issues
search
adi64
/
terminus
Game Programming Seminar 2014/15
3
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
152 Projectiles now inherit the wagon's velocity when fired
#164
adi64
closed
9 years ago
1
162 double damage
#163
adi64
closed
9 years ago
1
Shots are causing damage multiple times
#162
Fidge123
closed
9 years ago
0
102 level progress bar
#161
Fidge123
closed
9 years ago
2
Create website for our game
#160
Fidge123
closed
9 years ago
0
Remove train "catch up" mechanic
#159
Fidge123
opened
9 years ago
1
game lags under iOS
#158
Fidge123
closed
9 years ago
3
91 primary action
#157
Fidge123
closed
9 years ago
0
155 refactor eventhandler
#156
Fidge123
closed
9 years ago
1
Refactor game<-->eventhandler interaction
#155
Fidge123
closed
9 years ago
0
Record trailer/demo video
#154
Fidge123
closed
9 years ago
0
Create low poly skybox
#153
Fidge123
closed
9 years ago
0
Shots fly weirdly to the left
#152
Fidge123
closed
9 years ago
0
Camera feels sluggish
#151
Fidge123
closed
9 years ago
0
Add world-height-based fog
#150
adi64
closed
9 years ago
1
Self-recorded high fidelity sound effects
#149
adi64
closed
9 years ago
0
Create collision masks for bullet
#148
adi64
closed
9 years ago
1
Create collision masks for bullet
#147
adi64
closed
9 years ago
0
BUG: Parenthesized initialization of a member array is a gnu extension
#146
Fidge123
closed
9 years ago
0
138 encapsulate bullet world
#145
adi64
closed
9 years ago
1
143 Replace non-owning shared pointers with references and pointers, if poss...
#144
adi64
closed
9 years ago
0
Replace non-owning shared pointers with references and pointers, if possible
#143
adi64
closed
9 years ago
0
111 animation: Implement Timer as a prerequisite for multiplayer mode
#142
lw0
closed
9 years ago
2
136 restructure world
#141
lw0
closed
9 years ago
2
Group rendering calls per class
#140
adi64
opened
9 years ago
0
Refactor DeferredActionHandler: Add action hook for rendering
#139
lw0
closed
9 years ago
1
Encapsulate Bullet World into separate class
#138
lw0
closed
9 years ago
2
Delete copy-constructors for World and Game
#137
adi64
closed
9 years ago
0
Restructure Game and Scene into World
#136
lw0
closed
9 years ago
0
131 refactor rendering
#135
lw0
closed
9 years ago
4
Refactor camera binding mechanism
#134
NaskyD
closed
9 years ago
1
Adjust AABB of weapon wagons in respect to the weapon attached to it
#133
NaskyD
opened
9 years ago
0
43 light manager
#132
adi64
closed
9 years ago
4
Adapt rendering system to support explicit object hierarchy
#131
lw0
closed
9 years ago
1
Rework weaponwagon charge mechanic
#130
Fidge123
opened
9 years ago
1
127 player class
#129
adi64
closed
9 years ago
3
Rotate / mirror enemy train
#128
adi64
closed
9 years ago
2
Create player class
#127
Fidge123
closed
9 years ago
0
restructure project source into more folders, adjust code accordingly
#126
Fidge123
closed
9 years ago
2
124 Add Pause functionality
#125
adi64
closed
9 years ago
2
Add Pause functionality
#124
adi64
closed
9 years ago
0
Add blur effect
#123
Fidge123
closed
7 years ago
1
57 create ui
#122
Fidge123
closed
9 years ago
8
Improve projects' folder structure
#121
Fidge123
closed
9 years ago
0
Train not moving initially
#120
Fidge123
closed
9 years ago
2
80 collision callbacks
#119
adi64
closed
9 years ago
2
97 projectile start velocity
#118
adi64
closed
9 years ago
2
Annotate source code
#117
adi64
closed
9 years ago
2
98 Split up qml.qrc and create new qrc files for each resource type
#116
adi64
closed
9 years ago
2
Add postprocessing
#115
Fidge123
opened
9 years ago
4
Previous
Next