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Anuken
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Mindustry-Suggestions
Repository for Mindustry suggestions and feedback
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#5252
Shadow93139
opened
9 hours ago
2
New map export feature
#5251
Rundll86
opened
16 hours ago
0
Seperate out the difficulity setting
#5250
bornav
opened
2 days ago
3
Select Multiple Drills/Pumps to see total output rate
#5249
Nataly171
opened
2 days ago
0
Alternative gamemode for wave-based sectors
#5248
DestroyThing
opened
3 days ago
3
Provide a way for processors to detect map reloads
#5247
cardillan
opened
3 days ago
2
Stop instruction enhancement
#5246
cardillan
opened
3 days ago
4
Tags on all blocks
#5245
cardillan
opened
3 days ago
0
Scrollable Planet List Ui
#5244
Angel0doom
opened
3 days ago
2
Ability to Duplicate objective blocks in the Editor
#5243
XtarsAgency
opened
4 days ago
1
Logic serious renovation needed!
#5242
Sam11870
opened
5 days ago
6
Game saves
#5241
Travisthenics
opened
6 days ago
1
Target priority selection for each unit type as map rule
#5240
JianhuiDong9999
opened
6 days ago
0
Inconsistent Vent in Siege
#5239
deepspacerunner
closed
3 days ago
0
A "Launchpad" for Erekir
#5238
AVeryCoolSpider-PL
opened
1 week ago
4
Unit and Building vision radius multiplier
#5237
Markty07
opened
1 week ago
0
Patrol + pursue combination.
#5236
JustTroniusPlay
opened
1 week ago
0
Balances the number of enemies that appear on the decline map.
#5235
DIEGOTHESALSER
opened
2 weeks ago
16
Orientation for Force Projectors
#5234
Aron-Buler
opened
2 weeks ago
0
Vote kick issues
#5233
Nico-234
opened
2 weeks ago
2
Oxide as ammo
#5232
AVeryCoolSpider-PL
opened
2 weeks ago
2
Clickable menu units
#5231
motorhce
opened
2 weeks ago
0
Player built units moving between sectors.
#5230
Phase772
opened
2 weeks ago
2
Use monospace font and fix precision when displaying numbers
#5229
ZeroRin
opened
2 weeks ago
1
backfacing conveyer belt
#5228
PersonalPythonProgrammer
opened
2 weeks ago
0
A real AI
#5227
AVeryCoolSpider-PL
closed
11 hours ago
7
Scatter generation being at 0.00 by default (not 0)
#5226
BSp-2
closed
1 day ago
4
Fix Voting
#5225
VoidNmbrZero
closed
2 weeks ago
4
Give unit a instance id that can be stored into memory cell
#5224
ZeroRin
closed
1 day ago
1
update (if any)
#5223
Snegr10
closed
1 day ago
2
Add descriptions to all choices in Sensor statements
#5222
ZeroRin
opened
3 weeks ago
1
Range Increaser
#5221
BobTheBuilder126
closed
1 day ago
4
Liquid saturation mechanic for buildings
#5220
rekokoro
closed
11 hours ago
7
Change Underflow Duct's spanish name
#5219
MoonCandleHolder
closed
4 days ago
3
Names for unnamed teams
#5218
AVeryCoolSpider-PL
closed
4 days ago
5
Liquid Junction (and by extension, Reinforced Liquid Junction) rebalancing (not item-liquid junction block)
#5217
user1239812938612793
closed
4 days ago
3
Surge Tower auto-connection
#5216
Deluel
closed
6 days ago
1
Purple Air, Purple Naval, New units suggestion
#5215
Noahblast20
closed
5 days ago
18
Valves
#5214
BobTheBuilder126
closed
1 day ago
5
screen shake world logic instruction
#5213
alphy228
closed
1 week ago
3
Repeat option for jump command in logic processor
#5212
Uylol
closed
1 week ago
3
Stop Launch pad when targeted sector is lost
#5211
mahdoosh1
closed
1 week ago
3
Slag Incinerator Rework
#5210
SomeonesShade
closed
2 days ago
3
Neoplasm & Steam update
#5209
strabbygamer
closed
1 week ago
5
Event that fires on control group creation and feedback for creating a control group
#5208
broganeuquoixe
closed
1 week ago
1
Way to let non-host edit world processors
#5207
JasonP01
closed
1 week ago
2
Why SALVO turret is the only turret have mechanism animation in serpulo
#5206
Absolutan115
closed
1 month ago
7
Campaign Saves
#5205
jgeekw
closed
1 week ago
1
Infinite campaign mode
#5204
IOKAA
closed
1 week ago
4
Overdriver and Mend Dome
#5203
AVeryCoolSpider-PL
closed
1 week ago
2
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