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tonarino
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bomberman-of-the-hill
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Bevy 0.8, reverse the symlinked rounds dir, fix latest clippy lints.
#62
golddranks
closed
2 years ago
1
Running the game server locally and updating .wasm files crashes the game
#61
golddranks
closed
2 years ago
2
new simple finland map
#60
joukokar
closed
2 years ago
0
Mix special and basic rounds
#59
PabloMansanet
closed
2 years ago
0
Kill players if they are on top of an exploding bomb
#58
PabloMansanet
closed
2 years ago
0
Fix folder exists
#57
PabloMansanet
closed
2 years ago
0
Add "spiral" map
#56
strohel
closed
2 years ago
0
Improve sound effects and add royalty free stingers
#55
PabloMansanet
closed
2 years ago
0
No winner scenario
#54
PabloMansanet
closed
2 years ago
0
Increase player limit + integrate Ryo's maps
#53
PabloMansanet
closed
2 years ago
0
Add two new maps
#52
skywhale
closed
2 years ago
2
Allow live AI reloading and provide a way to respawn characters when banned.
#51
PabloMansanet
closed
2 years ago
0
Use bomber lib and macros from bombercrab-player repo
#50
strohel
closed
2 years ago
2
bomber_lib: derive Hash, Ord for world objects
#49
strohel
closed
2 years ago
0
Cleanup powerups between rounds
#48
PabloMansanet
closed
2 years ago
0
Pre dry-run fixes
#47
PabloMansanet
closed
2 years ago
0
Upload server: implement queue/rounds mini-RFC, misc fixes
#46
strohel
closed
2 years ago
6
Fix Victory screen podium
#45
PabloMansanet
closed
2 years ago
0
New map and map rotation
#44
PabloMansanet
closed
2 years ago
2
Fix, improve and document a player's interface to the world
#43
PabloMansanet
closed
2 years ago
0
Queueing/many player support mini-RFC
#42
PabloMansanet
closed
2 years ago
3
Give players feedback about what despawned them
#41
PabloMansanet
closed
2 years ago
0
Display team names and limit player/team name size
#40
PabloMansanet
closed
2 years ago
0
Powerups
#39
PabloMansanet
closed
2 years ago
0
Assign team colors to players on spawn
#38
PabloMansanet
closed
2 years ago
0
Update readme and fuel limits to reference compiling players in release mode
#37
PabloMansanet
closed
2 years ago
0
Fix buggy animations by replacing dependency, and stop players from occupying same space
#36
PabloMansanet
closed
2 years ago
0
Animate players walking around
#35
PabloMansanet
closed
2 years ago
1
Add round countdown and score tracker
#34
PabloMansanet
closed
2 years ago
2
Wasm metering to prevent misuse
#33
PabloMansanet
closed
2 years ago
1
Migrate from bevy 0.6 to bevy 0.7
#32
PabloMansanet
closed
2 years ago
0
Migrate from bevy 0.5 to bevy 0.6
#31
PabloMansanet
closed
2 years ago
1
Introduce clippy config and remove now redundant #[allow]s
#30
strohel
closed
2 years ago
0
Miscellaneous gameplay improvements
#29
PabloMansanet
closed
3 years ago
0
Readme tweak
#28
bschwind
closed
3 years ago
1
Misc gameplay improvements
#27
PabloMansanet
closed
2 years ago
1
Player death and respawning
#26
PabloMansanet
closed
3 years ago
3
Add a state to the application, and render a victory screen after a round is over.
#25
skywhale
closed
3 years ago
2
Implement bomb chain reactions
#24
strohel
closed
3 years ago
3
Bomb chain reactions
#23
strohel
closed
3 years ago
1
Webassembly module metering
#22
PabloMansanet
closed
2 years ago
0
World upkeep (from time-based to tick-based)
#21
PabloMansanet
closed
3 years ago
0
Render the player's name above their sprite
#20
bschwind
closed
3 years ago
0
Implement a basic spawn, despawn logic for bombs and flame.
#19
skywhale
closed
3 years ago
1
Add simple upload server + submission script
#18
strohel
closed
3 years ago
6
Full map generation and representation rework, royalty-free sprites
#17
PabloMansanet
closed
3 years ago
2
Universal WASM glue (any signatures allowed!)
#16
PabloMansanet
closed
3 years ago
0
Scoring, round and victory logic
#15
PabloMansanet
closed
3 years ago
1
World upkeep logic
#14
PabloMansanet
closed
3 years ago
2
Player action logic
#13
PabloMansanet
closed
3 years ago
4
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