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The default atlas size of 512x512 with fourtap 2x repeat + tilepad (=4x4) and 16x16 tiles can fit up to (512/(16*4))^2=64 texture tiles. Atlas size can be increased up to supported GPU texture size li…
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Right now the 3D mesh files for a lot of the atlases are provided by the uploader, and have a lot variability in quality across the different atlases. Building the 3D meshes from the annotations in a …
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## NIFTI
- [x] afni
- [x] freesurfer
- [x] ANTs
- [x] mango
- [x] 3Dslicer
- [x] mricron
- [x] mricrogl
- [x] mrtrix3
- [x] itksnap
- [x] FSL
- [x] mi-brain
- [x] dcm2niix
## python (…
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BAR engines introduce texture batching which means that rendering is massively helped by units sharing the same texture. ZK units tend to have unique textures so this benefit won't show up too promine…
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### Describe the project you are working on
2D platformer with tilemaps.
### Describe the problem or limitation you are having in your project
It should be possible to use atlases for the frames of…
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Like the title says map_atlases-1.19-6.0.3-fabric.jar crashes with the reason that cardinal-components-api-5.2.1 must be installed as a dependency. I am playing on 1.19.2 and this version of cardinal …
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This could be done via nilearn (https://nilearn.github.io/stable/modules/datasets.html?highlight=datasets#module-nilearn.datasets).
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Implement AxAtlas such that it supports loading texture atlases in format(s) that popular tools export to. Also support manually creating the atlas via code.
Most likely you will construct it as foll…
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Will definitely make the build smaller and thus speed up the download.
Remove pre-built and deprecated.
Targeted atlases:
☑ Tooltips (deleted)
☑ Tutorials
☑ BioBricks
☑ Devices
☑ LifeEnergyIn…
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BIDS [BEP038](https://bids.neuroimaging.io/bep038) is making nice progress and proposes a straight-forwards way of storing atlases. If this gets widely adopted, atlases will become much simpler to use…