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AM2R-Community-Developers
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AM2R-Community-Updates
Source code for AM2R 1.5.2+, free of copyrighted assets and trademarks.
https://www.reddit.com/r/AM2R/
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multiple Gamepad Support
#76
Nicholas-Steel
opened
3 years ago
2
Cheats aren't always recognized
#75
Nicholas-Steel
opened
3 years ago
1
Shinespark pausing bug
#74
Lojemiru
opened
3 years ago
0
Snapshots don't get created
#73
Miepee
closed
2 years ago
1
Some sprites aren't affected by palette swaps.
#72
Miepee
opened
3 years ago
3
Septogg in the A3 Speedbooster/Gamma escape shaft
#71
Lojemiru
opened
3 years ago
0
F11 doesn't show the FPS
#70
Miepee
opened
3 years ago
0
External title/area files are not being read / used on Linux
#69
Miepee
closed
3 years ago
0
Proboscum allow for an OOB exploit
#68
Lojemiru
opened
3 years ago
1
Image is cut off on slight resizing
#67
Miepee
closed
3 years ago
1
Fullscreen is not working on vertical resolutions
#66
Miepee
closed
3 years ago
1
Timer and Item% displayed even when HUD is disabled
#65
Miepee
closed
2 years ago
0
AM2R tries to display 16:9 content on a 4:3 screen
#64
Miepee
opened
3 years ago
0
Fixed #62
#63
milesthenerd
closed
3 years ago
1
Map screen tile bug
#62
Miepee
closed
3 years ago
0
Make different beams have different charge sound.
#61
Miepee
opened
3 years ago
0
Keep the Varia Cutscene skip
#60
Miepee
closed
3 years ago
1
Performance issues.
#59
Miepee
opened
3 years ago
0
Camera bug in A5
#58
Miepee
opened
3 years ago
0
Be able to activate accept-input state, but not to assign anything
#57
Miepee
opened
3 years ago
3
Add a toggle for AM2R to pause and/or don't accept input when it's not in focus
#56
Miepee
closed
3 years ago
1
Linux specific keyboard input button bugs
#55
Miepee
opened
3 years ago
1
Keyboard Input mapping is weird
#54
Miepee
closed
3 years ago
1
Rarely, the AM2R window gets moved during a screen transition
#53
Miepee
opened
3 years ago
4
Monster goes and drops out-of-bounds
#52
Miepee
closed
3 years ago
0
Button inputs are sometimes ignored if pressed in morph ball mid-air
#51
Miepee
opened
3 years ago
0
[VM] Controller button layout is always shown
#50
Miepee
opened
3 years ago
7
[VM] Charge beam is automatically charged
#49
Miepee
opened
3 years ago
0
Starting the game already full-screened produces graphical issues
#48
Miepee
closed
2 years ago
2
Starting position initialization is buggy.
#47
Miepee
opened
3 years ago
0
Having long values in modifiers.ini results in a out-of-memory-crash.
#46
Miepee
closed
2 years ago
1
In-Game view of custom seeds is broken
#45
Miepee
closed
2 years ago
0
Languages with non-latin characters are not displayed
#44
Miepee
closed
2 years ago
3
Make set seed input more comfortable.
#43
Miepee
opened
3 years ago
0
Custom user suit palettes are not being read
#42
Miepee
closed
3 years ago
1
Font files are not getting replaced
#41
Miepee
opened
3 years ago
1
Modifiers.ini from asset folder is ignored
#40
Miepee
opened
3 years ago
0
Add the Fusion "R-Shot"
#39
Miepee
opened
3 years ago
2
Move modifiable files due to AppImage
#38
Miepee
closed
3 years ago
2
Make default volume quieter
#37
Miepee
closed
2 years ago
0
Add EmuWorld to Credits
#36
Miepee
closed
3 years ago
0
If you aim downwards and then you do a spin jump when you touch the floor again you will aim upwards
#35
El-Juancho
opened
3 years ago
6
Credits rework
#34
Lojemiru
closed
3 years ago
0
100% Ending Cutscene is broken
#33
Lojemiru
closed
3 years ago
1
Sleep margin setting causes random slowdowns
#32
Lojemiru
closed
3 years ago
0
Credits scroll too slowly
#31
Lojemiru
closed
3 years ago
1
Introduce GM:S v1.4.9999 support
#30
rashevskyv
closed
3 years ago
2
Escape sequence falling transition is bugged on Widescreen
#29
Lojemiru
opened
3 years ago
2
Portable save data
#28
Lojemiru
opened
3 years ago
3
Self-reminder: touch control diagonals
#27
Lojemiru
opened
3 years ago
0
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