issues
search
gonetz
/
GLideN64
A new generation, open-source graphics plugin for N64 emulators.
Other
754
stars
175
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Savestate Textures Not Showing in Super Mario 64
#2703
vanillaDSi
opened
1 year ago
4
GLideN64.custom.ini cleanups
#2702
bslenul
closed
1 year ago
0
Asynchronous shader compilation
#2701
ghost
opened
1 year ago
1
Glitch in homebrew (Caribbean Nights)
#2700
Jj0YzL5nvJ
opened
1 year ago
1
GLideN64 LLE bug
#2699
ghost
opened
1 year ago
1
Add custom setting for Star Twins (J)
#2698
jeltaqq
closed
1 year ago
0
WWF No Mercy - Black oiutlines on transparent textures
#2697
jcsix694
opened
1 year ago
5
Extreme G shows noise/artifacts in many textures
#2696
dezraj
opened
1 year ago
5
Pilotwings 64 First person gyrocopter "noise" glitch
#2695
SBRK
opened
2 years ago
2
Donkey Kong 64: Hires Textures mixes textures with others textures in hires_texture causing bad look
#2694
md500
closed
2 years ago
5
Texture dump doesn't happen (Detailed explanation)
#2693
md500
closed
2 years ago
11
Unable to dump textures from wcw vs nwo games
#2692
ghost
opened
2 years ago
2
Fixed WTL Simplified Chinese language file load bug
#2691
shinyoyo
closed
1 year ago
0
First Simplified Chinese translation commit
#2690
shinyoyo
closed
2 years ago
1
[request] add Chinese language support
#2689
Darth-Koopa
closed
2 years ago
5
Dumping non-POT textures
#2688
JensRestemeier
opened
2 years ago
4
Window resolution greater than 1024x768 cuts part of the image?
#2687
Anths2016
opened
2 years ago
7
Support Borderless windowed mode.
#2686
gonetz
closed
2 years ago
1
Cruis'n Exotica broken graphics
#2684
xiartic
closed
1 year ago
5
Texture sampling does not correctly wrap to the start of tmem when tmem address overflows
#2683
Mr-Wiseguy
closed
2 years ago
8
[Request] Choose Display in Video Settings
#2682
ThomasCapella
closed
2 years ago
7
Shadow Man frame rate drops when climbing areas with fire
#2681
yuljk
opened
2 years ago
1
Allow texture dumping without having to use a hotkey
#2680
fzurita
closed
2 years ago
0
Fix more issues found with Address Sanetizer
#2679
fzurita
closed
2 years ago
2
Custom fonts no longer show up in OSD settings like in older versions?
#2678
Xii-Nyth
closed
2 years ago
5
Dumped textures slightly deviate in colors from actual textures in a game.
#2677
MelonSpeedruns
opened
2 years ago
2
Texture Pack Path For WCW / nWo Revenge Not Sanitized
#2676
flagrama
closed
2 years ago
2
Question
#2675
ghost
closed
2 years ago
1
Zelda MM LoT fixes.
#2674
gonetz
closed
2 years ago
10
Although overall of benefit, not sure if these were intended to happen with the new accurate coordinates.
#2673
Xii-Nyth
closed
2 years ago
3
Early switching to low lods of charcter models in perfect dark using the latest release
#2672
Xii-Nyth
closed
2 years ago
2
Rendering issues with Mario Artist: Paint Studio
#2671
Superjustinbros
opened
2 years ago
0
Fix #2663: Transparent textures in Densha De Go
#2670
danepowell
closed
2 years ago
1
glide64 hotkey problem
#2669
MarioVercetti
closed
2 years ago
3
Banjo-Jitterie
#2668
GhostlyDark
closed
2 years ago
1
GLideNUI: allow resizing
#2667
Rosalie241
closed
2 years ago
5
16xAA causes graphical issues in Zelda64 intro when the output or custom internal res is more than 2x
#2666
Squall-Leonhart
opened
2 years ago
8
Fix Vs2015 compile issues
#2665
project64
closed
2 years ago
0
Gliden64 fr
#2664
project64
closed
2 years ago
0
Transparent textures in Densha De Go
#2663
danepowell
closed
2 years ago
3
Textures not replacing on super mario 64 (PJ64 2.3.2)
#2662
OvercastGM
closed
2 years ago
1
Bumping issue when clicking
#2659
PototoSalad23
opened
2 years ago
0
Detect the Angle renderer
#2658
fzurita
closed
2 years ago
0
Fbinfo fixes
#2657
gonetz
closed
2 years ago
0
Texture Glitch
#2656
The1CheesyNacho
opened
2 years ago
18
Possible solution for texture wildcards
#2655
CadetSparklez
closed
2 years ago
13
GLideNUI: copy M64P_GLIDENUI fix to Config_LoadConfig() aswell
#2654
Rosalie241
closed
2 years ago
0
Jet Force Gemini: Crosshairs broken
#2653
avengah
closed
2 years ago
16
many coding for pokemon stadium /PS2 is unhandled/unused...
#2652
overlordchaos
closed
2 years ago
4
Correct FrameBuffer::isAuxiliary()
#2651
gonetz
closed
2 years ago
0
Previous
Next