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p4535992
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conditional-visibility
a FoundryVTT module to hide tokens from some players, but not from others
MIT License
6
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8
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V10 Compatibility?
#56
ctbritt
opened
1 year ago
6
[BUG] Attempting to update for v10, missing lang ko.json file
#55
tyrannodorkus
opened
1 year ago
3
Update to latest version version of AutoPublish
#54
Varriount
closed
1 year ago
0
[BUG] Conditional Visibility not properly setting CE to be removed by MIDI-QOL
#53
theyellingmute
opened
1 year ago
0
Automatic Darkness
#52
ducky00
opened
1 year ago
0
[BUG]
#51
ducky00
opened
1 year ago
0
[BUG] enhanced_condition.js, CUB and Tidy5e - uncaught error in: 'if (!actor.effects.size) continue;'
#50
DevConFox
opened
1 year ago
0
[BUG] Player tokens can see invisible tokens through walls while Token Vision is turned on
#49
SylvTheShy
opened
1 year ago
1
[BUG][AUTOASSIGNED] Strange behaviour
#48
p4535992
opened
2 years ago
0
[BUG] Passive stealth not working unless very high value
#47
Zolmy
closed
2 years ago
4
Help: D&D 5e elevation
#46
ravingdragoon
closed
2 years ago
9
[BUG] module is conflicting with MIDI
#45
rinnocenti
closed
1 year ago
2
[BUG] "Key.split is not a function or its return value is not iterable"
#44
ctbritt
closed
2 years ago
1
Divide "Auto apply effect for pre configured skills" into stealth and perception
#43
Orbdamu
closed
1 year ago
1
[BUG] Auto Roll not apply DF Convenient effect edit
#42
rinnocenti
closed
2 years ago
5
[BUG] (Maybe). api.canSee returns true when rolled by a player, but false when rolled by a GM
#41
tposney
closed
2 years ago
10
[BUG] CV HUD Element not functional
#40
Brimcon
closed
2 years ago
2
How to use True Sight to reveal true forms
#39
ctbritt
closed
2 years ago
7
[BUG] Conditional Visibility spam upon Refresh
#38
Brimcon
closed
2 years ago
7
[BUG] Unexpected behavior: Vision types reveal hidden enemies.
#37
Orbdamu
closed
2 years ago
1
Add PF1 compatibility
#36
Sebmaster777
opened
2 years ago
6
[Feature Request][Auto Assigned] Add for each system a list of skill and abilities for the 'auto check', with a API method
#35
p4535992
closed
2 years ago
0
Option for changing CV's HUD button position
#34
TergusI
closed
2 years ago
1
[BUG] Stealth values are not taken when checking it.
#33
stalker168
closed
2 years ago
1
[Feature request][Auto Assigned] Add AE changes for manage the blindness status more dynamic
#32
p4535992
closed
2 years ago
0
I think you've got it!
#31
ctbritt
closed
2 years ago
1
[BUG] Stuck flags
#30
ctbritt
closed
2 years ago
0
[BUG] Duplicate token configuration panel and some sight issue
#29
rinnocenti
closed
2 years ago
3
[BUG] significant latency
#28
ref2335
closed
2 years ago
5
[BUG] Player lacks permission to update Token
#27
Berytak
closed
2 years ago
3
[BUG] Tokens winking in and out crazily
#26
ctbritt
closed
2 years ago
22
[BUG] If a player deselects their token, they can see all the invisible or hidden tokens
#25
Zamrod
closed
2 years ago
1
High token count
#24
NiclasLiebhauser
closed
2 years ago
7
[BUG] 'Disable for Non-Hostile' disables Conditional Visability's hiding of tokens for all tokens
#23
Brimcon
closed
2 years ago
2
[BUG] Combat Utility Belt integration
#22
DmTheTulio
closed
2 years ago
25
[BUG] Module Conflict with Automated Animations
#21
Brimcon
closed
2 years ago
5
Am I setting it up wrong?
#20
maxobremer
closed
2 years ago
6
Nullpointer trying to set effect without DfReds Convenient Effects
#19
lucasmiranda2711
closed
2 years ago
2
[BUG] Invisibility not respected while auto stealth is.
#18
ctbritt
closed
2 years ago
4
[BUG]
#17
Gurrgel
closed
2 years ago
2
[BUG] Giving up and reverting to previous version
#16
ctbritt
closed
2 years ago
5
[BUG] Tokens can be seen in exploration area despite having no vision
#15
Zolmy
closed
2 years ago
5
Still not respecting passive perception on observer tokens[BUG]
#14
ctbritt
closed
2 years ago
4
[BUG] Not working in PF2
#13
jocolamarco
closed
2 years ago
1
[BUG] Removing invisible from a hostile token causes errors on client side and doesn't make them visible
#12
Zamrod
closed
2 years ago
10
[BUG] Token Action HUD and Auto Stealth not working
#11
Avitale34
closed
2 years ago
16
Compatibility with the module "Active-Auras"
#10
DarKDinDoN
opened
2 years ago
1
[BUG] When token modes the hgidden token flashes visible on the map
#9
gioppoluca
closed
2 years ago
1
Still can't set back to visible in 0.3.4
#8
azurespear
closed
2 years ago
2
[BUG] Console error on startup
#7
dmrickey
closed
2 years ago
2
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