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how do i use CANNON.js?
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- [ ] Gravity when falling down is not capped, accelerates constantly
- [ ] Janky behaviour when jumping onto and off ropes
- [ ] After climbing up a rope, character pops up instead of stopping a…
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Although I am not sure on your exact plans for the project and whether 3D-based games would be the main target for the Elven, I would suggest experimenting adding a 3D Physics engine at some point of …
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**Is your feature request related to a problem? Please describe.**
I am trying to recreate some Minecraft mechanics:
1. Crouching:
Prevents you from falling from high places while crouching.
2. …
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To test if precip biases in E.Pac are due to cam_dev physics.
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Identical to the recent L32 run (https://github.com/NCAR/amwg_dev/issues/524), but substitute %CAM60 for %CAM_DEV in a long name…
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for midterm: add physics description to repository
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For example, when exporting grand cuirass (015) which is largely plate armor with a cloth skirt, the result is this:
![image](https://github.com/Feuleur/blender-dd2-tools-suite/assets/45000210/9520c…
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**General**
Unity version: 2022.3.16f1
Fish-Networking version: 4.1.1R Pro
Discord link:
Not required
**Description**
Disabled Physics2D in Package Manager leads to errors such as: type name c…
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With PR #435 we switched to a new high-precision (HP) physics list. We should make the old and new ones both available so we can switch between the two as needed.
Plan is to keep `SBN_QGSP_BERT_NNC…