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zturtleman
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ioq3ztm
Automatically exported from code.google.com/p/ioq3ztm for archive purposes. See zturtleman/spearmint for active project.
GNU General Public License v3.0
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Server crashed: CL_ParseServerMessage: Illegible server message
#47
GoogleCodeExporter
closed
9 years ago
5
Solve remaining capsule collision issues
#46
GoogleCodeExporter
closed
9 years ago
3
Hide Veiw Port Does Nothing for Splitscreen players
#45
GoogleCodeExporter
closed
9 years ago
2
Rend2 not in Mac spearmint.app
#44
GoogleCodeExporter
closed
9 years ago
2
Players Don't Auto-join Teams
#43
GoogleCodeExporter
closed
9 years ago
2
Linear fog doesn't render correctly in Rend2
#42
GoogleCodeExporter
closed
9 years ago
2
Brightness Issues
#41
GoogleCodeExporter
closed
9 years ago
4
Video problems on Ubuntu Linux
#40
GoogleCodeExporter
closed
9 years ago
3
Add support for foliage to Rend2
#39
GoogleCodeExporter
closed
9 years ago
1
Misnomers in make-macosx.sh
#38
GoogleCodeExporter
closed
9 years ago
1
Add support for non-vertical collision capsules
#37
GoogleCodeExporter
closed
9 years ago
1
Add Unlagged
#36
GoogleCodeExporter
closed
8 years ago
2
Crashes on MacOSX
#35
GoogleCodeExporter
closed
9 years ago
4
Crash when sv_maxClients changed
#34
GoogleCodeExporter
closed
9 years ago
1
Model Loading For SplitScreen
#33
GoogleCodeExporter
closed
9 years ago
9
Doesn't Compile For Windows
#32
GoogleCodeExporter
closed
9 years ago
1
Make playerState_t and entityState_t be defined by game/cgame
#31
GoogleCodeExporter
closed
9 years ago
2
HUD is only drawn for last splitscreen player when using Rend2
#30
GoogleCodeExporter
closed
9 years ago
4
Support using TrueType Fonts for all text drawing
#29
GoogleCodeExporter
closed
9 years ago
1
HUD in vertical viewports isn't aspect correct
#28
GoogleCodeExporter
closed
9 years ago
1
Android Support
#27
GoogleCodeExporter
closed
9 years ago
1
Support arrow keys in Team Arena UI
#26
GoogleCodeExporter
closed
8 years ago
2
Servers from other master server shown in Team Arena Join Server Menu
#25
GoogleCodeExporter
opened
9 years ago
2
Fix usage of cur_lc/cur_ps in cg_ents.c
#24
GoogleCodeExporter
closed
9 years ago
1
Fix compiling using Code::Blocks, include Ogg / Vorbis source in engine project
#23
GoogleCodeExporter
closed
9 years ago
1
Vector Graphics Rendering Support
#22
GoogleCodeExporter
closed
9 years ago
1
Switch to GPLv3+ (with additional terms)
#21
GoogleCodeExporter
closed
9 years ago
2
Replace QVMs with LLVM bitcode?
#20
GoogleCodeExporter
closed
9 years ago
3
Remove QVM memory protection?
#19
GoogleCodeExporter
closed
9 years ago
2
Merge support for 4096 game entities from Turtle Arena
#18
GoogleCodeExporter
closed
9 years ago
1
Does not compile under Visual Studio 2010 Ultimate
#17
GoogleCodeExporter
closed
9 years ago
1
Allow main client to drop out in splitscreen
#16
GoogleCodeExporter
closed
9 years ago
1
Support disabling splitscreen at compile time
#15
GoogleCodeExporter
closed
9 years ago
1
3D Dynamic Lights
#14
GoogleCodeExporter
closed
9 years ago
2
Allow each player to open a menu separately ingame
#13
GoogleCodeExporter
opened
9 years ago
3
Merge sv_public from Turtle Arena
#12
GoogleCodeExporter
closed
9 years ago
2
Merge Random bot from Turtle Arena
#11
GoogleCodeExporter
closed
9 years ago
1
Merge the cool aspect correct wide screen stuff from Turtle Arena.
#10
GoogleCodeExporter
closed
9 years ago
1
cur_ps/cur_lc are abused in cg_events
#9
GoogleCodeExporter
closed
9 years ago
2
Make cg_drawGun per-local client?
#8
GoogleCodeExporter
closed
9 years ago
2
Merge clc_move and clc_moveLocal
#7
GoogleCodeExporter
closed
9 years ago
1
Capsule collision
#6
GoogleCodeExporter
closed
9 years ago
1
r_fastsky doesn't work correctly in splitscreen
#5
GoogleCodeExporter
closed
9 years ago
2
Four player crosshair select support
#4
GoogleCodeExporter
closed
9 years ago
2
Add Code::Blocks projects
#3
GoogleCodeExporter
closed
9 years ago
1
Splitscreen sound support
#2
GoogleCodeExporter
closed
9 years ago
3
Extra splitscreen players missing crosshairs
#1
GoogleCodeExporter
closed
9 years ago
1