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Anuken
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Mindustry-Suggestions
Repository for Mindustry suggestions and feedback
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Priority targeting for liquid firing turrets (Serpulo)
#5344
Juni-0220
opened
2 hours ago
0
an attempt to make corvus, omura and foreshadow's ranges more managable for everything else
#5343
jehosula
opened
23 hours ago
0
Nerf Ruinous Shores and remove titanium from Frontier (Bleeding edge)
#5342
coaldeficit
opened
1 day ago
0
Improved save-data export/import
#5341
AndreyVarvar
opened
2 days ago
0
Allow WProc to be clonable/"virus-able"
#5340
copperTones
opened
4 days ago
1
Units kick up dust when moving on metal tiles
#5339
AVeryCoolSpider-PL
opened
4 days ago
0
Range for some structures
#5338
1justsomeone1
opened
5 days ago
1
Building mechanic rework
#5337
1justsomeone1
opened
5 days ago
5
Level improvement in a couple of clicks
#5336
Pupirish
opened
5 days ago
5
Custom maps in Mindastry
#5335
Pupirish
opened
6 days ago
0
make minArmorDamage calculation yield constant output
#5334
Frolonov
opened
6 days ago
2
Named colors in `draw col`
#5333
The4codeblocks
opened
6 days ago
0
Lake borders (Erekir)
#5332
AVeryCoolSpider-PL
opened
1 week ago
0
New planet and units?
#5331
Dragon7227
opened
1 week ago
4
Discord V8 bot
#5330
AVeryCoolSpider-PL
opened
1 week ago
2
Major balancing changes
#5328
KOCTOLOM
opened
1 week ago
3
Router control functionality
#5327
rowandwhelan
opened
1 week ago
0
Major balancing changes
#5326
KOCTOLOM
closed
1 week ago
0
LOD(Level of Detail)
#5325
shan-luan
opened
2 weeks ago
1
Turret damage done statistic
#5324
TopCatTC
opened
2 weeks ago
2
Very good idea
#5323
Acid010
opened
2 weeks ago
4
Jumps to a variable location and no-ops in mlog
#5322
Mnem42
closed
2 weeks ago
6
plase update steam version, tks
#5321
Mr-Ao-Dragon
closed
2 weeks ago
5
Logic: povide a way to inspect unrounded variable value
#5320
cardillan
closed
2 weeks ago
1
Logic: rounding numbers in print and format
#5319
cardillan
opened
2 weeks ago
2
Underwater resources
#5318
MeanSand
opened
2 weeks ago
1
Unit formations
#5317
AVeryCoolSpider-PL
closed
9 hours ago
1
conveyors can be built over derelict conveyors
#5316
Accollide
closed
2 weeks ago
2
Colorblind mode
#5315
JackAtak1103
closed
9 hours ago
5
The size of the input window in the mlog editor
#5314
ZeleniyKustik
opened
3 weeks ago
1
More difficulty modifiers
#5313
nakiri0209
closed
9 hours ago
8
Custom Shapes Objectives
#5312
0-Entity-0
closed
2 days ago
1
Turrets stall when quickly switching targets
#5311
Accollide
closed
1 day ago
5
Add tags to mod browser
#5310
Sangar2728
closed
2 days ago
2
Client menu seperator
#5308
SITUVNgcd
closed
5 days ago
1
shield graph for mapmaking
#5307
jehosula
opened
4 weeks ago
1
Malign (and maybe other turrets)'s projectile visuals
#5306
AVeryCoolSpider-PL
closed
1 week ago
1
Unit Mining Speed Multiplier Game Rule: A way for maps to adjust unit mining for more opportunities.
#5305
SomeonesShade
opened
4 weeks ago
1
Submergible unit tree and more water sectors
#5304
Alecks1608
closed
1 week ago
3
Shallow water tiles rework
#5303
AVeryCoolSpider-PL
closed
1 week ago
1
Reduce late-game research costs in serpulo.
#5302
DestroyThing
opened
1 month ago
3
add a 2nd core zone on crevice
#5301
DestroyThing
closed
1 week ago
1
Give Pulsar/Quasar Mine Command
#5300
50275
closed
1 week ago
2
Planet Maker
#5299
Epicbatman3000
closed
1 month ago
6
uLocate functions the same way as uBind
#5298
swrvy71
closed
1 month ago
0
DYNAMIC MUSIC
#5297
mdlcgithub
closed
21 hours ago
2
Move large solar panels below phase fabric tier.
#5296
DestroyThing
closed
2 weeks ago
2
Make serpulo mass driver 'bullet' scale damage based on the amount and type of inputted resource
#5295
DestroyThing
opened
1 month ago
3
Block Under Construction Dynamic Health
#5294
deepspacerunner
closed
1 week ago
6
.
#5293
Aleksander20122
opened
1 month ago
3
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