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TGITS-Solutions
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Cataclysm-DDA
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Merge from CleverRaven
#39
TrainTurningPoint
closed
5 years ago
5
Merge from kevin bridge
#38
TrainTurningPoint
closed
5 years ago
0
Merge from kevin bridge
#37
TrainTurningPoint
closed
5 years ago
1
Merge from dev to master
#36
TrainTurningPoint
closed
5 years ago
0
Merge from kevin bridge
#35
TrainTurningPoint
closed
5 years ago
0
[WiP][CR]Hydroponics
#34
Coolthulhu
closed
5 years ago
2
Illiterate character is unable to win
#33
TrainTurningPoint
opened
5 years ago
0
Merge from dev to master
#32
TrainTurningPoint
closed
5 years ago
0
[CR]Winning by closing the portal
#31
Coolthulhu
closed
5 years ago
3
Victory condition
#30
Coolthulhu
closed
5 years ago
1
Inconsistent move cost when using scabbards and similar containers
#29
TrainTurningPoint
opened
5 years ago
1
Revert "Archery ranged test"
#28
TrainTurningPoint
closed
5 years ago
0
Revert sidebar
#27
TrainTurningPoint
closed
5 years ago
0
Merge from kevin bridge
#26
TrainTurningPoint
closed
5 years ago
0
Removes the tool-choosing menu when prying things open on examine
#25
TrainTurningPoint
closed
5 years ago
0
Merge from CleverRaven
#24
TrainTurningPoint
closed
5 years ago
0
Merge from dev to master
#23
TrainTurningPoint
closed
5 years ago
0
Travis deploy on tags
#22
TGITS-Solutions
closed
5 years ago
0
More Travis experimentation
#21
TGITS-Solutions
closed
5 years ago
0
Travis experimentation
#20
TGITS-Solutions
closed
5 years ago
0
Merge from kevin bridge
#19
TGITS-Solutions
closed
5 years ago
0
Windows builds through travis
#18
Coolthulhu
opened
5 years ago
7
Merge dev to master
#17
TGITS-Solutions
closed
5 years ago
1
Merge from CleverRaven
#16
TrainTurningPoint
closed
5 years ago
0
Ranged accuracy: split steadiness and direction
#15
TrainTurningPoint
opened
5 years ago
0
Targeting UI: add target cycling order options
#14
TrainTurningPoint
opened
5 years ago
0
Targeting UI: changing firing mode
#13
TrainTurningPoint
opened
5 years ago
0
Targeting UI: changing ammo
#12
TrainTurningPoint
opened
5 years ago
0
Merge dev to master
#11
TrainTurningPoint
closed
5 years ago
0
Targeting UI rework
#10
TrainTurningPoint
closed
5 years ago
0
Ranged rework: shooting from cover
#9
TrainTurningPoint
opened
5 years ago
0
Peeking rework
#8
TrainTurningPoint
opened
5 years ago
2
Explosion shrapnel has unreasonably large range
#7
TrainTurningPoint
opened
5 years ago
0
Explosion shrapnel ignores obstacles
#6
TrainTurningPoint
opened
5 years ago
0
Player info screen does not update while aiming
#5
TrainTurningPoint
opened
5 years ago
0
Remove operator overrides for gun_mode class
#4
TrainTurningPoint
opened
5 years ago
0
Player weapon skill affects firing move cost
#3
TrainTurningPoint
opened
5 years ago
0
Friendly fire from automatic turrets with explosive or other special ammo
#2
TrainTurningPoint
opened
5 years ago
1
Remote activation mod fix: make safety check less strict
#1
TrainTurningPoint
closed
5 years ago
0