issues
search
unknown-horizons
/
godot-port
Unknown Horizons Godot Engine Port
https://www.unknown-horizons.org
GNU General Public License v2.0
663
stars
83
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Update Unknown Horizons to Godot 3.2.3
#71
artism90
closed
3 years ago
3
Unit feature requirements
#70
artism90
opened
3 years ago
7
Add CONTRIBUTING.md
#69
artism90
closed
3 years ago
0
Merge pull request #1 from unknown-horizons/develop
#68
donbachi
closed
3 years ago
0
Optimize PNG images using oxipng
#67
aaronfranke
closed
4 years ago
0
Interaction system
#66
Frogbeerr
closed
3 years ago
2
Update file formatting script
#65
aaronfranke
closed
4 years ago
0
Trim trailing whitespace and rename for consistency and code conformity
#64
artism90
closed
4 years ago
0
Add themed GUI elements and new menus
#63
artism90
closed
4 years ago
0
Porting to Godot - a few beginner's questions
#62
7wells
closed
4 years ago
4
Merge pull request #1 from unknown-horizons/develop
#61
donbachi
closed
4 years ago
0
Improved Camera Controls
#60
PetTurtle
closed
4 years ago
0
Why porting?
#59
Wuzzy2
closed
3 years ago
7
Improved Camera Movement
#58
PetTurtle
closed
4 years ago
0
Update Unknown Horizons to Godot 3.2.2
#57
aaronfranke
closed
4 years ago
0
Add a formatting script for GitHub Actions
#56
aaronfranke
closed
4 years ago
0
Add HelpUI and Options
#55
Burkhard1979
closed
4 years ago
2
Build dmg file only when running on Mac os
#54
baptistemesta
closed
4 years ago
2
Build MacOs dmg file
#53
baptistemesta
closed
4 years ago
5
Created a new ShipMenu-widget based on the old ShipTabMenuWidget.
#52
Royber121
closed
4 years ago
3
Make HUD react to selected units
#51
Royber121
closed
4 years ago
4
Port the .po files from old repo to the new one.
#50
LinuxDonald
opened
4 years ago
2
Port the ingame HUD
#49
LinuxDonald
opened
4 years ago
1
Some minor code cleanup
#48
aaronfranke
closed
4 years ago
0
Import assets, add animations and GUI functionality
#47
artism90
closed
4 years ago
1
Add local Godot search as backfall
#46
ondrejkolin
closed
4 years ago
0
Archive old repo?
#45
Wuzzy2
closed
4 years ago
2
added support for Godot on macos to run/build.sh
#44
donbachi
closed
4 years ago
1
New Game UI and Ship Selection + Movement
#43
artism90
closed
4 years ago
3
Easier GUI setup in the editor and typo fix
#42
artism90
closed
5 years ago
0
Unable to build
#41
njskalski
closed
5 years ago
4
Added support for Godot in the snap store
#40
vitimiti
closed
5 years ago
2
graphics imported for creating maps
#39
yigitozdemir
closed
5 years ago
2
Building Base Type
#38
yigitozdemir
closed
5 years ago
4
Use instancing for menu buttons
#37
Jummit
closed
5 years ago
3
Use GDQuests code guidelines?
#36
Jummit
closed
5 years ago
5
Start working on the New Game screen
#35
Jummit
closed
4 years ago
17
Made menu buttons into scene
#34
Jummit
closed
5 years ago
3
Use instancing for the start menu buttons
#33
Jummit
closed
5 years ago
0
Which renderer will be default? GLES 2, GLES 3 or Vulkan?
#32
qarmin
closed
4 years ago
13
Use Godot 3.1?
#31
Jummit
closed
5 years ago
4
Merge branch 'develop' into 'master' 2019-01-26
#30
aaronfranke
closed
5 years ago
0
Add day/night cycle
#29
YeldhamDev
closed
5 years ago
2
Small project and audio bus changes
#28
YeldhamDev
closed
5 years ago
2
Add an intro animation to the main menu
#27
YeldhamDev
closed
5 years ago
7
Different font sizes
#26
jmdejong
opened
5 years ago
0
More additions and organization to the main menu, and some minor theme changes
#25
YeldhamDev
closed
5 years ago
0
Object animation/rotation.
#24
Beliar83
opened
5 years ago
17
System to store object specific data.
#23
Beliar83
opened
5 years ago
23
Add 'width' and 'height' attributes to logo in README file
#22
YeldhamDev
closed
5 years ago
0
Previous
Next