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QodotPlugin
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qodot-plugin
(LEGACY) Quake .map support for Godot 3.x
MIT License
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Integrate Qodot an engine module (either core or independent)
#124
fire
opened
3 years ago
2
Fix issue with loading textures from WAD at runtime
#123
fhomolka
closed
3 years ago
1
Using WADs causes issues with loading textures when building at runtime
#122
fhomolka
closed
1 year ago
0
Another way to set the override material for each texture
#121
PaperMartin
opened
3 years ago
0
Adding default texture scale to game config through godot
#120
PaperMartin
closed
2 years ago
2
stairs question
#119
anarchydev
closed
3 years ago
1
linux (debian) Trenchbroom/games/ folder
#118
anarchydev
closed
3 years ago
2
Supporting OpenRadiant: A generic "standalone" version of the GtkRadiant editor
#117
osen
opened
3 years ago
4
Modelformats (and other fields) support for TrenchBroom game config
#116
Shfty
opened
3 years ago
0
Can't create QodotFGD resources in Godot 3.2.4 beta 2
#115
fossegutten
closed
2 years ago
0
Load maps when the game is compiled and running
#114
TomMars
closed
3 years ago
1
How To Setup Qodot On Linux?
#113
RilDev
closed
3 years ago
4
Implement mesh splitting for better frustum culling effectiveness and displaying more lights simultaneously
#112
Calinou
closed
3 years ago
16
Hotkey Support
#111
keyle
opened
3 years ago
3
Declaring a point entity that uses a "Scene file" breaks runtime generation on exported builds
#110
haekb
opened
3 years ago
1
TrenchBroom model support
#109
Shfty
opened
3 years ago
1
Make default FGD workflow clearer to the user
#108
Shfty
opened
3 years ago
0
Collision layer support
#107
Shfty
opened
3 years ago
0
Compatability with godot 3.2.2
#106
MossFrog
closed
3 years ago
4
Worldspawn layers cause missing brushes for geometry inside TrenchBroom groups
#105
Shfty
opened
3 years ago
0
Official support for Generic TrenchBroom config
#104
Shfty
opened
3 years ago
0
Wiki Deadlinks
#103
DeerTears
closed
3 years ago
1
Fix fgd file name in example maps to show entities in trenchbroom
#102
mrezai
closed
2 years ago
0
More configurable material override texture application
#101
Shfty
opened
4 years ago
2
Mover class incorrectly assigns depth to speed
#100
Shfty
opened
4 years ago
0
Mover class takes rotation in degrees instead of radians
#99
Shfty
opened
4 years ago
0
Opening examples
#98
seadra
closed
4 years ago
1
Fix QodotMap builds outside of scene tree & optional blocking builds
#97
Matoking
closed
2 years ago
0
When I try to export to Windows from Linux breaks because missing files
#96
sergicollado
closed
4 years ago
1
Error installing Qodot 1.6.4 using Assetlib in Godot 3.2.1
#95
stolen-biscuit
closed
4 years ago
1
Suggestion about project settings
#94
sunkper
opened
4 years ago
2
Build menu becomes inaccessible if you close the scene while building is in progress
#93
sunkper
opened
4 years ago
0
Better normal generation for _phong
#92
Shfty
closed
4 years ago
1
Investigate auto-reload functionality using Godot's resource system
#91
Shfty
opened
4 years ago
1
Ability to import TrenchBroom group names
#90
Shfty
opened
4 years ago
0
Missing .dll for Windows? Failed to install from AssetLib
#89
tjanok
closed
4 years ago
1
Transparency color option for WAD import
#88
Shfty
opened
4 years ago
0
GIprobe artifacts when adding brush to a group
#87
fossegutten
closed
4 years ago
1
libmap crash under Arch and Manjaro
#86
Shfty
closed
4 years ago
8
Procedural workflow features
#85
Shfty
closed
4 years ago
2
typed gdscript 3rd time
#84
fossegutten
closed
4 years ago
1
more typed gdscript
#83
fossegutten
closed
4 years ago
1
libqodot fails to find libmap on Unix systems
#82
w84death
closed
4 years ago
21
Automatic property type conversion during entity build
#81
Shfty
closed
4 years ago
1
Expose Godot signals to map editors
#80
Shfty
closed
4 years ago
2
Texture-based brush entity types
#79
Shfty
closed
4 years ago
1
Add option to use TrenchBroom groups to establish scene tree hierarchy
#78
Shfty
closed
4 years ago
2
Added some typed gdscript
#77
fossegutten
closed
4 years ago
1
WAD handling doesn't work under new build structure
#76
Shfty
closed
4 years ago
1
Default inverse scale factor
#75
fossegutten
closed
4 years ago
2
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