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soulweaver91
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project-carrot
Project Carrot, an open source spiritual clone of the Jazz Jackrabbit 2 game engine
https://carrot.soulweaver.fi/
MIT License
38
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Feat.req. Win binary
#69
necros2k7
closed
4 years ago
1
Some correction for GNU/Linux installation tutorial
#68
rea987
closed
7 years ago
1
Optimise new collision code
#67
soulweaver91
opened
7 years ago
0
Buttstomping has become somewhat unreliable
#66
soulweaver91
closed
7 years ago
0
Uppercutting while losing foothold locks up Jazz
#65
soulweaver91
closed
7 years ago
1
macOS's magic menu rearranging loses the About Qt item
#64
soulweaver91
closed
7 years ago
0
Textured background doesn't work in macOS
#63
soulweaver91
closed
7 years ago
0
Look for different data from different locations
#62
soulweaver91
opened
7 years ago
2
Sprite of last OSD message bleeds into purely text-based OSD messages
#61
soulweaver91
closed
7 years ago
0
3D sound is choppy
#60
soulweaver91
opened
7 years ago
0
Music may start with wrong tempo in the menu
#59
soulweaver91
opened
7 years ago
0
BASS FX enabled sounds not working correctly
#58
soulweaver91
opened
7 years ago
0
Crash when exiting the game
#57
soulweaver91
opened
7 years ago
1
Add macOS support
#56
soulweaver91
closed
7 years ago
3
Player can become attached to a moving platform during a buttstomp
#55
soulweaver91
opened
7 years ago
0
Player can "crouch-slide" by pressing both down and left/right on the same frame
#54
soulweaver91
opened
7 years ago
0
Traversing from an upward tube to a left/rightward tube may erroneously get the player stuck
#53
soulweaver91
closed
7 years ago
0
Fix inconsistencies with player's special moves
#52
soulweaver91
opened
7 years ago
0
Reimplement textured background with a shader
#51
soulweaver91
closed
7 years ago
0
Add support for the translucent tile type
#50
soulweaver91
closed
7 years ago
2
Implement stack based state system
#49
soulweaver91
closed
7 years ago
1
Toaster animation runs one sprite frame too long
#48
soulweaver91
closed
7 years ago
0
Add some simple game over handling
#47
soulweaver91
closed
7 years ago
0
Clean up the remaining low-level functions of ActorAPI
#46
soulweaver91
opened
7 years ago
0
Find a way to bring FPS to exactly 70
#45
soulweaver91
opened
7 years ago
1
The window and game view dimension might not agree upon launch
#44
soulweaver91
closed
7 years ago
0
Sounds are fundamentally broken in Linux and somewhat in macOS
#43
soulweaver91
closed
7 years ago
2
Port PS scripts over to shell
#42
soulweaver91
opened
8 years ago
0
Replace function pointer/lambda duality
#41
soulweaver91
closed
8 years ago
0
Clean up warnings reported by g++/clang
#40
soulweaver91
closed
7 years ago
0
Turtle shells can behave weirdly upon collision at times
#39
soulweaver91
closed
7 years ago
0
Attaching to poles can sometimes lock the player on the wrong tile horizontally
#38
soulweaver91
closed
7 years ago
1
Bridge event somehow despawned permanently
#37
soulweaver91
closed
8 years ago
1
Implement the rest of the events for AR1
#36
soulweaver91
opened
8 years ago
2
Poles should have a sound effect
#35
soulweaver91
opened
8 years ago
0
Separate bonus warps from regular ones and implement them
#34
soulweaver91
closed
8 years ago
0
Mysterious crash on multiple virtual machines
#33
soulweaver91
closed
8 years ago
1
Replace Qt foreach macros with C++11 for loops
#32
soulweaver91
closed
8 years ago
0
The view may render upside down while resizing the window
#31
soulweaver91
closed
8 years ago
1
Bottommost level layout row should not be considered completely solid
#30
soulweaver91
closed
8 years ago
0
Add a comprehensive lighting system
#29
soulweaver91
closed
7 years ago
0
Add some kind of support for multiple tileset textures
#28
soulweaver91
opened
8 years ago
1
Add support for textures reshaped by PCAE
#27
soulweaver91
closed
8 years ago
2
Improve error resiliency
#26
soulweaver91
opened
8 years ago
0
Use libopenmpt directly for .j2b playback
#25
soulweaver91
opened
8 years ago
0
Use the colorisation shader for coloured bitmap strings
#24
soulweaver91
closed
8 years ago
0
Rearrange AnimationUser further
#23
soulweaver91
closed
8 years ago
1
Utilize 3D sound functions
#22
soulweaver91
closed
8 years ago
0
Complete the Bridge event
#21
soulweaver91
closed
7 years ago
1
Animated tiles do not honor the flipped flag
#20
soulweaver91
closed
8 years ago
0
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