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alessandrofama
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wwise-godot-integration
Wwise Integration for the Godot Engine
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Godot 4 ?
#58
Noiros
closed
2 years ago
2
Stuck with AK_Fail ID error
#57
Nomys
closed
2 years ago
7
Script does not inherit a Node when adding waapi-gdnative.gdns as an auto-load
#56
eruhlinteractive
closed
2 years ago
6
ERROR ITMS-90208 on delivery to App Store
#55
minosvasilias
closed
1 year ago
5
godot::Wwise::loadBankID: AK_Fail ID 1355168291 <C++ Source> D:\a\wwise-godot-integration\wwise-godot-integration\wwise-gdnative\src\wwise_gdnative.cpp:265 @ godot::Wwise::loadBankID()
#54
coobenguy
closed
2 years ago
6
Cant load /WwiseGDNative.dll, error: Error 126: The specified module could not be found
#53
coobenguy
closed
2 years ago
2
iOS Background Audio Not Working
#51
jasonpkovalski
closed
2 years ago
10
Playback Audio Session Category Setting Missing
#50
jasonpkovalski
closed
2 years ago
3
Instructions for releasing for godot-wwise using Godot 3 (All branches now are in 4 so need to use tags.)
#49
smks
closed
2 years ago
2
Fixed scripts for 3.4.2
#48
aRsounds
closed
2 years ago
3
Plugin is paused on game pause - no way to set pause state
#47
Christovftw
closed
2 years ago
3
Instability and crashes on Mac M1 (Apple Silicon)
#46
francoisdlt
closed
2 years ago
15
Change linux build host to ubuntu 18.04
#45
PandaWill
closed
2 years ago
1
Add support for arm64 architecture (Apple M1)
#44
alessandrofama
closed
2 years ago
1
No lib file for ARM64 architecture
#43
nicolasGab
closed
2 years ago
6
Trying to build 2021.1.5.7749 with convolution plugin included on Mac OSX
#42
smks
closed
2 years ago
1
Simplify Callbacks creation and processing by using Godot's FuncRef
#41
alessandrofama
closed
2 years ago
1
Update integration to Wwise version 2021.1.4.7707
#40
alessandrofama
closed
3 years ago
2
ERROR: notification: NativeScriptInstance detected crash on method: set_rtpc_id issue when setting RTPC twice
#39
smksnutmeg
closed
2 years ago
4
Unable to load addon script | identifier "Waapi" isn't declared in the current scope
#38
vassembly
closed
3 years ago
2
WIki on Adding Unit tests
#37
smks
closed
2 years ago
2
Wwise version support plans
#36
honix
closed
3 years ago
8
Playback during focus loss
#35
stacyh3
closed
3 years ago
9
Convolution Plugin - Does it come bundled already?
#34
smksnutmeg
closed
3 years ago
10
Failed to load plugin then corrupted Godot project
#33
nicolasGab
closed
3 years ago
3
How to use Auxillary BUS - Using Convolution Plugin
#32
smksnutmeg
closed
3 years ago
5
Request/Wish for samples with matching wwise and Godot projects
#31
ChrisWhatever1980
closed
3 years ago
2
"Device ShareSet not found in Init bank" when playing scene with AKBank node
#30
ChrisWhatever1980
closed
3 years ago
3
Failed test of empty scene after running integration app
#29
ChrisWhatever1980
closed
3 years ago
2
Creating a Switch Group without any Switches in the Authoring App results in generated ID's containing an empty Switch class.
#28
alessandrofama
opened
3 years ago
0
Invalid type in function 'distance_to' in base 'Vector2'.
#27
MrdoodSFX
closed
3 years ago
5
When I try and export the project with Wwise included it says it cannot find necessary files
#26
smks
closed
3 years ago
16
Cannot click on Font Data inner resource after integrating with wwise
#25
jontopielski
closed
3 years ago
5
Extending Build Export script to select debug or release lib on export
#24
alessandrofama
closed
3 years ago
1
"Treat Warnings as Errors" option in Project Setting will prevent custom nodes from loading
#23
alessandrofama
closed
3 years ago
0
Add custom blocking I/O implementation
#22
alessandrofama
closed
3 years ago
1
Exported debug build uses release GDNative library
#21
alessandrofama
closed
3 years ago
2
Exported enums in custom nodes are not updated after re-generating Wwise ID's
#20
alessandrofama
closed
10 months ago
1
Move from Travis to GitHub Actions
#19
alessandrofama
closed
3 years ago
1
Empty Dropdown list, but have generated the wwise IDs. Any ideas?
#18
smks
closed
3 years ago
2
Add callback signals to AkEvent and AkEvent2D nodes
#17
alessandrofama
closed
3 years ago
1
Added option to load init bank at startup to Project Settings
#16
alessandrofama
closed
3 years ago
1
Unable to Locate Generated Soundbanks within Godot
#15
oscarito-423
closed
3 years ago
3
Add support for Resonance Audio Plugin
#14
alessandrofama
closed
3 years ago
3
override.cfg resets other user activated addons
#13
alessandrofama
closed
3 years ago
7
Error Loading Bank IDs?
#12
smks
closed
3 years ago
10
Checking for existing banks in user directory and skipping identical files
#11
alessandrofama
closed
3 years ago
0
Bump electron from 9.2.1 to 9.3.1 in /integration-app
#10
dependabot[bot]
closed
4 years ago
1
Bump node-fetch from 2.6.0 to 2.6.1 in /integration-app
#9
dependabot[bot]
closed
4 years ago
1
Banks get copied to the user directory at every start in a standalone build
#8
alessandrofama
closed
3 years ago
0
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