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chessmasterhong
/
WaterEmblem
https://chessmasterhong.bitbucket.io/projects/WaterEmblem/
118
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Does the game still work?
#205
husujo
closed
7 years ago
2
Typo fix in readme
#204
DrkSephy
closed
8 years ago
0
Making enemies a little easier
#203
DrkSephy
closed
9 years ago
0
Stop Spamming My Github Notifications
#202
docmarionum1
closed
9 years ago
0
Development Decision: Disable suspend/resume game functionality
#201
chessmasterhong
closed
9 years ago
0
Implementing cutscenes
#200
DrkSephy
closed
9 years ago
0
Set up cutscenes
#199
DrkSephy
closed
9 years ago
0
Making Active Unit More Obvious
#198
venegu
closed
9 years ago
0
Updating developers section
#197
DrkSephy
closed
9 years ago
0
Resuming saved game loaded old map, but proper enemies
#196
DrkSephy
closed
9 years ago
0
Weapon broke mid-battle, freezing game
#195
DrkSephy
closed
9 years ago
2
Going to new map on a resumed game still breaks
#194
DrkSephy
closed
9 years ago
1
Beating a level from a resumed game breaks next map
#193
DrkSephy
closed
9 years ago
1
Trying to continue from suspended game doesn't always work
#192
DrkSephy
closed
9 years ago
0
Dead enemies show up on status screen
#191
DrkSephy
closed
9 years ago
2
Fixing issue #189
#190
DrkSephy
closed
9 years ago
0
Seize Button Appears When It Shouldn't
#189
docmarionum1
closed
9 years ago
1
Resuming game has inconsistent HP
#188
DrkSephy
closed
9 years ago
1
Resuming a suspended game revives killed units (but will not partake in battle)
#187
chessmasterhong
closed
9 years ago
0
Resuming a suspended game causes menus involving (player?) units' items to break the game
#186
chessmasterhong
closed
9 years ago
0
Updating home page
#185
DrkSephy
closed
9 years ago
0
Updated home screen
#184
DrkSephy
closed
9 years ago
1
Updated home screen
#183
DrkSephy
closed
9 years ago
2
Improve tile highlighting algorithm
#182
chessmasterhong
opened
9 years ago
0
Player party position persists between maps when it is not supposed to
#181
chessmasterhong
closed
9 years ago
1
Players can move on top of each other
#180
DrkSephy
closed
9 years ago
0
Reduce data being saved during suspend game
#179
chessmasterhong
closed
9 years ago
1
Unable to move on a new map
#178
DrkSephy
closed
9 years ago
0
Able to right click, spawn menu and end turn while displaying objective modal
#177
DrkSephy
closed
9 years ago
0
Clicking a player unit while the enemy is moving resets enemy placement
#176
DrkSephy
closed
9 years ago
0
Attempting to fix issue #174
#175
DrkSephy
closed
9 years ago
0
Clicking player units when entering battle breaks game
#174
DrkSephy
closed
9 years ago
0
Fixing issue #172
#173
DrkSephy
closed
9 years ago
0
Clicking an enemy unit/player unit while discarding item on enemy phase breaks the game
#172
DrkSephy
closed
9 years ago
0
Finished rest of the game
#171
DrkSephy
closed
9 years ago
0
Enemy phase music plays at wrong time
#170
DrkSephy
closed
9 years ago
0
Write Player's Guide
#169
DrkSephy
closed
9 years ago
0
Gather boss music
#168
DrkSephy
closed
9 years ago
0
Create two extra maps
#167
DrkSephy
closed
9 years ago
0
Continuing a suspended game does not restore game back to a playable state
#166
chessmasterhong
closed
9 years ago
3
Fixing #146 Enemies can stack on each other when trying to attack the same unit
#165
docmarionum1
closed
9 years ago
0
Implemented issue #163, #162, #161
#164
DrkSephy
closed
9 years ago
0
Create new bosses
#163
DrkSephy
closed
9 years ago
0
Gather new music for enemy phase
#162
DrkSephy
closed
9 years ago
0
Equalize all music
#161
DrkSephy
closed
9 years ago
0
Able to create bosses programmatically
#160
DrkSephy
closed
9 years ago
3
Injecting turn counters into entities
#159
DrkSephy
closed
9 years ago
2
Creating a reinforcements entity
#158
DrkSephy
opened
9 years ago
0
Fixing issue #155
#157
DrkSephy
closed
9 years ago
0
Game does not progress after battle animation when enemy unit is still alive.
#156
chessmasterhong
closed
9 years ago
1
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