issues
search
YoYoGames
/
GMRT-Beta
Bug Tracking for new GameMaker Runtime Beta
25
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Added a section outlining currently missing features and WIP for javascript
#218
LukeBrownYoYoGames
closed
1 month ago
0
Updated docs + Added JS Scripting docs
#217
LukeBrownYoYoGames
closed
2 months ago
0
Updated webgpu samples to include ComputeShader samples (requires GMRT 0.13)
#216
LukeBrownYoYoGames
closed
2 months ago
0
Added gml benchmarks project
#211
LukeBrownYoYoGames
closed
4 months ago
0
Building Projects: "tileAnimation expected" error when building projects that contain a Tile Set
#210
SamTHodson
closed
4 months ago
1
font_get_info() struct doesn't contain `sdfEnabled`
#208
DragoniteSpam
closed
4 months ago
0
Added a section at the bottom of the intro document which outlines the more notable gml changes
#205
LukeBrownYoYoGames
closed
4 months ago
0
Added gml benchmark test project yyz
#204
LukeBrownYoYoGames
closed
4 months ago
0
Extension does not work
#202
Glim888
closed
4 months ago
1
Every Update Breaks GMRT
#200
michael-mcmullen
closed
4 months ago
1
In-Game: Variables in Child Objects are not always read and are stated as undefined
#195
sihammill
closed
4 months ago
0
In-Game: Particles offset in GMRT
#194
Indibulous
closed
4 months ago
0
In-Game: Drawn time_source_get_time_source_remaining() does not count down in GMRT
#193
cameron-home
closed
4 months ago
0
Discrepency between VM and GMRT in device_mouse_x and device_mouse_y
#192
Sidorakh
closed
4 months ago
0
In-Game: Code error not returning in GMRT when building with references in different scopes
#191
cameron-home
closed
4 months ago
3
In-Game: part_particles_burst() not working in GMRT
#190
Indibulous
closed
4 months ago
1
In-Game: Hidden instances still appear when running in GMRT
#189
caitlinrmcintyre
closed
4 months ago
3
In-Game: Editing the dimensions of a Room from the Room Editor is not working as expected
#188
Emc1923
closed
4 months ago
2
The attached extension project will not generate stubs in the recent 0.9.x packages
#183
scott-dunbar
closed
4 months ago
0
Debug build type won't bulid
#182
DragoniteSpam
closed
4 months ago
3
GMRT native won't build
#181
DragoniteSpam
closed
4 months ago
2
Int64 coercion of a ptr type would cast it down to an int32
#180
DiasFranciscoA
closed
5 months ago
0
In-Game: Mouse input only move diagonal up and diagonal down in package 0.9.2
#179
sihammill
closed
4 months ago
1
In-Game: Project crashes due to Socket Receive exception: An existing connection was forcibly closed by the remote host.
#178
sihammill
closed
4 months ago
1
Event perform async function is NOT implemented - `event_perform_async()`
#177
DiasFranciscoA
closed
5 months ago
0
Cleanup Event is not being triggered on objects when you leave the room
#176
DiasFranciscoA
closed
5 months ago
0
In-Game: attempting to use draw_sprite_pos on a 9-slice image will cause the runner to crash instead of providing error
#175
scott-dunbar
closed
4 months ago
0
mp_grid_to_ds_grid crashes game with no error message
#174
mstop4
closed
4 months ago
2
Nothing builds when project paths contain special characters
#170
DragoniteSpam
closed
5 months ago
2
Nothing builds, probably because all of my GMRT path settings got vaporized (again)
#169
DragoniteSpam
closed
5 months ago
4
Preferences: default GMRT script execution target is set to interpreter but does not use it til you select and apply again in preferences
#168
scott-dunbar
closed
4 months ago
1
In-Game: Texture sheets are corrupted in 0.8.3 package for tilesets
#167
scott-dunbar
closed
5 months ago
1
IDE: Clean button does not function
#166
scott-dunbar
closed
5 months ago
1
Building Projects: CMake failure if project contains ( )
#165
scott-dunbar
closed
5 months ago
1
In-Game: audio_ functions cause I64 error if the index paramater is undefined
#164
scott-dunbar
closed
5 months ago
1
In-Game: Hang when writing to a grow buffer that should cause the buffer to grow
#163
attic-stuff
closed
5 months ago
1
`buffer_get_surface()` has found a more creative way to explode
#161
thennothinghappened
closed
5 months ago
1
cannot pass undefined as a value to surface_exists()
#159
attic-stuff
closed
5 months ago
0
named instance ids do not work
#158
attic-stuff
closed
5 months ago
0
WASM: Project fails to build in latest package 0.7.6
#155
sihammill
closed
4 months ago
1
In-Game: rendering multiple views via camera_create_view is not functioning
#154
scott-dunbar
closed
6 months ago
0
In-Game: surface populated from view_set_surface_id is not rendering
#153
scott-dunbar
closed
6 months ago
0
is_method/is_struct difference from VM/YYC
#152
Gamer-XP
closed
6 months ago
0
nameof missing from GMRT
#151
LukeBrownYoYoGames
closed
4 months ago
2
In-Game: missing window_ functions
#149
scott-dunbar
closed
6 months ago
1
sqrt difference from VM/YYC
#147
Gamer-XP
closed
6 months ago
0
Fonts added using `font_add_sprite_ext` seems to be always monospaced.
#144
gnysek
closed
6 months ago
1
Macro expansion in string interpolation fails across files
#143
thennothinghappened
closed
7 months ago
8
`gpu_set_alphatestref()` with values above `0x00` blanks screen
#142
thennothinghappened
closed
6 months ago
0
Asset compiler crash when `"frames": [],` is empty in sprite `.yy` files (like no image)
#141
gnysek
closed
5 months ago
1
Next