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erwincoumans
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experiments
testbeds, random bits, snippets mainly for real-time physics/graphics development. The GPU rigid body pipeline is moved to a separate repository at http://github.com/bulletphysics/bullet3
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TrueTypeFont glyph overlap issue
#12
omikun
opened
9 years ago
1
Issues on OpenCL version on latest Macos
#11
oscarbg
closed
11 years ago
14
The GpuBoxDemo crashed on Linux
#10
joen66
closed
11 years ago
8
Show how btDbvt view frustum culling and occlusion culling works
#9
erwincoumans
opened
12 years ago
0
Add OpenCL accelerated convex versus concave triangle mesh
#8
erwincoumans
closed
11 years ago
1
Add OpenCL accelerated broadphase collision detection
#7
erwincoumans
closed
11 years ago
1
Add OpenCL accelerated convex collision detection
#6
erwincoumans
closed
11 years ago
1
Add OpenCL accelerated constraint solver
#5
erwincoumans
closed
11 years ago
1
Handle larger mass ratios with an improved constraint solver
#4
erwincoumans
opened
12 years ago
1
Improve Broadphase performance (MultiSAP, islands etc)
#3
erwincoumans
closed
11 years ago
1
Add Featherstone constraint solver for articulated systems
#2
erwincoumans
opened
12 years ago
0
Add early-out optimizations to Bullet GJK's voronoi simplex solver
#1
erwincoumans
closed
11 years ago
1