issues
search
apocalyptech
/
eschalon_utils
Eschalon Books I, II, and III Character and Map Editors
http://apocalyptech.com/eschalon/
GNU General Public License v2.0
8
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Enforce map version and loadhook for B3 maps
#46
apocalyptech
closed
10 years ago
0
"Open" dialog should default to "other" if you've passed a filename as an argument
#45
apocalyptech
closed
10 years ago
0
Render "flame" graphic properly for Book 3 torches
#44
apocalyptech
closed
10 years ago
1
Map editor should confirm on "Reload from Disk" (and also for Load)
#43
apocalyptech
opened
10 years ago
0
Launcher does not stay open.
#42
raverdave2k
closed
6 years ago
8
Verify CLI utils and other launch options
#41
apocalyptech
closed
10 years ago
0
Issue with drop downs on edit item window?
#40
raverdave2k
opened
10 years ago
6
os.path.samefile() does not exist on Windows
#39
apocalyptech
closed
10 years ago
1
Should display a warning to the user if we can't save preferences
#38
apocalyptech
closed
10 years ago
0
Add option to import global maps from datapak
#37
apocalyptech
opened
10 years ago
2
"Open" dialog throws an Exception if the current savegame dir has disappeared
#36
apocalyptech
closed
10 years ago
1
OS X Eschalon Utils crash upon opening
#35
srulib
closed
10 years ago
8
Decouple GUI/Object Integration
#34
apocalyptech
opened
10 years ago
0
Make sure that the "quantity" field on items isn't being silently changed
#33
apocalyptech
closed
10 years ago
2
User-specified smartdraw constants
#32
apocalyptech
opened
10 years ago
0
Always-visible icon selector for drawing
#31
apocalyptech
opened
10 years ago
0
Viewfinder for in-game view
#30
apocalyptech
opened
10 years ago
0
Doublecheck item details window width
#29
apocalyptech
closed
10 years ago
1
Ensure that gamedir changes in preferences get propagated properly
#28
apocalyptech
opened
10 years ago
2
Automated regression testing
#27
apocalyptech
closed
5 years ago
1
Issues with the opening global map warning
#26
raverdave2k
closed
10 years ago
18
Hitting Escape does not close graphic selection windows
#25
apocalyptech
closed
10 years ago
1
Wall graphics 161-168 don't show up in B3 selector
#24
elliotkendall
closed
10 years ago
1
Verify Book 1 + Book 2 compatibility
#23
apocalyptech
closed
10 years ago
3
"Smart" object editing mismatches
#22
apocalyptech
closed
10 years ago
3
Increase default height of Tile Edit dialog (and maybe add a scrollbar)
#21
apocalyptech
closed
10 years ago
2
Editor Theme?
#20
raverdave2k
closed
10 years ago
5
Inventroy screen upgrade
#19
raverdave2k
opened
10 years ago
0
Doublecheck special-case conditions in code
#18
apocalyptech
closed
10 years ago
1
Add script editor buttons to global map properties window
#17
apocalyptech
closed
10 years ago
0
"Intelligent" map loading dialogs / global map imports
#16
apocalyptech
closed
10 years ago
3
Move datapak reading out of gfx.py and into... somewhere else.
#15
apocalyptech
closed
10 years ago
2
Occasional mismatch between Cur/Max MP
#14
apocalyptech
closed
10 years ago
0
Default quantity on item screen should be 1, not 0
#13
apocalyptech
closed
10 years ago
0
Lighting view
#12
raverdave2k
opened
10 years ago
1
Eschalon Book 3 SaveGame Editor for MAC : error when running
#11
jwood582
opened
10 years ago
7
B3Tile._sub_equals should account for tile_flag
#10
apocalyptech
closed
10 years ago
3
Utilities to "diff" and "patch" maps
#9
apocalyptech
opened
10 years ago
0
Option to export to/from savegame and global formats
#8
apocalyptech
opened
10 years ago
3
Merge in changes from my local repo
#7
elliotkendall
closed
10 years ago
2
Update internal class names to match the GUI names
#6
apocalyptech
closed
10 years ago
3
Area select and "fill" options
#5
apocalyptech
opened
10 years ago
1
Support for larger "brushes" in the map editor
#4
apocalyptech
closed
10 years ago
1
Fixes for bugs reported by people on the Basilisk forums
#3
elliotkendallUCSF
closed
10 years ago
0
More B3 fixes
#2
elliotkendallUCSF
closed
10 years ago
1
Script to build OS X native app bundles, expanded OS X docs
#1
elliotkendall
closed
10 years ago
2
Previous