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jasonbcox
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ROCKET Engine
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Look into using libuv for cross-platform I/O
#43
jasonbcox
opened
9 years ago
0
Add Animation Support
#42
jasonbcox
opened
10 years ago
0
Write functions for Transform that rotate in world-space
#41
jasonbcox
closed
9 years ago
1
Write Transform::positionWorld( vec3 position )
#40
jasonbcox
closed
9 years ago
1
Write a function for centering the viewpoint of a Scissor
#39
jasonbcox
opened
10 years ago
0
Migrate Documentation from Github Wiki to Doxygen
#38
jasonbcox
closed
10 years ago
1
Add Audio Unit Tests
#37
jasonbcox
opened
10 years ago
0
Add a Function in Core for Multiplying Quaternions Directly
#36
jasonbcox
opened
10 years ago
1
Mesh::load_OBJ Doesn't Properly Throw Errors
#35
jasonbcox
opened
10 years ago
0
Windows' Newlines Break Mesh::load_OBJ
#34
jasonbcox
opened
10 years ago
0
Audio Race Condition Causes Segfault
#33
jasonbcox
opened
10 years ago
0
Write a Wrapper to Handle GLFW Window and GLEW Initialization
#32
jasonbcox
opened
10 years ago
0
Sprite should throw an error when not enabled in Scene
#31
jasonbcox
opened
10 years ago
0
Write Documentation for Graphics Module
#30
jasonbcox
closed
10 years ago
1
Add Audio Module
#29
jasonbcox
closed
10 years ago
2
Graphics::Draggable
#28
jasonbcox
opened
10 years ago
0
Write real unit tests for Graphics module
#27
jasonbcox
opened
11 years ago
0
Update the README so that it's useful for developers
#26
jasonbcox
opened
11 years ago
2
Holding down movement keys in Graphics module demo has incorrect behavior
#25
jasonbcox
closed
10 years ago
0
Add RANSAC
#24
jasonbcox
opened
11 years ago
0
Refactor vector.h and matrix.h to utilize Eigen
#23
jasonbcox
closed
10 years ago
1
Cleanup UDP connections in Network destructor
#22
jasonbcox
opened
11 years ago
0
Enabling transparency on Object_BitmapText before calling Scene::addObject() results in some characters not being displayed
#21
jasonbcox
opened
11 years ago
0
Replace GLEW and GLFW static libraries with source
#20
jasonbcox
closed
11 years ago
0
Add a shadow mapping shader and implementation to ShaderDefaults
#19
jasonbcox
opened
11 years ago
0
Add a normal mapping shader and implementation to ShaderDefaults
#18
jasonbcox
opened
11 years ago
0
Replace test fonts with FreeType
#17
jasonbcox
opened
11 years ago
1
Compile and test in Linux
#16
jasonbcox
closed
11 years ago
2
Update Information Files
#15
jasonbcox
closed
11 years ago
0
Refactor Input Interactables
#14
jasonbcox
closed
11 years ago
0
Compile and test with C++11 and move project to be CMake-focused
#13
jasonbcox
closed
10 years ago
3
Enable Graphics::Mesh and Graphics::Transform to be handled by multiple Scenes
#12
jasonbcox
closed
11 years ago
2
Create a system-wide naming scheme
#11
jasonbcox
closed
11 years ago
0
Graphics::generatePrimitive_Cube needs UV coordinates
#10
jasonbcox
opened
11 years ago
0
Redesign Graphics::Object_Newton to Allow for Different Methods of Motion
#9
jasonbcox
opened
11 years ago
0
Add joystick support to Graphics::Input
#8
jasonbcox
opened
11 years ago
0
Add Graphics::Scissor
#7
jasonbcox
closed
10 years ago
0
Add Graphics::Button and Graphics::ToggleButton
#6
jasonbcox
closed
10 years ago
0
Core::vector QuaternionToEuler() doesn't work
#5
jasonbcox
opened
11 years ago
1
Refactor Debug from the ground up
#4
jasonbcox
opened
11 years ago
0
Add functionality to Core::floap and change the name to Core::fixedpoint
#3
jasonbcox
closed
11 years ago
1
Add functionality to Core::string
#2
jasonbcox
opened
11 years ago
0
Scene::addObject incorrectly assumes the parent is already a member of the scene
#1
jasonbcox
closed
10 years ago
0