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sirhamsteralot
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HaE-PBLimiter
Profiles pb's and damages them when their runtime goes over a set value
MIT License
11
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Unit testing!
#44
sirhamsteralot
opened
1 day ago
0
Develop
#43
sirhamsteralot
closed
1 day ago
0
Possible fix for #41 clear pb status if the pb cannot be found
#42
sirhamsteralot
closed
1 day ago
0
Investigate issue where hangaring pblimited pb causes recurring warnings
#41
sirhamsteralot
closed
1 day ago
4
Release v1.1.2.0
#40
sirhamsteralot
closed
6 days ago
0
Milestone 2024 1
#39
sirhamsteralot
closed
6 days ago
0
Feature Suggestion
#38
Raidfire85
opened
11 months ago
1
Bug - Crash with latest SE Version Update 198 - Warfare 1: Field Engineer
#37
kontu
closed
3 years ago
1
Request: display number of violations in PB Limiter Torch GUI
#36
Blaylock1988
opened
3 years ago
1
How about rewarding PB for good behavior?
#35
Starwaster
closed
6 days ago
2
Bug: !pblimiter status seems to output incorrect maximum
#34
LordTylus
closed
6 days ago
2
Request: Player command to see used/available MS in 'Per Player'
#33
dosfox
closed
5 days ago
2
Player names not resolving to Steam IDs
#32
klemens-st
closed
6 days ago
4
PBLimiter does nothing
#31
Sigurdovich
closed
6 days ago
14
Leaving Torch open to the PBLimiter plugin screen crashes torch
#30
kontu
closed
6 days ago
3
v1.1.0.0 doesn't seem to overheat pb's
#29
kontu
closed
4 years ago
8
Issue #27 fix: include idle frames in average counter
#28
azazar
closed
4 years ago
0
[Bug] PBLimiter doesn't count average execution time as expected
#27
azazar
closed
4 years ago
2
Invoke Program.Save() after disabling PB (issue #22)
#26
azazar
closed
4 years ago
1
[Feature request] Add Admin command to see PBs of other player or Faction
#25
LordTylus
closed
6 days ago
4
"!pblimiter status" output modifications
#24
azazar
closed
4 years ago
1
Fix random PBs blowing up (Issue #20)
#23
azazar
closed
4 years ago
0
[Feature request] allow scripts to perform cleanup before damaging pbs
#22
azazar
closed
4 years ago
2
"!pblimiter status" displays some blocks twice
#21
azazar
closed
4 years ago
3
Players complain about empty PBs blowing up
#20
LordTylus
closed
4 years ago
4
Crash in playertracker when name does not resolve to steam id
#19
sirhamsteralot
closed
4 years ago
1
fatal error after PB pverheat
#18
scytero
closed
4 years ago
1
Server crash
#17
Roshag
closed
4 years ago
2
Does it actually work?
#16
azazar
closed
4 years ago
2
[Feature request] Warn player before damaging PB, when execution time reaches half of player's limit
#15
azazar
closed
4 years ago
2
After the program block is detonated by the warhead the server crashes
#14
homemonster
closed
4 years ago
2
[Safe Zone Issue] Plugin can't break PB in Safe Zones
#13
ghost
closed
5 years ago
1
Exception
#12
Demolish50
closed
5 years ago
2
[potential bug] Extremely different execution averages between ingame and ui
#11
LordTylus
closed
5 years ago
1
[feature request] ability to use LastRunTimeMs property for calculation
#10
LordTylus
closed
5 years ago
1
Change to the PB kill order
#9
jturp
closed
5 years ago
2
[Feature request] Client Command
#8
KuroshiShirone
closed
4 years ago
1
[FATAL] Initializer: System.Exception: Information for developers
#7
Fank
closed
5 years ago
1
[FATAL] Initializer: System.NullReferenceException
#6
Fank
closed
6 years ago
16
Option to disable the overheating message
#5
Fank
closed
5 years ago
3
Add option to exclude factions
#4
Fank
closed
6 years ago
3
Make PB overheat damage configurable
#3
Fank
closed
5 years ago
2
Crash
#2
N1Ran
closed
6 years ago
1
Suppress messages when grid has no owner
#1
SplenectomY
closed
6 years ago
0