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ko4life-net
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ko
Open source development of the game Knight Online. This is a reversed engineered old version of the game aiming to replicate the nostalgic experience we all once had <3
https://github.com/ko4life-net/ko
MIT License
55
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22
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Refactor Configuration and Connection Handling for Consistency
#268
stevewgr
opened
1 day ago
0
Implement MAKE_ITEM_GROUP handling.
#267
xGuTeK
opened
5 days ago
0
Item Description
#265
UTengine
opened
1 week ago
2
Description needs to get added to UIImageTooltipDlg.cpp
#264
UTengine
opened
1 week ago
1
FXB Not Implemented for Mobs (e.g., Burning Skeleton)
#263
SeniourMarquies
opened
1 week ago
1
K_Warplist Not Implemented
#262
SeniourMarquies
opened
1 week ago
2
Adding Linebreak |
#261
UTengine
opened
1 week ago
0
Standardize File Handling with std::filesystem and Expand Cross-Platform Utilities
#260
stevewgr
closed
2 days ago
5
Improve N3TexViewer usability: show file path and disable auto-resizing on navigation.
#259
stevewgr
closed
1 week ago
1
Remove unused grass (seed) implementation from both client and N3ME.
#258
stevewgr
closed
1 week ago
1
Ensure correct handling of null-termination in N3ME string writing.
#257
stevewgr
closed
1 week ago
1
Refactor codebase for clarity, portability, and consistency improvements.
#256
stevewgr
closed
1 week ago
3
Fixes N3ME, N3FXE, and SkyViewer crash and assertion errors.
#255
stevewgr
closed
1 week ago
1
Set projects' working directories to use the current path.
#254
stevewgr
closed
1 week ago
1
Unify precompiled headers across all projects to use StdBase.h.
#253
stevewgr
closed
1 week ago
1
Refactor static references to s_szPath to use CN3Base::PathGet getter.
#252
stevewgr
closed
1 week ago
1
UI 1264 pm window
#251
xGuTeK
opened
2 months ago
1
Use SrcDir and absolute paths for improved build reliability and portability.
#250
stevewgr
closed
3 months ago
1
Extract lib based projects into their own dedicated directory.
#249
stevewgr
closed
3 months ago
1
Refactor Logging Configuration for Flexibility and Performance
#248
stevewgr
closed
3 months ago
1
Adding MAKE_ITEM_GROUP
#247
UTengine
opened
3 months ago
6
Cleanup project resources and configurations
#246
stevewgr
closed
3 months ago
1
Update gh workflows and gh issue tracker to use forms
#245
stevewgr
closed
3 months ago
0
Fix gitattributes file to treat *.rc & *.rc2 files as text
#244
stevewgr
closed
3 months ago
1
.gitattributes working-tree-encoding bugs with UTF-16 encoding
#243
stevewgr
closed
3 months ago
1
Manually translated comments
#242
SeniourMarquies
opened
4 months ago
1
Transcode and normalize encoding of all files across the project
#241
stevewgr
closed
4 months ago
1
File encoding issues causing corruption to unicode characters
#240
stevewgr
closed
4 months ago
2
Overlapped texts fix UISkillTreeDlg.cpp
#239
UTengine
opened
4 months ago
6
Archery skills server sided check
#238
UTengine
opened
4 months ago
0
Re-encode codebase to UTF-8
#237
twostars
closed
4 months ago
17
Fixes the border width of the game
#236
UTengine
opened
4 months ago
1
Armor Display fix
#235
UTengine
opened
4 months ago
0
Initialize sub projects as submodules.
#234
stevewgr
closed
5 months ago
0
Bump ko-db version from 1.1.1 to 1.1.2.
#233
stevewgr
closed
5 months ago
0
Update config.cmd to use fixed 1.1.1 version of ko-assets.
#232
stevewgr
closed
5 months ago
0
Update docs and execution policy for user.
#231
stevewgr
closed
5 months ago
0
Bump ko-vendor version from 1.0.0 to 1.1.0.
#230
stevewgr
closed
5 months ago
0
Remove usages of debug libraries from DirectX.
#229
stevewgr
closed
5 months ago
0
Bump db version from 1.1.0 to 1.1.1.
#228
stevewgr
closed
6 months ago
0
Bump db version from 1.0.2 to 1.1.0.
#227
stevewgr
closed
6 months ago
0
Load & use DB config in recordsets
#226
twostars
closed
6 months ago
1
Bump db version from 1.0.0 to 1.0.2.
#225
stevewgr
closed
6 months ago
4
Ensure socket ID list is guarded consistently
#224
twostars
closed
6 months ago
0
Importing db throws an error with Turkish collation
#223
stevewgr
closed
6 months ago
3
Implement in game command list
#222
xGuTeK
opened
6 months ago
5
Translate N3ME, resolution based on screen size
#221
xGuTeK
opened
6 months ago
0
Fix invalid SQLExecDirect() calls
#220
twostars
closed
6 months ago
0
Fix overrun when receiving debug packet (0xFF) in debug builds
#219
twostars
closed
6 months ago
1
Extract common functionality into N3Utils header.
#218
stevewgr
closed
6 months ago
1
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