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makamys
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Neodymium
Reimplements chunk rendering using modern OpenGL features to improve performance (1.7.10)
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0 VRAM usage. Doesn't seem to be active?
#59
cultab
closed
1 month ago
1
Neodymium is not compatible with Gravity Torch
#58
Omgise
opened
1 month ago
0
Multiple changes for dynamic VRAM allocation, and compat with FalseTweaks threaded rendering and OptiFine shaders
#57
FalsePattern
opened
2 months ago
0
Same problem https://github.com/makamys/CoreTweaks/issues/36
#56
DDnerd001
closed
2 months ago
2
FastCraft compat is not getting applied with non-MultiMC launchers + LiteLoader mod
#54
xJon
closed
4 months ago
19
OptiFine fast fog is denser and fancier than it should be
#53
makamys
opened
4 months ago
0
Crash with `java.lang.ClassNotFoundException: org.spongepowered.asm.launch.MixinTweaker`
#52
saberwoo
closed
4 months ago
2
NPE Error with CameraStudio Mod
#51
kang-png
opened
4 months ago
0
Fix crash with FalseTweaks
#50
FalsePattern
closed
4 months ago
0
Factorization Dimensional Slices don't render
#49
makamys
opened
5 months ago
5
Update build workflow
#48
Coccocoahelper
closed
4 months ago
1
Neodymium Crash
#47
Kindou132
opened
5 months ago
3
Option to use Vulcan instead of OpenGL?
#46
Raviexthegod
closed
5 months ago
2
Animations don't play when Hodgepodge's `speedupAnimations` is enabled
#44
Tree-er233
closed
5 months ago
1
RPLE and OptiFine compatibility
#43
basdxz
closed
6 months ago
6
Neodymium crashes my game
#42
Maad23
opened
7 months ago
1
This mod crashes servers.
#41
TheUnderTaker11
closed
6 months ago
1
How can I download it?
#40
323237216
closed
7 months ago
1
RPLE compat
#39
FalsePattern
closed
7 months ago
1
Screen kind of shakes when im in minemen club
#38
justaguywhowantsminecraftmods
closed
7 months ago
4
Attribute abstraction
#37
FalsePattern
closed
7 months ago
1
Improve Actions build speed
#36
TheAndrey
closed
7 months ago
1
Remove the SimplifyMeshes/MegaQuad feature
#35
FalsePattern
closed
7 months ago
1
Fixed RunClient in IntelliJ
#34
FalsePattern
closed
7 months ago
1
neodymium causes intense zfighting/block cracks
#33
brandyyn
opened
8 months ago
4
Latest Neodymium issues with Thaumcraft Node Tracker
#32
TheTimvh1
opened
8 months ago
1
Please fix that Neodymium is not compatible with fastcraft1.2.1. Because clients installed fastcraft1.2.3 cannot display HolographicDisplays floating holographic text.
#31
jiahe666666
opened
8 months ago
0
Fix problems when building the mod when cloning the repo from github
#30
quentin452
closed
9 months ago
1
Disappearing pipe with GT6
#29
Abalieno
opened
9 months ago
16
Shader line normalization is broken
#28
quentin452
closed
9 months ago
2
Don't compact with NovaCraft
#27
song682
opened
11 months ago
0
Broken rendering with OptiFine's smooth/multi-threaded chunk loading
#26
lemmings189
closed
11 months ago
2
blocks disapear and after game crashes
#25
username90001
opened
1 year ago
6
Blocks do not to render on AMD GPU
#24
aking4125
opened
1 year ago
11
Strange glass colours
#23
CorporalRaymond
closed
1 year ago
1
[UPD] Client Crash ( Java )
#22
MesTeiK
opened
1 year ago
1
/neodymium status errors with tabbychat
#21
mist475
closed
1 year ago
0
Certain modded biomes may be too heavy for the default 512MB VRAM amount
#20
shadow7483147
opened
1 year ago
4
Neodymium + Archaicfix Piston Chunk Glitches
#19
Fabboz
closed
3 months ago
10
How do I turn off Advanced OpenGL?
#18
DarianLStephens
closed
1 year ago
4
Mod is not working on Intel HD 3000
#17
xdeadstokex
closed
1 year ago
1
Render issues when changing player size with Fisk's Superheroes, Antman beta
#16
xdeadstokex
opened
1 year ago
2
log spam "unsupported tessellator flags"
#15
Fiyorin
closed
1 year ago
4
Crash on startup runnning Neodymium with GTNH (java 19) with OF & FC
#14
JeffromAltis
closed
1 year ago
2
Incompatibility with Optifine D6 + LWJGL3ify
#13
Abalieno
closed
1 year ago
8
bug between Neodymium and vics modern warfare crawling/Proning
#12
quentin452
opened
1 year ago
0
Crash with CoFHTweaks
#11
makamys
opened
1 year ago
0
[QUESTION] Does Neodymium work on all gpu?
#10
quentin452
closed
1 year ago
1
~~Crash with CoFHTweaks~~, Incompatibility with DragonAPI
#9
iamsoNewBee
closed
1 year ago
38
[1.7.10] If I allocate a lot of vram, I have less fps and the chunks take a bit longer before they can load
#8
quentin452
closed
1 year ago
1
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