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WiggleWizard
/
quake3-movement-unity3d
A port of the Quake III strafe jumping mechanics to Unity3D
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Issue implementing speed limit
#26
ShyAssassin
closed
1 year ago
0
same thing i did to the c# script except in javascript
#25
github-MaxCE
closed
3 years ago
2
simplified the camera x rotation clamping to a single line for better…
#24
github-MaxCE
opened
3 years ago
0
Issues Networking the script.
#23
krazzarkov
opened
5 years ago
0
bug in movement
#22
JoshS
closed
5 years ago
0
Cryengine
#21
envereum
opened
5 years ago
5
Very cool! What is this licensed under?
#18
LandonPowell
opened
5 years ago
5
How can I disable CPM movement?
#17
jkatz01
closed
1 year ago
2
No license file
#16
TechnikEmpire
closed
6 years ago
20
Some bugfixes, and minor feature updates
#15
Razzeeyy
closed
6 years ago
1
Sliding Up Slopes
#14
arboulton
closed
6 years ago
1
Update CPMPlayer.cs
#13
mraware
closed
6 years ago
0
Using Script with Unity Animator
#12
lbryan212
closed
6 years ago
1
Issue Implementing the Script
#11
redgar72
closed
6 years ago
1
Rocket Jumping
#10
Pixelch3f
opened
6 years ago
1
Weird air control issue while strafe jumping
#9
Pixelch3f
closed
5 years ago
4
Adding rocket jumping to this script
#8
Pixelch3f
opened
6 years ago
14
Getting things up to date and making them more fail-safe
#7
PrzemyslawNowaczyk
closed
7 years ago
0
fixed a bug where if you go in high enough speeds then the camera will show the player
#6
scnoobi
closed
7 years ago
0
Possible copy-paste issue CmdScale
#5
atil
closed
7 years ago
1
acceleration problem when in the air
#4
tianbuliang
closed
7 years ago
2
Sliding when walking up ramps
#3
fsunesara
closed
7 years ago
1
How to use quake3-movement-unity3d
#2
clankill3r
opened
7 years ago
5
Adds C# version of CPMPlayer script.
#1
NovaSurfer
closed
7 years ago
0