issues
search
oizma
/
angleproject
Automatically exported from code.google.com/p/angleproject
Other
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Incorrect behavior on shader/program deletion
#47
GoogleCodeExporter
closed
9 years ago
5
Make shader translator API consistent
#46
GoogleCodeExporter
closed
9 years ago
2
Add a version number for shader translator library
#45
GoogleCodeExporter
closed
9 years ago
1
document GL_ANGLE_framebuffer_multisample
#44
GoogleCodeExporter
closed
9 years ago
2
Access violation in r429.
#43
GoogleCodeExporter
closed
9 years ago
3
Translated HLSL shader fails to compile if variable names are reused
#42
GoogleCodeExporter
closed
9 years ago
2
ANGLE returns incorrect info in glGetActiveAttrib/Uniform
#41
GoogleCodeExporter
closed
9 years ago
2
Bad shader "#ifdef GL_ES" not correctly validated and translation crashes GL driver
#40
GoogleCodeExporter
closed
9 years ago
18
ANGLE returns wrong type for samplers when calling gl
#39
GoogleCodeExporter
closed
9 years ago
2
GL_SAMPLE_COVERAGE incorrectly required for multisampling
#38
GoogleCodeExporter
closed
9 years ago
1
Can't resolve from a render target to a render texture
#37
GoogleCodeExporter
closed
9 years ago
1
DepthStencilSurface not reset when frame buffer has no depth render target
#36
GoogleCodeExporter
closed
9 years ago
2
GLSL backend must emit "#version 120"
#35
GoogleCodeExporter
closed
9 years ago
1
glClear does not work correctly
#34
GoogleCodeExporter
closed
9 years ago
2
texture2D in vertex shader
#33
GoogleCodeExporter
closed
9 years ago
9
Decimal parsing fails on locales using comma as radix
#32
GoogleCodeExporter
closed
9 years ago
18
ANGLE's gamma settings do not match OpenGL
#31
GoogleCodeExporter
closed
9 years ago
6
glTexImage2D, glTexSubImage2D and similar functions doesn't have or have incorrect max level-of-detail value checkings.
#30
GoogleCodeExporter
closed
9 years ago
5
glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, 2048, 2048, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL) produces unwanted GL_INVALID_VALUE
#29
GoogleCodeExporter
closed
9 years ago
11
glGetActiveUniform returns incorrect type if sampler2D/samplerCUBE is used in shader
#28
GoogleCodeExporter
closed
9 years ago
2
Program::resetInfoLog doesn't null out mInfoLog
#27
GoogleCodeExporter
closed
9 years ago
2
Provide information about attribs and uniforms
#26
GoogleCodeExporter
closed
9 years ago
7
Need access to derivative instructions
#25
GoogleCodeExporter
closed
9 years ago
3
ShCompileShader crash @TIntermConstantUnion::getUnionArrayPointer
#24
GoogleCodeExporter
closed
9 years ago
4
GLSL, precision statement in vertex shader is invalid?
#23
GoogleCodeExporter
closed
9 years ago
4
GLSL, A variable with the same name as a function does not cause an error or hide the function
#22
GoogleCodeExporter
closed
9 years ago
2
Implement EXT_texture_format_BGRA8888
#21
GoogleCodeExporter
closed
9 years ago
10
ANGLE mis-translates some ternary operations
#20
GoogleCodeExporter
closed
9 years ago
1
Failed to compile Intermediate.cpp with SunStudio 12
#19
GoogleCodeExporter
closed
9 years ago
9
deprecated conversion from string constant to ‘char*’ calling yyerror
#18
GoogleCodeExporter
closed
9 years ago
2
deprecated conversion from string constant to ‘char*’ calling yyerror
#17
GoogleCodeExporter
closed
9 years ago
2
ret = yyparse(...) is dropped in PaParseStrings
#16
GoogleCodeExporter
closed
9 years ago
2
warnings about unused variable ‘out’
#15
GoogleCodeExporter
closed
9 years ago
2
warnings about bar will be initialized after foo
#14
GoogleCodeExporter
closed
9 years ago
3
warnings: comparison between signed and unsigned and pointer targets in assignment differ in signedness
#13
GoogleCodeExporter
closed
9 years ago
3
scanner.c compilation failes on mingw
#12
GoogleCodeExporter
closed
9 years ago
3
Validate WebGL shaders
#11
GoogleCodeExporter
closed
9 years ago
2
Add documentation for GLSL ES to GLSL translator
#10
GoogleCodeExporter
closed
9 years ago
1
Cleanup ShaderLang.h
#9
GoogleCodeExporter
closed
9 years ago
2
Make the interface for ShGetInfoLog and ShGetObjectCode more secure
#8
GoogleCodeExporter
closed
9 years ago
2
Preserve line numbers between original and translated shader source
#7
GoogleCodeExporter
closed
9 years ago
6
Reject shaders with implicit type conversions
#6
GoogleCodeExporter
closed
9 years ago
3
Incorrect parenthesization of some expressions in GLSL backend
#5
GoogleCodeExporter
closed
9 years ago
2
Too aggressive removal of semicolons in GLSL backend
#4
GoogleCodeExporter
closed
9 years ago
5
Comparison to 03D
#3
GoogleCodeExporter
closed
9 years ago
1
Implement GLSL backend
#2
GoogleCodeExporter
closed
9 years ago
1
Re-architect compiler to support multiple backends
#1
GoogleCodeExporter
closed
9 years ago
1
Previous