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BLOODWOLF333
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Brutal-Doom-Community-Expansion
A combined community expansion for the latest version of Brutal Doom. All of the latest bug fixes and new features in a single place to create the most polished and stable product.
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Feature Request: Quick punch for berserk
#450
Thelegendking
closed
1 month ago
5
Eliminated separate Plasma decharge ACS script, merged with BDControls ACS script
#449
JMartinezHarmoniousPerson
closed
7 months ago
0
Meat shield stuff
#448
BasicallyTDuy
closed
7 months ago
0
Cutting Weapon token
#447
BasicallyTDuy
closed
8 months ago
0
Armless demon's eating state
#446
BasicallyTDuy
closed
8 months ago
0
Chainsaw's pickup sprite
#445
BasicallyTDuy
closed
8 months ago
3
Plasma Rifle cancel now works with the GZDoom Reload key
#444
JMartinezHarmoniousPerson
closed
8 months ago
0
Fix Shotgun and Revolver Spawners
#443
BLOODWOLF333
closed
8 months ago
0
One leg burning zombieman
#442
BasicallyTDuy
closed
8 months ago
0
Touch-Up Liquid Splashes
#441
BLOODWOLF333
closed
8 months ago
0
Friendly rescued marines gets stuck attacking blood tank in e2m4
#440
knowsshit
closed
9 months ago
3
Do Away With Fake Pickup Sprites
#439
BLOODWOLF333
closed
8 months ago
5
Map as mini-map and minor translation issues
#438
ghost
closed
7 months ago
2
Start Error: Sounds that are reserved for players cannot be reassigned
#437
Skibicki
closed
11 months ago
3
Make corpses placed on the map throw out old(dark/brown) blood on the walls
#436
BLOODWOLF333
closed
1 year ago
0
Ground execution corpse mismatch
#435
BLOODWOLF333
closed
1 year ago
0
Can we get an "overview" of biggest changes you've made?
#434
Skrell
closed
1 year ago
4
Marines' "Active" State
#433
BasicallyTDuy
closed
1 year ago
0
Implement SlaughterWAD Detection
#432
BLOODWOLF333
closed
1 year ago
0
Thrown enemies can't be destroyed with any weapon
#431
Nic-Usor
closed
1 year ago
0
Sometimes, headkicking doesn't work well
#430
Nic-Usor
closed
1 year ago
0
Fixing another imperfection
#429
BasicallyTDuy
closed
1 year ago
5
A little detail for Zombie Scientists
#428
BasicallyTDuy
closed
1 year ago
0
A little fix
#427
BasicallyTDuy
closed
1 year ago
0
I don't know if this is necessary to fix
#426
BasicallyTDuy
closed
1 year ago
0
Changes to Melee.txt
#425
BasicallyTDuy
closed
1 year ago
1
VanillaShotgun guys get stuck on a frame of death animation when gibbed.
#424
ClevelandRock
closed
1 year ago
4
The Full Helmet HUD does not scale correctly.
#423
ClevelandRock
closed
1 year ago
2
Using the right effects for last standers
#422
BasicallyTDuy
closed
1 year ago
3
There's an issue with the deathmatch mode
#421
BasicallyTDuy
closed
1 year ago
1
Bullet casings - Halfway Through The Floor 💥🔫🚮
#420
Danielkaas94
closed
1 year ago
2
Suggestions: Void grenades, Dragon's Breath ammo, alt fire modes, and other stuff.
#419
mknepper
closed
1 year ago
1
Fix dying beheaded imps
#418
BasicallyTDuy
closed
1 year ago
0
Changes to brutalized zombies and imps
#417
BasicallyTDuy
closed
1 year ago
0
Blood Displays Damage Numbers
#416
RetroGamer2023
closed
1 year ago
5
Changes to zombies and their head gib
#415
BasicallyTDuy
closed
1 year ago
1
Attempting to fix some of these
#414
BasicallyTDuy
closed
1 year ago
7
Some more fixes and corrections
#413
BasicallyTDuy
closed
1 year ago
3
DyingGuys Clean-up
#412
BLOODWOLF333
closed
1 year ago
0
Meatshields and some improvements
#411
BasicallyTDuy
closed
1 year ago
1
Recorrected the decapitated one-leg sergeant
#410
BasicallyTDuy
closed
1 year ago
0
A few correction and adding missing actors
#409
BasicallyTDuy
closed
1 year ago
1
Fix shotgun guy's head effect for first person execution
#408
BasicallyTDuy
closed
1 year ago
0
The Rifle and the death states
#407
BasicallyTDuy
closed
1 year ago
8
A shotgunner who lost his leg
#406
BasicallyTDuy
closed
1 year ago
2
The least noticable gore bug
#405
BasicallyTDuy
closed
1 year ago
2
Yet another one (also sorry if I'm bothering you lol)
#404
BasicallyTDuy
closed
1 year ago
1
3 more bugs and I think that should be all of them
#403
BasicallyTDuy
closed
1 year ago
1
An easily forgotten bug about the assault rifle
#402
BasicallyTDuy
closed
1 year ago
0
Performing fatalities and entering vehicles while rolling
#401
BasicallyTDuy
closed
1 year ago
4
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