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novelrt
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NovelRT
A cross-platform 2D game engine accompanied by a strong toolset for visual novels.
MIT License
183
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Update macOS runner for CI
#603
capnkenny
closed
1 month ago
1
GHA - MacOS runners need upgrading
#602
capnkenny
closed
1 month ago
0
Fix spdlog issue and numerous GHActions deprecation warnings
#601
capnkenny
closed
3 months ago
1
spdlog causes build issues on latest VS2022
#600
capnkenny
closed
3 months ago
0
Platform-specific Audio
#599
capnkenny
closed
3 weeks ago
1
Add SDL2 to NovelRT
#598
YukiiVR
closed
3 weeks ago
0
Added alias targets to Engine and Interop
#597
capnkenny
closed
8 months ago
1
If you create a NovelRT::Ecs::SystemScheduler as a variable which is then later initialised, this causes a crash
#596
dndn1011
opened
9 months ago
1
Need to add Controller support for input
#594
capnkenny
opened
9 months ago
0
Added an action to publish test results
#593
bjauny
closed
9 months ago
2
Renamed NrtErrorHandling C API
#592
bjauny
opened
10 months ago
4
Revamp Input to reintroduce KeyStateFrameChangeLog
#591
capnkenny
closed
9 months ago
2
Inline functions cause cyclic dependencies
#590
FiniteReality
opened
1 year ago
0
Move Audio to new header format
#589
capnkenny
closed
1 year ago
2
Implement VMA usage and update APIs to reflect the simplification.
#588
RubyNova
opened
1 year ago
2
Modernise Graphics file structure.
#587
RubyNova
closed
1 year ago
0
[GHA] Clang-format does not seem to agree with local clang-format.
#586
RubyNova
opened
1 year ago
0
Simplify Atom to using typedef.
#585
RubyNova
closed
1 year ago
0
Fix Sparse data shrinkage bug.
#584
RubyNova
closed
1 year ago
0
The Big Refactor
#583
FiniteReality
opened
1 year ago
1
[WIP] Replace Try methods that use out ref to pass the value to std optional
#582
RyadaProductions
opened
1 year ago
0
Add VulkanMemoryAllocator to Vulkan implementation.
#581
RubyNova
closed
1 year ago
1
Platform-specific Audio
#580
capnkenny
closed
6 months ago
0
Inconsistent NovelRT.h dependency
#579
capnkenny
opened
1 year ago
1
Isolate platform dependencies via CMake - Refactor 1
#578
capnkenny
closed
1 year ago
0
Fix KeyDownHeld reset (fixes #576)
#577
DynamicField
closed
1 year ago
0
Input resets from KeyDownHeld to Idle on each frame
#576
DynamicField
closed
1 year ago
0
Improved flexiblity for ResourceManagement initialisation
#575
DynamicField
closed
10 months ago
0
Implement Ecs::Graphics APIs and Component Ids for the C API
#574
DynamicField
opened
1 year ago
0
Part 1 of Core refactoring - Core Namespace
#573
capnkenny
closed
1 year ago
1
#388 memcpy_s removal
#572
RyadaProductions
closed
1 year ago
9
#391 - Add preliminary support for D3D12_BLEND and MTLBlendFactor enums
#571
RyadaProductions
closed
1 year ago
1
Add additional build dependency to the readme
#570
RyadaProductions
closed
1 year ago
0
Readme doesn't list Python
#569
RyadaProductions
closed
1 year ago
1
Finally add kdevelop to the gitignore
#568
FiniteReality
closed
1 year ago
1
Getting an error during the building process
#567
MichaelPCameron
closed
1 year ago
11
SDL implementation
#566
YukiiVR
closed
8 months ago
0
Vulkan causes an exception to be thrown when receiving VK_ERROR_OUT_OF_DATE_KHR with X11.
#565
RubyNova
opened
1 year ago
0
Add new asset ID and file location querying APIs.
#564
RubyNova
closed
1 year ago
0
Consider migrating all `Try` methods to return `std::optional<T>` instead of `bool` with some kind of out `T&`.
#563
RubyNova
opened
1 year ago
2
Add eager asset DB loading.
#562
RubyNova
closed
1 year ago
0
Add the core of the fabulist ECS support.
#561
RubyNova
closed
1 year ago
0
foundation for physics plugin interface
#560
Pheubel
opened
1 year ago
0
Create a plugin interface for physics
#559
Pheubel
opened
1 year ago
2
Add GUID based asset loading.
#558
RubyNova
closed
1 year ago
0
Add basic registered streamable asset management.
#557
RubyNova
closed
1 year ago
0
Add switch to enable C++ 20 compilation
#556
Pheubel
opened
1 year ago
0
Feature/mvp UI system
#555
RubyNova
opened
1 year ago
0
Fix/math enhancements
#554
Pheubel
closed
1 year ago
0
Fixes #552: Doxygen generation appears to be wrong for some definitions
#553
Alftron
closed
1 year ago
4
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