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playdeadgames
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temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
MIT License
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Don't respond to runtime FoV change
#26
ThomasChen1220
opened
3 years ago
0
Fix jittery output on iOS
#25
but0n
opened
3 years ago
0
Jittery output when running demo scene on mobile (iOS)
#24
DougLilliequist
opened
3 years ago
0
GameObject with scale -1, -1, -1 has improper VelocityBufferTag
#23
GruchaAP
opened
4 years ago
1
Dynamic Resolution Support
#22
AlteregoGames
opened
5 years ago
0
Switch Support
#21
AlteregoGames
closed
4 years ago
1
LWRP support?
#20
eobet
opened
6 years ago
1
Streaking in VR
#19
eobet
opened
6 years ago
1
2017.1
#18
jazznazz
closed
4 years ago
2
when game camera move fast aliasing is very noticeable
#17
tinyantstudio
closed
4 years ago
0
Fix inverted z axis in the velocity buffer
#16
drewcassidy
closed
7 years ago
1
Fixes for 5.4 and VR
#15
Invertex
closed
7 years ago
1
Fixes for 5.4 and VR
#14
Invertex
closed
7 years ago
0
Wrong defines in VelocityBuffer.shader
#13
danielmaciel
opened
7 years ago
1
Upload it on the Unity Asset Store
#12
yvan-sraka
closed
1 year ago
11
Fix issue #1: Error on running demo scene
#11
yvan-sraka
closed
7 years ago
1
Create .gitignore
#10
yvan-sraka
closed
7 years ago
1
Ghosts with velocity buffers
#9
ec-ecss
closed
7 years ago
2
A big thank you.
#8
pointcache
closed
4 years ago
0
Jittering issues
#7
cAyou
closed
8 years ago
1
VR support
#6
MarcinRNowak
closed
7 years ago
4
Unity 5.4b16 Native Motion Vector usage
#5
ArieLeo
opened
8 years ago
4
Does this AA solution work for orthographic cameras?
#4
Hyperparticle
closed
7 years ago
2
Ghosting Artifacts
#3
robotron2084
closed
7 years ago
3
Pass access error when running demo scene
#2
aandnota
closed
7 years ago
1
Error on running demo scene
#1
bateramos
closed
7 years ago
4