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randomPoison
/
gunship-rs
An experimental game engine written in Rust.
MIT License
27
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3
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Remove parse-collada
#86
randomPoison
closed
7 years ago
0
Add frame timing utilities
#85
randomPoison
closed
7 years ago
0
Async refactor
#84
randomPoison
opened
7 years ago
1
Various improvements for bootstrap-gl
#83
randomPoison
closed
7 years ago
0
Add travis build for OS X
#82
randomPoison
closed
7 years ago
0
Implement Chrome tracing output for stopwatch
#81
randomPoison
closed
7 years ago
0
Dragging window back and forth between multiple screens causes crash in OpenGL renderer
#80
randomPoison
opened
7 years ago
0
Allow materials to specify default values for properties
#79
randomPoison
opened
7 years ago
0
The async update
#78
randomPoison
closed
7 years ago
0
Fibers API allows smuggling !Send types between threads
#77
randomPoison
opened
8 years ago
0
Async resource loading
#76
randomPoison
closed
7 years ago
2
Aysnc scene graph
#75
randomPoison
closed
7 years ago
2
Partial MacOS support
#74
randomPoison
closed
7 years ago
0
Non-static proc pointer cache
#73
randomPoison
opened
8 years ago
0
Remove gl headers
#72
randomPoison
closed
8 years ago
0
Manage context handling for OpenGL rendering
#71
randomPoison
closed
8 years ago
0
Render Reform
#70
randomPoison
closed
8 years ago
0
Add Material Properties
#69
randomPoison
closed
8 years ago
1
Draw Multiple Lights In One Draw Call
#68
randomPoison
closed
7 years ago
1
Remove Custom Time Functionality From Bootstrap
#67
randomPoison
closed
7 years ago
2
Add Contributing Information And License
#66
randomPoison
closed
8 years ago
0
Render Reform
#65
randomPoison
closed
8 years ago
2
Add OpenGL Wrapper Library
#64
randomPoison
closed
8 years ago
2
Change Builders To Not Consume `self` On Each Call
#63
randomPoison
opened
8 years ago
0
DirectX Support
#62
randomPoison
opened
8 years ago
0
Add Super Basic Texture Support
#61
randomPoison
closed
8 years ago
3
Rename "Rotation" in Transform to "Orientation"
#60
randomPoison
closed
8 years ago
1
Hotloading Doesn't Work With Visual Studio Debugging
#59
randomPoison
closed
8 years ago
1
Hotloading Cancels Debug Pause
#58
randomPoison
closed
8 years ago
0
Capture And Hide Mouse Cursor
#57
randomPoison
closed
8 years ago
1
Nothing Renders If There Isn't A Light In The Scene
#56
randomPoison
closed
8 years ago
1
Add A CONTRIBUTING.md File
#55
randomPoison
opened
8 years ago
0
Gunship Cannot Start Without debug_draw.glsl
#54
randomPoison
closed
8 years ago
1
Transform Manager Improvements
#53
randomPoison
closed
8 years ago
1
Component Manager Improvements
#52
randomPoison
closed
8 years ago
3
No Mouse Button Input On Windows
#51
randomPoison
closed
8 years ago
0
COLLADA Resource Loading Improvements
#50
randomPoison
closed
8 years ago
0
Decouple Polygon From OpenGL
#49
randomPoison
closed
8 years ago
1
Fix Model Instantiation
#48
randomPoison
closed
8 years ago
0
Transform Hierarchies Are Not Correctly Reparented
#47
randomPoison
closed
8 years ago
0
Improved Mesh Compilation
#46
randomPoison
closed
8 years ago
0
Support Meshes With Multiple Primitive Elements
#45
randomPoison
opened
8 years ago
0
Check For Degenerate Triangles When Building A Mesh
#44
randomPoison
opened
8 years ago
0
Improve COLLADA Mesh Parsing
#43
randomPoison
closed
8 years ago
2
Decouple Collada Parsing From Resource Manager
#42
randomPoison
closed
8 years ago
0
COLLADA Parsing Improvements
#41
randomPoison
closed
8 years ago
0
Potential Name Alternatives?
#40
randomPoison
opened
8 years ago
2
Parallel Collision Processing
#39
randomPoison
closed
8 years ago
0
Grid Collision System Robustness Issues
#38
randomPoison
opened
8 years ago
0
Collision System Micro-Benchmarks
#37
randomPoison
opened
9 years ago
0
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