Skirmish
Game and prototypes with SharpDX and Directx 11
What is it?
Skirmish is a collection of projects created for testing a simple game engine, that is being built tailor-made for a real game.
What contains?
There are several prototypes:
1 - SpriteDrawing
Sprite tests
2 - ModelDrawing
Particle drawing test
3 - SceneTest
3.0 - Scene navigation test
3.1 - Materials test
3.2 - Ocean shader test
3.3 - Stencil pass test
3.4 - Full scene test with all posible drawing components
4 - Collada
Modular dungeon tests
5 - Skybox
Little scene with skybox, particles, triangle picking and first person navigation
6 - Terrain
Medium secen with skybox, instanced components, navigation and RTS style input capture
7 - Deferred
Deferred rendering tests and crowd navigation test
8 - Heightmap
Big scene with skyscattering component
9 - Animation
Animation controller tests
10 - Instancing
Skinned instancing test
Game Logic
Turn based RPG game logic tests
Credits
This project contains a full c# conversion of the Detour & Recast libraries of Mikko Mononen:
copyright (c) 2009 Mikko Mononen memon@inside.org.
Thanks a lot, Mikko. You are a genius!