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getnamo
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SocketIOClient-Unreal
Socket.IO client plugin for the Unreal Engine.
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Fix issue with std::result_of being removed in c++20
#393
mikeseese
closed
1 year ago
1
UE 5.3 cross-compiling for Linux - Asio std::result_of compilation error
#392
mikeseese
closed
1 year ago
0
Fix path to Version.h
#391
mikeseese
closed
1 year ago
1
Unreal 5.3 and Connection Issue
#390
mdblabs
closed
1 year ago
7
Unreal Engine version 5.3
#389
marister
closed
1 year ago
4
How do you receive an event and answer back with data ?
#388
StephaneCapponi
opened
1 year ago
1
Fix compile error
#387
lehuan5062
closed
1 year ago
2
add std:: to move() due to compile error in linux
#386
thinkong
closed
1 year ago
1
use event dispatch for binding sockets
#385
Bednaz98
opened
1 year ago
1
fix ping/pong mechanism with practical debugging.
#384
kybird
opened
1 year ago
2
SocketIO Plugin not working on UE5 Linux
#383
dyhl
opened
1 year ago
3
Default connection is open
#382
Thomas-is-dev
closed
1 year ago
1
Socket disconnects automatically after 1 minut aprox.
#381
jgallegor
opened
1 year ago
6
Build failing in Unreal 5.2 due to SocketIOLib "sio_client_impl.h"
#380
Qianlixun
closed
1 year ago
2
Extra auth tokens
#379
getnamo
closed
1 year ago
1
Build failing in Unreal 5.2 due to CoreUtility "CUBlueprintLibrary.cpp"
#378
pascalbayer
closed
1 year ago
6
added missing std::move
#377
Lootheo
closed
1 year ago
1
Std::move
#376
getnamo
closed
1 year ago
2
unqualified call to 'std::move' UE5.1 and MacOS
#375
beuman
closed
1 year ago
8
Binary receive broken in BP
#374
getnamo
closed
1 year ago
4
cannt recv msg???5.1
#373
LPsir
opened
1 year ago
3
(Write Protection) UE 5.1.1 build to Android ASTC fails
#372
PatMag68
closed
1 year ago
6
Middleware support, catch all events
#371
getnamo
opened
1 year ago
0
Plugin SocketIOClient failed to load because module SIOJson couldnt be found. UE 5.0 plugin version 2.0.1. Build for Android Target = 21+
#370
AatmanRangrej
closed
1 year ago
0
Patch connection crash on start
#369
rwinright
closed
1 year ago
1
Crash on connection
#368
sinokgr
opened
1 year ago
3
Crash, Fatal error!
#367
LiXiaoRan
closed
1 year ago
4
Crash at Connected on Unreal5.1 SocketIO latest version
#366
LiXiaoRan
closed
1 year ago
0
Crash on Linux
#365
t0msk
opened
1 year ago
1
Linux compilation issue #2 (UE5.0)
#364
t0msk
closed
1 year ago
7
Unable to connect using PIE on MacOs UE5.1
#363
JuDePom
opened
1 year ago
10
How to use base64 Decode (to Bytes)
#362
LiXiaoRan
closed
1 year ago
1
Linux compilation issue
#361
getnamo
closed
1 year ago
1
Add UWorldSubsystem and UGameInstanceSubsystem variants
#360
getnamo
opened
1 year ago
0
Will cause a crash if connection while closing?
#359
xiaoaq
opened
1 year ago
2
5.1.0 Crash on Connect
#358
edcolmar
opened
1 year ago
4
Android 12 failed to receive OnConnected event
#357
HRFleur
closed
1 year ago
0
Packaging For Android with SocketIO 2.4.0 and Unreal 5.0.3
#356
D3valon
closed
1 year ago
0
Token Authentication through Blueprint
#355
D3valon
opened
1 year ago
4
Creating the SocketIO Client on GameInstance_BP
#354
DrR0bot
opened
2 years ago
3
BUILD FAILED “PackagingResults: Error: Unknown Error” by UE 5.1,plugin version is 2.5.0, please help me
#353
LiXiaoRan
closed
2 years ago
4
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:Runtime\Core\Public\Containers/Array.h] [Line: 674]
#352
pythonclound
opened
2 years ago
5
Very long period between sending packets
#351
ProudFaceOfSUiR
closed
2 years ago
2
Fails to compile for Oculus-VR UE5 build
#350
matteo411
closed
2 years ago
2
I can't open SocketIOClient-Unreal-Example on MacBook Pro M1 Pro 2021 (MacOS Monterey 12.3.1)
#349
JetFire01
closed
2 years ago
1
Cant connect to server.
#348
boonmaya
closed
2 years ago
6
Fatal error when Packaging
#347
mdblabs
closed
2 years ago
30
UE - VerifyImport: Failed to find script package for import object
#346
emoshape
opened
2 years ago
1
Crash when exiting PIE mode
#345
staskjs
opened
2 years ago
3
Trying to connect to socket.io server in unreal engine 5.0.3
#344
chad-vanet
opened
2 years ago
3
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