issues
search
NoelSabia
/
Cub3D
You must create a “realistic” 3D graphical representation of the inside of a maze from a first-person perspective. You have to create this representation using the Ray-Casting principles mentioned earlier.
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
3D-raycasting
#34
Oxeml
opened
5 days ago
0
fixed movement and printf outcommented
#33
NoelSabia
closed
5 days ago
0
calculations for raycasting 2d
#32
NoelSabia
closed
5 days ago
0
fixing new problems
#31
NoelSabia
closed
5 days ago
0
25 raycasting retry
#30
NoelSabia
closed
1 week ago
0
parsing to 100 percent finished
#29
NoelSabia
closed
1 week ago
0
testing and norm
#28
NoelSabia
closed
1 week ago
0
draw_line function not norminette conform but jeah
#27
NoelSabia
closed
2 weeks ago
0
minimap_draw_line
#26
NoelSabia
closed
2 weeks ago
0
raycasting retry
#25
Oxeml
closed
1 week ago
2
22 visual raycasting
#24
NoelSabia
closed
2 weeks ago
0
13 ray casting
#23
NoelSabia
closed
2 weeks ago
0
visual_raycasting
#22
NoelSabia
closed
2 weeks ago
0
minimap_raycasting
#21
NoelSabia
closed
1 week ago
2
13 ray casting
#20
NoelSabia
closed
2 weeks ago
0
fixed segv
#19
NoelSabia
closed
3 weeks ago
0
15 square unit and movement
#18
NoelSabia
closed
3 weeks ago
0
segfault_parsing
#17
Oxeml
closed
3 weeks ago
0
start with raycasting
#16
NoelSabia
closed
2 weeks ago
0
square_unit and movement
#15
NoelSabia
closed
3 weeks ago
0
11 movement and esc key
#14
NoelSabia
closed
3 weeks ago
0
Ray_casting
#13
Oxeml
closed
3 weeks ago
0
9 floor ceiling color
#12
NoelSabia
closed
4 weeks ago
0
movement_and_esc_key
#11
NoelSabia
closed
3 weeks ago
1
4 raycasting
#10
NoelSabia
closed
4 weeks ago
0
floor_ceiling_color
#9
NoelSabia
closed
4 weeks ago
0
3 flood fill rework
#8
NoelSabia
closed
1 month ago
0
4 raycasting
#7
NoelSabia
closed
1 month ago
0
test title
#6
NoelSabia
closed
1 month ago
0
norm and valgrind check
#5
NoelSabia
closed
3 weeks ago
0
raycasting
#4
NoelSabia
closed
4 weeks ago
0
flood_fill_rework
#3
NoelSabia
closed
1 month ago
1
1 validate map
#2
NoelSabia
closed
1 month ago
0
validate_map
#1
NoelSabia
closed
1 month ago
0