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MSRevive
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MasterSwordRebirth
Continuation of Master Sword Classic/Continued.
https://msrebirth.net/
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Some VGUI elements are broken when trying to load
#186
SaintWish
closed
1 year ago
1
Fix potential unitialized value & remove text fade duration
#185
Aze-M
closed
1 year ago
0
Replace some instances of gEngfuncs.COM_LoadFile and others with filesystem instead
#184
SaintWish
closed
1 year ago
0
Fix linux server compatibility with ReHLDS
#183
SaintWish
opened
1 year ago
0
Refactoring value Names
#182
Aze-M
closed
1 year ago
0
Redo entire UI design using VGUI2
#181
SaintWish
opened
1 year ago
1
Allow charge scale to be customizable
#180
SaintWish
opened
1 year ago
2
Replace mslist with std vector and msstring with std string
#179
SaintWish
opened
1 year ago
2
Make FMOD apply volume changes if they occur rather than playing the mp3 at full volume until a new one is started.
#178
Aze-M
closed
1 year ago
0
Sprint verbosity changeable via cvar
#177
Aze-M
closed
1 year ago
0
Expand the sound engine for voice lines
#176
SaintWish
closed
6 months ago
0
Fmod sound cutoff fix
#175
Aze-M
closed
1 year ago
0
Odd spell and item interactions.
#174
ArcanumHominem
opened
1 year ago
3
Erroneous and Unwanted charge bars fix.
#173
Aze-M
closed
1 year ago
0
FMOD: music engine doesn't work with cvar for volume
#172
SaintWish
closed
1 year ago
0
Soundengine
#171
SaintWish
closed
1 year ago
0
FMOD: Music doesn't stop on changelevel
#170
SaintWish
closed
1 year ago
0
FMOD: Music fadeouts over a second
#169
SaintWish
closed
1 year ago
0
Dual wielding is funky
#168
SaintWish
closed
1 year ago
4
break music again this time FMOD edition
#167
SaintWish
closed
1 year ago
0
Scriptpack needs to remove all debug messages from release
#166
SaintWish
closed
1 year ago
0
Revert "Item-drop confirmation and Spell cancelling improvements."
#165
SaintWish
closed
1 year ago
0
update fmod branch
#164
SaintWish
closed
1 year ago
0
Overweight check improvements
#163
Aze-M
closed
1 year ago
0
Make crits fire a script event
#162
greatguys1
closed
1 year ago
1
Exp now prioritises the lowest or furthest back expwise substats.
#161
Aze-M
closed
1 year ago
0
Double tap sprinting no longer repeatedly breaks
#160
Aze-M
closed
1 year ago
0
Item-drop confirmation and Spell cancelling improvements.
#159
Aze-M
closed
1 year ago
0
Fix to spawn no-block system.
#158
Aze-M
closed
1 year ago
2
The spawn no-collusion system doesn't activate some triggers.
#157
SaintWish
closed
1 year ago
3
Properly disabled crits
#156
Aze-M
closed
1 year ago
0
Fix missing semicolon
#155
Aze-M
closed
1 year ago
0
Minor optimization to message tracking and minor fixes.
#154
Aze-M
closed
1 year ago
0
Character lost of items
#153
SaintWish
closed
1 year ago
1
Fixed dead players not being able to read chat
#152
Aze-M
closed
1 year ago
0
fix linux compile issues
#151
SaintWish
closed
1 year ago
0
Steam Rich Presence, Steam Stats & Steam Achievements
#150
BerntA
closed
1 year ago
0
fix'd exit issue cause i'm silly
#149
SaintWish
closed
1 year ago
0
Spawn block prevention and Accuracy replaced with Crit system that does not break thunder misses.
#147
Aze-M
closed
1 year ago
2
Replace CStat::Value calculation with non-conditional math
#146
Xaymar
closed
1 year ago
0
merging main-dev into fork;
#145
Aze-M
closed
1 year ago
0
Adjust stats gains by skills after discussion
#144
SaintWish
opened
1 year ago
0
Remove hit chance system
#143
SaintWish
closed
1 year ago
1
Fix incorrect rounding for CStat::Value( )
#142
Aze-M
closed
1 year ago
0
merge dev with renderer to fix screw up
#141
SaintWish
closed
1 year ago
0
Refactor item handling.
#140
SaintWish
opened
1 year ago
1
Odd sub-level discrepancy in Spell Casting
#139
ArcanumHominem
closed
1 year ago
1
Inventory snaps to top after using a potion
#138
ArcanumHominem
closed
1 year ago
3
SVPlaysound wont catch precaches if the media file has double quotes around it
#134
greatguys1
closed
1 year ago
1
Disable player collision at spawn
#133
SaintWish
closed
1 year ago
3
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