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michael-fadely
/
sadx-dc-lighting
Sonic Adventure 1 palette lighting for SADX PC.
MIT License
41
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Lantern Engine refuses to load correctly
#89
MarvinG6547
opened
5 months ago
2
Crash on Latest Proton GE Lutris on Linux Mint
#88
Natedogwoooof
opened
5 months ago
2
PL callbacks override SL callbacks on the same stage
#87
michael-fadely
closed
11 months ago
1
Pachacamac Material Bug
#86
ElectroNuke
closed
1 year ago
1
Linux Shader Issue
#85
jtkellys
opened
1 year ago
2
tikal not showing up on sonics intro cutscene
#84
nathanlycan
closed
2 years ago
1
Hyper Knuckles mod black lighting bug
#83
WearerOfSocks
closed
1 year ago
3
Native palette buffer
#82
PiKeyAr
closed
2 years ago
1
Rapidly flashing blue light during the Egg Viper boss fight
#81
ezodagrom
closed
2 years ago
3
latern engine dosent work and have all the materials
#80
normaladventure1fan
closed
2 years ago
2
Can't find d3d8.dll on Steam Play (Linux)
#79
AlexOxorn
closed
3 years ago
8
DLL Error
#78
cathyadead
closed
4 years ago
2
Chaos 0 light direction incorrect when loaded in Trial mode
#77
PiKeyAr
closed
3 years ago
1
Reworked material fixes
#76
PiKeyAr
closed
5 years ago
1
Compatibility with the D3D11 mod
#75
PiKeyAr
closed
5 years ago
1
Mystic Ruins light direction
#74
PiKeyAr
closed
5 years ago
1
Chao Race confetti inconsistent color
#72
PiKeyAr
closed
2 years ago
1
Suggestions for material color support
#71
PiKeyAr
closed
2 years ago
1
Some Models Appear White
#70
iiHATElosing
closed
6 years ago
6
README.md: Use headers to separate sections
#69
Stevoisiak
closed
6 years ago
1
mod.cpp: More descriptive error message for d3d8.dll
#68
Stevoisiak
closed
7 years ago
1
Add installation instructions to README.md
#67
Stevoisiak
closed
6 years ago
3
Palette visualizer, designer, editor
#66
michael-fadely
opened
7 years ago
0
Screen space normals? (Camera-based lighting offset)
#65
PiKeyAr
opened
7 years ago
1
Allow loading PL/SL files from the mod's system folder without callbacks
#64
PiKeyAr
closed
7 years ago
2
Random blackness anywhere in the game
#63
ShilzE01
opened
7 years ago
3
Lighting issues in Chao Race
#62
PiKeyAr
closed
7 years ago
6
Drop D3DX Effects in favor of manually managed shaders
#61
michael-fadely
closed
7 years ago
0
it only happen in combination with SA1_Chars mod made by ItsEasyActually
#60
shadic2001
closed
7 years ago
3
More materials + Tornado light type
#59
PiKeyAr
closed
7 years ago
1
More material fixes
#58
PiKeyAr
closed
7 years ago
0
Implement Disk Shader Cache
#57
michael-fadely
closed
7 years ago
0
Game Crashes Before Character Select Screen
#56
Thesch28
closed
7 years ago
2
Everything is black
#55
MarioFreak2001
closed
7 years ago
11
Sky Deck 3 light direction
#54
PiKeyAr
closed
7 years ago
0
PL file selection for Perfect Chaos
#53
PiKeyAr
closed
7 years ago
3
Drop D3DX Effect system
#52
michael-fadely
closed
7 years ago
0
Gamma's Froggy Hunt cutscene
#51
PiKeyAr
closed
7 years ago
2
Request for a switch to disable built-in vcolors for non-landtable models
#50
PiKeyAr
closed
7 years ago
1
#49
ghost
closed
7 years ago
1
Mod does not have Manifest
#48
RinMaru
closed
7 years ago
3
That "Shader creation failed with an unknown error. (Does blennder.fx exist?)" thing on the most recent dev build
#47
Mumu03
closed
7 years ago
4
PL file selection for Egg Carrier Outside landtables
#46
PiKeyAr
closed
7 years ago
0
Red PAST
#45
RinMaru
closed
7 years ago
16
Egg Carrier and Sky Deck Lighting Problem
#44
supercoolsonic
closed
7 years ago
3
Palette Lighting API
#43
michael-fadely
opened
7 years ago
11
Dynamic shader compilation
#42
michael-fadely
closed
7 years ago
0
Knuckles Shovel Claws Missing Metallic lighting in SADX
#41
RinMaru
closed
7 years ago
4
Daytime transition in Sonic's story
#40
PiKeyAr
closed
5 years ago
5
Minor graphical issue in Station Square
#39
BlueSpikeball
closed
7 years ago
2
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