x
opened
1 month ago
1
Question about Multi-View Photometric Consistency
#1
tb2-sy
closed
1 month ago
2