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Flafla2
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Vive-Teleporter
A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"
MIT License
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Update to Steam VR 2.0
#57
danielbyomujuni
opened
5 years ago
0
SteamVR 2.0.1 Update
#56
danielbyomujuni
closed
5 years ago
12
Parabola doesn't ignore triggers
#55
WhipJr
opened
6 years ago
0
Controls
#54
CandidDisk
closed
6 years ago
1
Use a CommandBuffer to draw the black fading animation
#53
azixMcAze
opened
7 years ago
0
Feature Request: Snap Teleporting
#52
LJCDVRClub
opened
7 years ago
0
Changing the NavmeshData during Runtime
#51
MotionBrain
closed
7 years ago
1
Missing some mesh filter in pad selection
#50
ghost
closed
7 years ago
2
Wall blocks teleport despite being unabled
#49
danksky
opened
7 years ago
2
SteamVR Player Prefab does not use InteractableObject for hands, but Hand class instead.
#48
Aequitatis
opened
7 years ago
0
testing without a vive
#47
AliKarpuzoglu
opened
7 years ago
0
ground selectable border
#46
LiuQiguang
opened
7 years ago
0
Hold Touchpad and Trigger then rotate controller to change forward direction
#45
createthis
opened
7 years ago
0
Unity 5.6 dynamic navmesh support?
#44
createthis
closed
7 years ago
1
Feature request: ability to turn around
#43
createthis
opened
7 years ago
5
`AI' does not exist in the namespace `UnityEngine'
#42
tot411
opened
7 years ago
4
Separating the components.
#41
fznmeatpopsicle
opened
7 years ago
0
Associated script can not be loaded.
#40
KnownDivide
opened
7 years ago
1
Navmesh visual generation broken under some circumstances
#39
justonia
closed
7 years ago
5
Confusing documentation
#38
jBachalo
closed
7 years ago
1
Generate the border dynamically (temporary solution provided)
#37
luhillxs
opened
7 years ago
1
Changing teleportation distance
#36
wattsandy
closed
7 years ago
4
New interesting version of Teleporting for HTC Vive (Closed source)
#35
Vytek
closed
7 years ago
2
Ignore Triggers when doing the Raycast
#34
derekhendrickx
closed
7 years ago
2
Ignore Triggers when doing the Raycast
#33
derekhendrickx
closed
7 years ago
2
Fixed issue with chaperone border renderer
#32
RoryDungan
closed
7 years ago
3
Parabolic curve is truncated, not working
#31
BHSPitMonkey
closed
7 years ago
8
Orange Indicator Circle Sometimes Present
#30
MosheBenZacharia
closed
7 years ago
0
Teleport button pauses the unity window instead of teleporting.
#29
ManveerDhillon
closed
7 years ago
2
Question: How do I make this work?
#28
luhillxs
closed
8 years ago
1
Question: How do I add non horizontal objects to the NavMesh?
#27
KReguieg
closed
7 years ago
1
Latest SteamVRplugin incompatible
#26
jBachalo
closed
7 years ago
1
Multi camera issue
#25
Jashengmato
opened
8 years ago
0
IVRSystem errors
#24
dotcommer
closed
7 years ago
3
Teleportation by proxy
#23
wadams201
opened
8 years ago
0
Changing Teleport Grid Size
#22
Xen0phobe
closed
7 years ago
2
Video: Multilevel Teleporting, Raycast Blocking, and ProBuilder Basic
#21
Xen0phobe
closed
7 years ago
1
Tutorial Video for how to cheat and seemingly get the Vive-Teleporter to work on irregular surfaces
#20
Xen0phobe
closed
7 years ago
1
Rendered Meshes now respect the gameObject's layer
#19
meoiswa
closed
8 years ago
2
Changing Alpha doesn't seem to work?
#18
Croccy22
closed
7 years ago
2
Vive Teleporter needs a way to tell the surrounding App that teleporting is in use
#17
markmanes
closed
7 years ago
2
Room space preview is not appearing
#16
markmanes
closed
7 years ago
4
Indicator Circle not Present
#15
psurace
closed
7 years ago
33
TeleportVive script now supports triggering the teleport on a subsection of the touchpad
#14
justonia
opened
8 years ago
1
Support a subsection of the touchpad for triggering teleport
#13
justonia
opened
8 years ago
1
Room area border (orange border) visualization still appears when point is not on navmesh
#12
Flafla2
closed
7 years ago
1
ViveNavMesh will still try to render a mesh with no material.
#11
AlpyneDreams
closed
8 years ago
2
Avoid needing a special copy of the navmesh
#10
justonia
closed
8 years ago
6
Optimize Navmesh Polling
#9
Flafla2
closed
8 years ago
1
Teleporting Halfway into the ground?
#8
johngillett
closed
8 years ago
3
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