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Shanjaq
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uhexen2
GitHub clone of SVN repo svn://svn.code.sf.net/p/uhexen2/code/trunk (cloned by http://svn2github.com/)
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Added definition required for custom client effects + support for custom start map
#92
Inky-Inky
opened
2 years ago
0
[Feature request] Custom starting map
#91
Inky-Inky
opened
2 years ago
1
Monster's have issues with entering slopes/stairs
#90
Bloodshot12
opened
2 years ago
0
Sky triggers
#89
Inky-Inky
opened
2 years ago
0
[Feature request] Lit water
#88
Inky-Inky
opened
2 years ago
0
New function PimpModel to decorate models with cool client-side effects
#87
Inky-Inky
closed
2 years ago
0
Fixing the AC counter displayed in the HUD
#86
Inky-Inky
closed
3 years ago
0
Colored glows can now be defined at model level through flags
#85
Inky-Inky
closed
2 years ago
1
Medusa crushing the game instead of player
#84
Mathuz-z-z
opened
3 years ago
0
[Feature Request] Mouse-controlled menus
#83
nashmuhandes
opened
3 years ago
0
Fix for a game crash while trying to display full inventory with ring items in it.
#82
DelusionalBear
closed
3 years ago
0
\1 to \4 escape sequences to switch the charset used in messages
#81
Inky-Inky
closed
3 years ago
0
\1 to \4 escape sequences to switch the charset used in messages
#80
Inky-Inky
closed
3 years ago
1
Hexen II does not have automatic port switching
#79
thezionmainframe
opened
3 years ago
0
Game crashes when attempting to view inventory with rings items in it
#78
DelusionalBear
closed
3 years ago
1
[Feature request] Colored dynamic lights
#77
Inky-Inky
closed
2 years ago
2
[Feature request] Charset switch in messages
#76
Inky-Inky
closed
3 years ago
2
try fixing dedicated crash
#75
Shanjaq
closed
3 years ago
0
Shanjaq/fix tx corruption1
#74
Shanjaq
closed
3 years ago
0
fix hud
#73
Shanjaq
closed
3 years ago
0
Fix lines running across HUD and inventory screen due to GL_LINEAR scaling
#72
thezionmainframe
closed
3 years ago
0
add external texture support
#71
Shanjaq
closed
3 years ago
0
[Feature request] Silent copy to the console
#70
Inky-Inky
opened
3 years ago
1
[Feature request] FPS unlock and first person/models interpolation
#69
Riccardoman
opened
3 years ago
1
[Feature request] No using when watching
#68
Inky-Inky
opened
3 years ago
0
[Feature request] No reading when watching
#67
Inky-Inky
opened
3 years ago
0
[Feature request] No jumping when watching
#66
Inky-Inky
opened
3 years ago
0
[Feature request] No crouching when watching
#65
Inky-Inky
opened
3 years ago
0
[Feature request] No aiming when watching
#64
Inky-Inky
opened
3 years ago
0
Intermission background image screwed up
#63
Inky-Inky
closed
3 years ago
0
[Just for fun] Dynamic origin change
#62
Inky-Inky
opened
3 years ago
1
[Feature request] Smoother camera tracking
#61
Inky-Inky
opened
3 years ago
1
Watching from the void (or losing one's eyes)
#60
Inky-Inky
opened
4 years ago
0
Transparent no more
#59
Inky-Inky
opened
4 years ago
0
Necromancer's sickle even more scary
#58
Inky-Inky
opened
4 years ago
0
Wrong player color index
#57
Inky-Inky
closed
3 years ago
1
Melee enemies stucked
#56
Inky-Inky
closed
3 years ago
1
Player model texturing screwed up in cutscenes
#55
Inky-Inky
closed
3 years ago
0
Draw_TransPic: bad coordinates
#54
Inky-Inky
opened
4 years ago
0
Awkward transparency on plaques frames
#53
Inky-Inky
opened
4 years ago
0
[Feature request] Proper disembodiment
#52
Inky-Inky
closed
3 years ago
0
Skybox supported but unsupported
#51
Inky-Inky
closed
3 years ago
0
Stealth ice medusa
#50
Inky-Inky
closed
3 years ago
0
Sparkling water brushes
#49
Inky-Inky
closed
3 years ago
0
HUD transparency issues
#48
Inky-Inky
closed
3 years ago
0
[Feature request] Unduly waving liquids
#47
Inky-Inky
opened
4 years ago
2
Scaling the HUD crashes the game
#46
Inky-Inky
closed
3 years ago
0
Feature request: bottom plaques
#45
Inky-Inky
closed
3 years ago
1
Map tibet6.bsp crashes on load
#44
whirledtsar
opened
4 years ago
0
Brush entities all black
#43
whirledtsar
opened
4 years ago
1
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