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Unity-Technologies
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BoatAttack
Demo Project using the Universal RP from Unity3D
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Is it possible to configure the demo island scene to be deterministic?
#147
nckshr
opened
2 years ago
0
Integrated basic gfx test
#146
Verasl
closed
2 years ago
0
Consoles perf
#145
sophiaaar
closed
1 year ago
0
Immediate Crash on 2021.2.0a19 on Note 10+
#144
adamhill
opened
3 years ago
0
Bump com.unity.memoryprofiler to 0.2.9-preview.3
#143
theo-pnv
closed
3 years ago
0
BoatAttack.AppSettings : No prefab 'AppSettings' found in resources folders. Ignoring...
#142
kvtem
opened
3 years ago
0
Graphics: Check B10G11R11 support for HDR format
#141
sandy-carter-unity
closed
3 years ago
0
Can't find ’WaterResources‘ when open demo_island
#140
SuperStarDante
closed
3 years ago
1
Missing namespace name 'GameplayIngredients', 'Manager', 'ManagerDefaultPrefabAttribute', 'ManagerDefaultPrefab' could not be found
#139
kvtem
opened
3 years ago
8
Hello im here because the Unity tutorial,
#138
Germanfrart
opened
3 years ago
0
Unnecessary 28B GC.Alloc every frame
#137
JonathanIlk
opened
3 years ago
0
Water not working properly
#136
MAyaghmay
opened
3 years ago
7
benchmark loading on ios fix
#135
alexey-unity
closed
3 years ago
0
Fix usage of UNITY_REVERSED_Z
#134
phi-lira
closed
3 years ago
0
Boat Attack water system not working with 2020.2.0f1
#133
luminati
opened
3 years ago
3
Doesn't load scenes on Nintendo Switch
#132
ImanCol
opened
3 years ago
0
noob pull request
#131
LeonelAmaral1414
closed
3 years ago
1
Fix and improve shadows on the water
#130
Verasl
closed
3 years ago
0
PS4 compile fix
#129
Verasl
closed
3 years ago
0
Add a new version (branch) without the Input System (Xinput version)
#128
ImanCol
opened
3 years ago
2
Water URP 10, Unity 2020.2 fix
#127
kamyker
closed
3 years ago
1
Feature/benchmark
#126
Verasl
closed
3 years ago
0
Add a way to get back to Main Menu from Gameplay
#125
todi1856
opened
3 years ago
10
add link.xml so we don't strip our test assemblies.
#124
seanstolberg-unity
closed
3 years ago
0
Zip Release Avaliable
#123
JairusSW
closed
2 years ago
0
Enable test script defines and force no batch mode during test runs
#122
seanstolberg-unity
closed
3 years ago
0
How are the cloud normal and AO textures generated?
#121
PhillipZeratul
opened
3 years ago
0
enable playmode tests in project
#120
seanstolberg-unity
closed
3 years ago
0
Seans/enable playmode tests
#119
seanstolberg-unity
closed
3 years ago
0
Changed Lod Lightmaps to run only in editor and only when needed
#118
Verasl
closed
3 years ago
0
Project runs with 2019.4-LTS
#117
pkpatel001
closed
3 years ago
1
Why not shader graph on water shader?
#116
RobertoPelonara
closed
3 years ago
1
Add graphics perf tests
#115
seanstolberg-unity
closed
3 years ago
0
Question / Help, rendering fake hole with depth mask
#114
SuperKLA
closed
3 years ago
0
This repository is over its data quota. Account responsible for LFS bandwidth should purchase more data packs to restore access.
#113
afeilo
closed
3 years ago
1
Boat2019.1
#112
ldj838133448
closed
3 years ago
1
Planar reflection standalone
#111
totalschaden
opened
3 years ago
1
Merge pull request #1 from Verasl/release/2019.3
#110
kyapp69
closed
3 years ago
1
Water shader it will work on HDRP?
#109
GilbertoBitt
closed
3 years ago
3
Added XR SPI Support
#108
thomas-zeng
closed
3 years ago
1
How to use this to make a small lake?
#107
ChenQinz
opened
4 years ago
1
Bugfix/caustics
#106
Verasl
closed
4 years ago
0
the water mesh now is transformed with the same scaling as the gameob…
#105
Verasl
closed
4 years ago
0
Bugfix/caustics
#104
Verasl
closed
4 years ago
0
How to change the visible distance of water?
#103
ChenQinz
closed
4 years ago
1
A question about running the 2019.4 LTS branch project
#102
shadercoder
closed
3 years ago
2
"UnityEngine.AddressableAssets.InvalidKeyException" was thrown when pressing"RACE" key
#101
simage3d
opened
4 years ago
0
Water is orange in XR Oculus Go
#100
tomaszzackiewicz
opened
4 years ago
0
Race Button on Mobile Fails
#99
adamhill
opened
4 years ago
0
Input Controller
#98
ImanCol
opened
4 years ago
1
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