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vrm-c
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vrm-specification
vrm specification
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docs: Change section name
#479
0b5vr
closed
3 days ago
0
docs: fix missing translation
#478
0b5vr
closed
5 days ago
0
[VRMC_springBone_extended_collider] fallback の章
#477
ousttrue
opened
1 month ago
3
docs: update pseudocode of `VRMC_springBone` and `VRMC_springBone_extended_collider`
#476
0b5vr
closed
1 month ago
1
fix: Fix pseudocode of SpringBone
#475
0b5vr
closed
1 month ago
0
root の仕様について
#474
ousttrue
opened
1 month ago
0
[VRMC_springBone_extended_collider] 疑似コード
#473
ousttrue
closed
1 month ago
1
spring bone の枝分かれの仕様を明文化する
#472
ousttrue
opened
1 month ago
0
fix: Fix the reference implementation of plane collider
#471
0b5vr
closed
1 month ago
0
VRMSpringBoneのCenterの初期値はVRMローカルの方が良い
#470
mendosu
opened
2 months ago
4
VRMC_springBone_extended_collider-1.0はドラフト仕様ですか?
#469
FujiSunflower
closed
1 month ago
4
Position Constraintを追加していただきたいです。
#468
chakapo
opened
2 months ago
3
Fixed code error in README.md
#467
MalekiRe
closed
1 month ago
3
feat: proposal of the draft `VRMC_springBone_extended_collider-1.0`
#466
0b5vr
closed
3 months ago
0
feature: promote VRMC_vrm_animation to 1.0
#465
0b5vr
closed
5 months ago
0
VRMファイルを読み込んだ際にどの程度まで再現されるべきか?
#464
FujiSunflower
closed
4 months ago
4
docs: Add contributors to the VRM Animation spec
#463
0b5vr
closed
6 months ago
0
Shading Shift Number in MToon Material Documentation
#461
miramocha
closed
3 months ago
4
[ポーズデータの互換性について][英語版] 日本語版も少し修正
#460
ousttrue
closed
4 months ago
0
change: remove TODO comments on VRM Animation spec
#459
0b5vr
closed
7 months ago
0
change! (MToon): Change default value of `matcapFactor`
#458
0b5vr
closed
8 months ago
2
i18n (VRM Animation): translate Japanese spec to English
#457
0b5vr
closed
7 months ago
0
change! (VRM Animation): change lookAt control method
#456
0b5vr
closed
7 months ago
1
fix (VRMC_vrm_animation): remove lookUp, lookDown, lookLeft, lookRight from schema
#455
0b5vr
closed
7 months ago
0
feature (VRMC_vrm_animation): add a property, `lookAt/offsetFromHeadBone`
#454
0b5vr
closed
8 months ago
1
fix contributors' names.
#453
Santarh
closed
6 months ago
0
fix matcapFactor default value in README
#452
kayhhh
closed
8 months ago
1
Conflicting "matcapFactor" default values in README
#451
kayhhh
closed
5 months ago
8
docs (VRMC_vrm_animation): Remove TODO comment about expression
#450
0b5vr
closed
8 months ago
0
change (VRMC_vrm_animation): humanoid bones are not required
#449
0b5vr
closed
8 months ago
1
fix: lookat sample variable namings and choices
#448
saturday06
closed
10 months ago
0
[VRM-pose] 副拡張 VRMC_vrm_pose 案です
#447
ousttrue
closed
11 months ago
1
fix: rim lighting sample code typo
#446
emadurandal
closed
1 year ago
0
[VRMA] 指のロールについて
#445
TokageItLab
closed
1 year ago
1
Add an example model for VRMC_node_constraint
#444
aaronfranke
closed
3 months ago
6
fix (Constraint): Fix typo in VRMC_node_constraint spec doc
#443
0b5vr
closed
1 year ago
0
リターゲティングについての文書の更新
#442
0b5vr
closed
1 year ago
0
"Aim" node constraint is defined as roll
#441
aaronfranke
closed
1 year ago
1
要望: Animated materials (image sequences) support
#440
NaughtDZ
opened
1 year ago
0
[Animation] fk retarget について
#439
ousttrue
closed
1 year ago
0
[VRMA] humanoid, expression, lookat の何れかひとつが入っていればいいことにしたい
#438
ousttrue
opened
1 year ago
1
[VRMA] Humanoid ボーン以外のアニメーション
#437
ousttrue
opened
1 year ago
4
[VRMA] 複数アニメーション
#436
ousttrue
opened
1 year ago
4
[VRMA] lookat の値について
#435
ousttrue
closed
7 months ago
2
[VRMA] 30FPS
#434
ousttrue
closed
1 year ago
0
[VRMA] scale 非推奨を追記
#433
ousttrue
closed
8 months ago
0
License for website source files (images)
#462
mattrossman
opened
1 year ago
2
vrm-animation の推奨 FrameRate は 30
#432
ousttrue
closed
1 year ago
0
fix typo in markdown docs
#431
kayhhh
closed
1 year ago
0
Is there a mime-type for .vrm?
#430
c4b4d4
opened
1 year ago
1
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