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Sean-Nishi
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M1Wengine
A action-adventure game developed with Python 3.11.1 and pygame. Complete missions before timer expires.
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Put animation infomation into its own class
#367
Sean-Nishi
opened
8 months ago
0
Update HUD documentation
#366
Sean-Nishi
opened
8 months ago
0
Put HUD dependancies in its own folder
#365
Sean-Nishi
opened
8 months ago
0
HUD requires next player action
#364
Sean-Nishi
opened
8 months ago
0
Update draw.io doc to include new features
#363
Sean-Nishi
opened
8 months ago
0
Make list of git knowledge gap items
#362
owalk
opened
8 months ago
0
276 add property decorators
#361
Sean-Nishi
closed
8 months ago
0
flip image when thrown
#360
owalk
closed
8 months ago
0
NPC only throws when collisions resolves
#359
owalk
opened
8 months ago
0
Add postman sprite
#358
owalk
closed
8 months ago
0
Item spawning in splash zone
#357
Sean-Nishi
opened
8 months ago
0
Add visual compass hint to closest bad entity
#356
Sean-Nishi
opened
8 months ago
0
Implement timer on HUD
#355
owalk
opened
8 months ago
1
Design and create fifth level
#354
Sean-Nishi
opened
8 months ago
0
Create switch class
#353
owalk
opened
8 months ago
0
Design and create fourth level
#352
Sean-Nishi
opened
8 months ago
0
Design and create third level
#351
Sean-Nishi
opened
8 months ago
0
Design and create second level
#350
Sean-Nishi
opened
8 months ago
0
Refactor level's create_entities_from_layout and create_items_from_layout
#349
Sean-Nishi
opened
8 months ago
0
Fix minotaur charge method
#348
Sean-Nishi
closed
7 months ago
2
Refactor character update methods to not include good and bad sprites
#347
Sean-Nishi
opened
8 months ago
0
Adjust minotaur hitbox to ignore alpha channel in sprite surface
#346
owalk
opened
8 months ago
1
Add terrain hitbox offset for 3d effects
#345
owalk
opened
8 months ago
2
Add the minotaur NPC
#344
owalk
closed
8 months ago
0
Add in turret entity
#343
Sean-Nishi
opened
8 months ago
0
fixed setter/getter docstring order
#342
Sean-Nishi
closed
8 months ago
0
Add flag item with character interactions
#341
Sean-Nishi
opened
8 months ago
0
Add sound effect to first item
#340
Sean-Nishi
opened
8 months ago
0
Add sound effects for minotaur
#339
Sean-Nishi
opened
8 months ago
0
Add sound effects to player
#338
Sean-Nishi
opened
8 months ago
0
Add audio cues for entities when states change
#337
Sean-Nishi
opened
8 months ago
0
Add sound effects for damsel
#336
Sean-Nishi
opened
8 months ago
0
Look into cleaning up amount of noise when states change
#335
Sean-Nishi
opened
8 months ago
0
Story for sound effects
#334
Sean-Nishi
opened
8 months ago
0
Add sound effects to skeleton
#333
Sean-Nishi
opened
8 months ago
0
Add sound effect functionality to Entity
#332
Sean-Nishi
opened
8 months ago
0
Allow for changing level in level_manager
#331
Sean-Nishi
opened
8 months ago
0
Allow to reading/writing to json files
#330
Sean-Nishi
opened
8 months ago
0
Expand save functionality to allow up to 3 unique saved instances
#329
Sean-Nishi
opened
8 months ago
0
Implement save+load game state or level
#328
Sean-Nishi
opened
8 months ago
0
snishi PR review
#327
Sean-Nishi
closed
8 months ago
1
olwa PR review
#326
owalk
closed
8 months ago
0
Allow fences/walls to be thrown, eaten, destroyed
#325
owalk
opened
8 months ago
1
Fix speed setting bug
#324
owalk
closed
7 months ago
3
Auto move by tiles crossed
#323
owalk
opened
8 months ago
1
Allow patrol to go side+side/ up+down/ random direction
#322
owalk
opened
8 months ago
1
Look into java/kotlin-to-python interpreter API
#321
Sean-Nishi
opened
8 months ago
1
Rename music files to something sane
#320
owalk
opened
8 months ago
0
Add sprint iteration to all finished issues
#319
Sean-Nishi
closed
8 months ago
0
sprint retrospective type fix
#318
Sean-Nishi
closed
8 months ago
0
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