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jfcameron
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gdk-graphics
3D Rendering using OpenGLES 2.0/WebGL1.0. Platforms: Linux, Windows, Mac, x86 64bit, arm64, wasm
MIT License
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support line drawing
#65
jfcameron
opened
3 years ago
0
exception design: separate presentation from meaning, etc.
#64
jfcameron
opened
3 years ago
0
batch model
#63
jfcameron
closed
3 years ago
1
context: get_implementation
#62
jfcameron
opened
3 years ago
0
vertex_data: consider making it serializable + texture thoughts
#61
jfcameron
opened
3 years ago
2
lib specific exception type[s]
#60
jfcameron
opened
3 years ago
0
webgl1es2_model::update_vertex_data: support glBufferSubData
#59
jfcameron
opened
3 years ago
1
vertex_data: push_back, +=, in-place access
#58
jfcameron
closed
3 years ago
0
webgl: depth buffer attachment extension support
#57
jfcameron
opened
3 years ago
0
model: transparency_strategy enum + factory param
#56
jfcameron
opened
3 years ago
0
vertex_data: refactor usage_hint
#55
jfcameron
closed
3 years ago
0
material: prevent different uniform types from being assigned to the same name
#54
jfcameron
opened
3 years ago
1
vertex_data: create attribute_data class, create alternative vertex_data ctor
#53
jfcameron
opened
3 years ago
0
scene::add_*: change to overloads
#52
jfcameron
closed
3 years ago
1
hide opengl headers
#51
jfcameron
closed
3 years ago
1
Vertex_Data: index buffer support
#50
jfcameron
closed
3 years ago
1
model & vertex_data: creation cleanup: remove code duplication, parameterize primitive mode, storage type
#49
jfcameron
closed
3 years ago
1
transparency: triangle sorting
#48
jfcameron
closed
3 years ago
1
model: clean up creation process
#47
jfcameron
closed
3 years ago
1
transparency: make ordering strategy user-definable or at least selectable
#46
jfcameron
closed
3 years ago
3
draw: add deltatime, add entity interpolation
#45
jfcameron
opened
3 years ago
0
context: get_capabilities
#44
jfcameron
opened
3 years ago
3
GLH: opengl extension detection: handle in a uniform way
#43
jfcameron
opened
3 years ago
0
Work/texture camera
#42
jfcameron
closed
3 years ago
0
glh header: add smart_handle wrappers for buffer creation functions
#41
jfcameron
closed
3 years ago
2
camera: add draw cull visitor
#40
jfcameron
opened
3 years ago
3
model: ::update vertex storage hint: add hint param to model_update_data
#39
jfcameron
opened
3 years ago
0
webgl1es2_scene::remove_entity: implement
#38
jfcameron
opened
3 years ago
1
shader, material: support remaining uniform types
#37
jfcameron
opened
3 years ago
0
shader: uniform default values, set_uniform guarding
#36
jfcameron
opened
3 years ago
4
rename methods that reference the MVP matrix in the user-facing interface
#35
jfcameron
opened
3 years ago
1
render texture
#34
jfcameron
closed
3 years ago
4
texture: update_data, update_region
#33
jfcameron
closed
3 years ago
2
entity_owner interface
#32
jfcameron
closed
3 years ago
2
logging interface
#31
jfcameron
opened
3 years ago
0
Transparency: support per-entity sorted transparency
#30
jfcameron
closed
3 years ago
4
create a gl shader validation tool
#29
jfcameron
opened
3 years ago
0
create a fake OpenGL generation option, to allow gl testing in headless environments
#28
jfcameron
opened
3 years ago
0
create a null implementation
#27
jfcameron
opened
3 years ago
0
Travis CI: Arm64 build
#26
jfcameron
closed
4 years ago
0
Interface layer: initial implementation
#25
jfcameron
closed
3 years ago
0
Interface layer prep work: move all opengl implemenation files into impl subdirectory, prefix filenames with impl name, e.g: texture.cpp -> opengles2_texture.cpp and so on
#24
jfcameron
closed
4 years ago
0
replace uniform collection types with better abstraction
#23
jfcameron
closed
4 years ago
0
rewrite shader program
#22
jfcameron
closed
4 years ago
0
Coverage: fix dir exclusions etc
#21
jfcameron
closed
3 years ago
0
CI: Emscripten deploy to gh-pages on change to master
#20
jfcameron
closed
4 years ago
0
Travis CI: Windows MSVC support
#19
jfcameron
closed
4 years ago
0
Travis CI: Windows MinGW support
#18
jfcameron
opened
4 years ago
0
Determine if Travis VMs can run programs built against OpenGL
#17
jfcameron
closed
3 years ago
1
Doxygen: Autogenerate + push gh-pages on updates to master
#16
jfcameron
closed
4 years ago
0
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