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Lyle-Tafoya
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Omega
My C++ fork of the 1987 roguelike "Omega"
GNU General Public License v3.0
29
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Arena is never giving Vectrix
#38
warzles
opened
2 months ago
3
decrypt works on some data files but not others
#37
fuzzydowner
opened
4 months ago
1
Question: Can this engine support having both graphical tiles and ASCII? Or is the ASCII completely baked in?
#36
JonathanLochridge
opened
4 months ago
7
Update license.txt
#35
wtanksleyjr
closed
5 months ago
2
Targeting commands should auto-select closest valid target
#34
Lyle-Tafoya
opened
7 months ago
0
Allow user to set seed
#33
Lyle-Tafoya
closed
6 months ago
1
It should be harder to rob the Rampart City castle
#32
Lyle-Tafoya
opened
7 months ago
0
Change how items are displayed
#31
Lyle-Tafoya
opened
7 months ago
0
Implement FOV
#30
Lyle-Tafoya
opened
7 months ago
1
Add more color
#29
Lyle-Tafoya
opened
7 months ago
0
Add support for user-editable config file
#28
Lyle-Tafoya
closed
7 months ago
1
Moon phase should be known to the player
#27
Lyle-Tafoya
opened
7 months ago
0
When you eat food in your inventory, the display doesn't immediately update to show the new carrying weight
#26
Lyle-Tafoya
closed
6 months ago
1
Dungeon levels can generate rooms disconnected from the rest of the map
#25
Lyle-Tafoya
opened
7 months ago
0
Won't build in gcc 11.4.0 under Ubuntu 22.04
#24
xihr
closed
8 months ago
6
Once-per-hour checks should also check the day
#23
Lyle-Tafoya
closed
9 months ago
0
there's few probelm about building in linux
#22
sngo666
closed
10 months ago
2
Switch to CMake instead of GNU Make
#21
Lyle-Tafoya
closed
10 months ago
1
Fix item name grammar
#20
rsaarelm
closed
10 months ago
1
When picking up items, the player should be presented with a menu if multiple items are present
#19
Lyle-Tafoya
opened
11 months ago
2
Random crash bug when entering the world map from the druid's temple
#18
Lyle-Tafoya
closed
11 months ago
1
Player should not receive confirmation prompt when 'v'aulting to a location they cannot see
#17
Lyle-Tafoya
opened
11 months ago
0
Random crash bug when entering sewers
#16
Lyle-Tafoya
closed
7 months ago
1
Torches can be used forever by unequipping them just before the tick and re-equipping them afterwards
#15
Lyle-Tafoya
opened
11 months ago
0
There is no on-screen indication of terrorized status
#14
Lyle-Tafoya
opened
11 months ago
0
Run mechanics need to be overhauled
#13
Lyle-Tafoya
opened
11 months ago
0
Artifacts should be unique
#12
Lyle-Tafoya
opened
11 months ago
0
Cursed magical breathing is too much of a detriment to the player
#11
Lyle-Tafoya
opened
11 months ago
0
Pickpocket mechanics are janky
#10
Lyle-Tafoya
closed
9 months ago
0
Invisibility needs to be nerfed
#9
Lyle-Tafoya
opened
11 months ago
0
Make intelligence more useful
#8
Lyle-Tafoya
opened
11 months ago
0
'v'ault command needs to be nerfed
#7
Lyle-Tafoya
opened
11 months ago
0
Thrown weapons are too powerful and upset the game balance
#6
Lyle-Tafoya
opened
11 months ago
0
Thrown weapons use main-weapon hit/dam bonuses
#5
Lyle-Tafoya
closed
10 months ago
0
Combat maneuver system sucks
#4
Lyle-Tafoya
opened
11 months ago
0
It's possible to become an adept without completing any end-game content
#3
Lyle-Tafoya
opened
11 months ago
0
Dropping items from the player's pack is cumbersome
#2
Lyle-Tafoya
closed
9 months ago
1
Messages can be lost when there is too much text to display in the message buffer at one time
#1
Lyle-Tafoya
closed
7 months ago
1