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WOTCStrategyOverhaul
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CovertInfiltration
A mod that overhauls the Covert Actions system to bring back the Infiltration mechanic from Long War 2
MIT License
21
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8
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Add a warning if there are new Covert Actions available yet player tries to scan
#579
dotvhs
opened
4 years ago
0
Missing two Dark Event, only Hidden one shows up
#578
KaZWasTaken
closed
3 years ago
5
Avenger Crew size configuration/bigger size
#577
ironhandjustice
closed
4 years ago
1
Activity Chain to counter a dark event that is already triggered.
#576
LordAbizi
closed
3 years ago
3
Cannot call Skyranger during Sabotage Monument
#575
KaZWasTaken
closed
3 years ago
0
Warn player if soldiers have useless items equipped for non-combat activities
#574
cannonfodder1
closed
4 years ago
0
Retal placement bias math is slightly flawed
#573
Xymanek
closed
4 years ago
1
Retal placement
#572
Xymanek
closed
4 years ago
0
Add delay dark event reward on the first mission of the CDE chain
#571
cannonfodder1
closed
4 years ago
0
Limit Equipment Cache so it doesn't grant items to SPARKs
#570
WilleBack
closed
3 years ago
0
Give rewards for completing secondary objectives of Informant Assault missions
#569
cannonfodder1
closed
4 years ago
5
Add "delay dark event" dummy reward to first dark event chain mission
#568
cannonfodder1
closed
4 years ago
3
Resolve incompatibility with Mission Overhaul Core's sabotage monument changes
#567
cannonfodder1
closed
4 years ago
0
Use datatap instead of radio tower as a geoscape marker for intel missions
#566
cannonfodder1
closed
4 years ago
0
Use dotvhs's datatap model as a geoscape marker
#565
cannonfodder1
closed
4 years ago
0
Remove Compound mission type from all activities
#564
Xymanek
closed
4 years ago
0
Crash when clicking "Continue" on the first month report
#563
RevZero
closed
4 years ago
2
Game crashing when assault mission from activity chain expires
#562
RevZero
closed
4 years ago
4
Infiltration transition maps
#561
dotvhs
closed
4 years ago
0
Mindshields trivialize the tired mechanic
#560
Xymanek
closed
3 years ago
2
Strategic retal positioning
#559
Xymanek
closed
4 years ago
0
Ambush missions on non-abandoned plots generate with extra parcel when Mission Overhaul: Core is loaded
#558
h4ilst0rm
closed
3 years ago
5
Show Assault Mission expiration time when hovering over the mission icon
#557
RevZero
closed
4 years ago
1
Gate MustLaunch UI lock behind GeoscapeReadyForUpdate
#556
Xymanek
closed
4 years ago
0
New "Chain Preview" UI
#555
Xymanek
closed
4 years ago
0
Remove accelerate research CA
#554
cannonfodder1
closed
3 years ago
1
Stranded expedition mission improvements
#553
cannonfodder1
closed
4 years ago
0
Exhaustive Training CA broken (sometimes doesn't have a promotion slot reward)
#552
cannonfodder1
closed
3 years ago
5
Covert Action optional soldiers sometimes negate the wrong risk
#551
Grobobobo
closed
4 years ago
3
Mission exit sequence indication that something was intercepted
#550
Xymanek
closed
4 years ago
1
Tutorials should mention that chains are viewable in the Commander's Quarters
#549
cannonfodder1
closed
4 years ago
0
Sabotage Monument changes are overridden by Mission Overhaul: Core
#548
h4ilst0rm
closed
4 years ago
3
Supply Extraction missions do not allow to extract more than 3 crates per turn.
#547
Veehementia
closed
4 years ago
0
Sensor Fences breaks Gatecrasher by unlocking the prisoners too early
#546
cannonfodder1
closed
3 years ago
2
Missing text for CovertAction_AlienCorpses
#545
h4ilst0rm
closed
4 years ago
0
No additional scanning sites past the first one.
#544
BanterTheGreat
closed
4 years ago
1
[Beta3] Multiple "Accelerate research" CAs appearing with the same reward
#542
ansabalirai
closed
4 years ago
1
Missing "Continue" button in Dark Events screen.
#541
BanterTheGreat
closed
4 years ago
0
Typo in Resistance Cell engineer slot
#539
BanterTheGreat
closed
4 years ago
0
UIAfterAction Gatecrasher VIPs
#538
Xymanek
opened
4 years ago
1
Build Items screen hides itself when a tutorial is shown
#537
cannonfodder1
closed
4 years ago
0
Beta 3 complete localization review
#536
cannonfodder1
closed
4 years ago
1
Improve Gatecrasher's narrative, enemies, and hack rewards
#535
cannonfodder1
closed
4 years ago
4
Gatecrasher needs improvements
#534
cannonfodder1
closed
4 years ago
0
Change the proxy reward mechanism to support VIP units
#533
cannonfodder1
closed
4 years ago
4
Vulture resistance order is overpowered
#532
cannonfodder1
closed
4 years ago
0
Create a new version of Gatecrasher that rewards support staff
#531
cannonfodder1
closed
4 years ago
2
Tag_Personnel does not properly pass the reward unit into tactical
#530
Xymanek
closed
4 years ago
0
Redscreen when reaching 250% infil
#529
Xymanek
closed
4 years ago
0
Infiltrations details screen should specificy the triggered risk
#528
Xymanek
closed
2 years ago
0
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