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lo-th
/
Oimo.js
Lightweight 3d physics engine for javascript
http://lo-th.github.io/Oimo.js
MIT License
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What design pattern is used by oimo.js? ECS mode? Component mode?
#105
WREQI
opened
8 months ago
0
Importing convex mesh types to a world
#104
coolcomfort
opened
1 year ago
0
Documentation?
#103
HonzaKubita
opened
1 year ago
3
Differences between joint constraints.
#102
KimiZhong17
opened
2 years ago
0
Contact callback
#101
Bikeman868
opened
3 years ago
2
Wrong Ineria of Cylinder about Y axis
#100
maheshkurmi
opened
3 years ago
0
Impossible to "lock" a body after ?
#99
kstzl
opened
3 years ago
0
How to visualize a physic object in the scene?
#98
samedbayrakoglu
opened
3 years ago
0
Importing an .stl file in as a rigidbody.
#97
jon044
opened
3 years ago
0
Contact detection bugs with kinematic bodies
#96
brianpeiris
opened
4 years ago
0
Exporting a mesh into a 3D file?
#95
ryanboldi
opened
4 years ago
0
How to move a ridgidbody without them bumping up over eachother
#94
dlawrence2060
opened
4 years ago
1
Want the update example about magnetic force
#93
ChenPaulYu
closed
4 years ago
0
Is it possible to move a Rigidbody without using force?
#92
mathiasdeoliveira
opened
4 years ago
1
Body names are duplicated.
#91
DennisBengs
opened
5 years ago
1
support torus for oimo
#90
fanhaining
closed
5 years ago
2
d.ts file build failed
#89
shenhanxing
opened
5 years ago
0
RigidBody_X?
#88
brundonsmith
opened
5 years ago
1
TypeScript declarations
#87
brundonsmith
opened
5 years ago
3
Perpetuum mobile)
#86
caracal7
opened
5 years ago
0
Fix minification process
#85
sebavan
closed
5 years ago
0
Objects shaking all time
#84
romanunit
opened
5 years ago
8
Development activity?
#83
kevzettler
opened
5 years ago
4
New Build
#82
sebavan
closed
5 years ago
0
how to set the value to float 32, or float 16 ?
#81
xiao8xiao1
opened
5 years ago
0
Forced isKinematic = true when setPosition/setQuaternion
#80
wmcmurray
opened
5 years ago
0
Mouse picking example
#79
nickmcmillan
opened
5 years ago
1
How to make a rigid body rotate around a point or edge instead of rotating around the center?
#78
WREQI
closed
6 years ago
0
How to make an object that can be rotated and moved at the same time
#77
WREQI
closed
6 years ago
0
How to move an object locally with applyImpulse or linearVelocity?
#76
anemol
opened
6 years ago
0
Vehicle Demo
#75
domske
opened
6 years ago
1
deterministic results when used in client and server environments?
#74
kevzettler
opened
6 years ago
0
How to create a body that "can't move but can rotate" ?
#73
finscn
opened
6 years ago
3
How to use Oimo.js in 2D use-case ?
#72
finscn
opened
6 years ago
1
Does Oimo.js has Fixed Joints, Collision Events or Collision Flag?
#71
jefersonla
opened
6 years ago
1
Removing duplicate multiplyScalar
#70
RaananW
closed
5 years ago
6
The function to set a Quat from Mat33 doesn't work.
#69
d3x0r
opened
6 years ago
0
Minor duplicate code updating three.js mesh
#68
d3x0r
opened
6 years ago
0
How to block movement in fps?
#67
x1911
opened
6 years ago
0
Specify mass?
#66
fritx
opened
6 years ago
0
Fixed rotation?
#65
gregmax17
opened
6 years ago
1
Friction doesn't seem to work?
#64
gregmax17
opened
6 years ago
1
Triggers and Sensors?
#63
gregmax17
opened
6 years ago
1
World properties
#62
gregmax17
closed
6 years ago
1
Collision and Trigger Events/Callbacks?
#61
gregmax17
closed
6 years ago
2
License and Docs?
#60
gregmax17
opened
6 years ago
1
toggle a fixed body
#59
pkivolowitz
opened
7 years ago
1
Semantics / meaning of "kinematic"
#58
pkivolowitz
opened
7 years ago
5
README.md has unexpected semicolon
#57
w84miracle
closed
3 years ago
0
How to apply force to a body?
#56
x1911
opened
7 years ago
6
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