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kbeckmann
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game-and-watch-retro-go
Emulator collection for Nintendo® Game & Watch™
GNU General Public License v2.0
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No rule to make target 'build/core/game_genie.o', needed by 'build/gw_retro_go.elf'. Stop.
#197
hsuanpai
closed
8 months ago
1
Request for tested improvements
#196
Nibelheims
opened
1 year ago
0
Extract save file / compatibility of state save with other emulators
#195
cryptoluks
closed
2 years ago
3
How to add translation?
#194
teuchezh
closed
2 years ago
1
Bug fix: LCD white screen.
#193
bzhxx
closed
2 years ago
0
Restoring saves doesn't work
#192
jzobac
closed
2 years ago
4
[README] Add information about GNW_TARGET to zelda model
#191
guax
closed
2 years ago
1
Having problems.
#190
lowskill32
closed
2 years ago
7
Major slowdowns on The Guardian Legend [NES]
#189
SantX27
opened
2 years ago
3
[New UI] French translation
#188
Narkoa
closed
2 years ago
2
G&W part to use the new pce-go + linux SDL emulator with save states (no audio)
#187
Macs75
closed
2 years ago
0
Add Game Genie Support for NES
#186
martaaay
opened
2 years ago
1
Fix for issue [Clear framebuffer after macro OSD disappears #164]
#185
c0de90e7
closed
2 years ago
2
Add support for 512Mb MX chip variant
#184
jamesdull
closed
2 years ago
1
Where to find GW games can be loaded?
#183
olderLugic
closed
2 years ago
1
gw_flash: Add support for Winbond flash devices
#182
unhold
closed
2 years ago
1
Compression for GG roms
#181
retrohead
opened
2 years ago
3
Change select / start button to be turbos for B / A respectively
#180
martaaay
opened
2 years ago
1
[zelda´s version] [retro-go] [LCD-Game-Emulator][START and SELECT as extra buttons]
#179
xhottam
opened
2 years ago
1
GUI: Change header image and logo to pixels data
#178
olderzeus
closed
2 years ago
3
small fix for the associated logo to pce emulator
#177
Macs75
closed
2 years ago
2
nes: Game freezes after loading state
#176
kbeckmann
closed
2 years ago
0
Only set `set DUAL_BANK 1` if needed
#175
kbeckmann
opened
2 years ago
0
Stop compilation if zip and/or 7z files are found in the roms directory
#174
BrianPugh
closed
2 years ago
1
Align PCE emulator to the original ducalex retrogo (for possible gain of 40% performance)
#173
Macs75
opened
2 years ago
0
Cygwin obj dump
#172
nopjne
opened
2 years ago
0
Move dynamic menu item allocation onto stack.
#171
nopjne
opened
2 years ago
0
refresh watchdog in main LZMA decompression loop
#170
BrianPugh
closed
2 years ago
0
gw_flash: Add support for Winbond W25Q128JWSIQ 16MB Flash
#169
unhold
closed
2 years ago
3
Allow extended usage of internal flash
#168
BrianPugh
opened
3 years ago
2
PCE: Figure out if CYCLES_PER_LINE should be 455 or 228
#167
kbeckmann
closed
3 years ago
0
Zelda UI
#166
aminch
closed
3 years ago
1
Add naive zelda START and SELECT button support.
#165
BrianPugh
closed
3 years ago
1
Clear framebuffer after macro OSD disappears
#164
kbeckmann
closed
2 years ago
0
Screenshot feature ?
#163
myStphane
closed
3 years ago
5
gb: Add original resolution
#162
wzhy90
closed
3 years ago
1
10:9 ratio with filter on gb
#161
wzhy90
closed
3 years ago
3
Chi version of "Metal Max" can not be loaded
#160
laoshanxi
opened
3 years ago
0
"Majin Eiyuu Den Wataru Gaiden" failed load from save point
#159
laoshanxi
opened
3 years ago
0
Does the Retro-Go use the same resolution as native game?
#155
laoshanxi
closed
3 years ago
4
Spanish translation and codification
#154
Icebox2
closed
3 years ago
2
SPI-Flash not detected
#153
drandreas
closed
3 years ago
4
New UI _Menu_Translation to spanish done
#152
Icebox2
closed
3 years ago
1
origin screen ratio for gb/c game
#151
wzhy90
closed
3 years ago
1
gw_flash: Detect non-genuine flash chips
#150
kbeckmann
opened
3 years ago
0
Lzma Default, Update README
#149
BrianPugh
closed
3 years ago
1
LZMA ROM compression
#148
BrianPugh
closed
3 years ago
1
change startup gui override macro to just the TIME button
#147
BrianPugh
closed
3 years ago
1
flashapp: 64-bit percent calculation
#146
unhold
closed
3 years ago
1
flashapp: 64-bit progress calculation
#145
unhold
closed
3 years ago
1
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