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HoudiniEngineForUnreal
Houdini Engine Plugin for Unreal Engine.
http://www.sidefx.com/unreal
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Rebuilding Asset doesn't trigger texture rebake
#71
dokipen3d
closed
7 years ago
1
Module rules files have incorrect path for Houdini on OS X
#70
admsyn
closed
7 years ago
1
Digital Assset in UE4.4.15 problem
#69
djczaps
closed
4 years ago
12
Linux: fix unused-value build error
#68
groundflyer
closed
7 years ago
1
Assset keeps Compiling Shaders every time
#67
varomix
closed
4 years ago
0
Add Support For Mesh Sockets
#66
grabiller
closed
7 years ago
1
Crash when a Houdini Input have a invalid static mesh
#65
gbxmleblanc
closed
8 years ago
1
HoudiniEngine doesn't build with the Development Target
#64
gbxmleblanc
closed
8 years ago
0
Houdini or Houdini Engine 15.0.439 not available
#63
varomix
closed
8 years ago
2
Houdini15.0 unreal4.11
#62
ghost
closed
8 years ago
0
Geometry instantiated by a curve does not respect asset transform.
#61
ttvd
closed
8 years ago
2
File SOP support for loading file from the web (http://) via HoudiniEngineForUnreal
#60
robeastham
closed
8 years ago
3
Add support for collision shape generation.
#59
ttvd
closed
7 years ago
4
Refactor existing asynchronous scheduling, cooking and instantiation.
#58
ttvd
closed
6 years ago
0
Add synchronous cooking and instantiation.
#57
ttvd
closed
4 years ago
1
Generate more descriptive instance input names.
#56
ttvd
closed
4 years ago
0
Import of bgeo files into Unreal.
#55
ttvd
closed
8 months ago
9
Incorrect vertex colors on generated faces when geometry is split.
#54
ttvd
closed
8 years ago
1
Substance support.
#53
ttvd
opened
8 years ago
1
Add support for multiple diffuse textures.
#52
ttvd
opened
8 years ago
1
Add emissive support to generated materials.
#51
ttvd
closed
7 years ago
2
Add a menu option to report plugin bugs.
#50
ttvd
closed
8 years ago
2
Bake generated static meshes as one combined static mesh.
#49
ttvd
closed
6 years ago
2
Display the type of license acquired.
#48
ttvd
closed
8 years ago
2
Copying Houdini actor which has instancing data produces a crash.
#47
ttvd
closed
8 years ago
1
After coming out of PIE mode, Houdini assets fail to cook on parameter change.
#46
ttvd
closed
8 years ago
1
Referencing objects in scene outliner.
#45
ttvd
closed
8 years ago
1
Properly detect and handle Z-up assets.
#44
ttvd
closed
8 years ago
1
Deletion of generated intermediate geometry.
#43
ttvd
closed
8 years ago
1
Default geometry is not being discarded.
#42
ttvd
closed
7 years ago
3
Decoupling Houdini Asset Component from Houdini Actor.
#41
ttvd
closed
4 years ago
2
Houdini Engine Installer does not work for custom path installs of Unreal Engine.
#40
ttvd
closed
8 years ago
1
Switching input types in details panel is broken if cooking on parameter change is disabled.
#39
ttvd
closed
8 years ago
1
Add a preferences option to set the location of Houdini Engine binary.
#38
ttvd
closed
8 years ago
1
Missing WITH_EDITOR guard for material functions.
#37
JaapSuter
closed
8 years ago
4
Locking details panel renders certain types of parameters unusable.
#36
ttvd
closed
8 years ago
1
Save Current Houdini Scene (save as HIP).
#35
JaapSuter
closed
8 years ago
2
Access from C++ (plugin API surface).
#34
JaapSuter
closed
6 years ago
1
Purpose of IHoudiniEngineEditor and IHoudiniEngine?
#33
JaapSuter
closed
6 years ago
1
Enabling 'transform change triggers cooks' option is broken.
#32
ttvd
closed
8 years ago
1
Control memory caches.
#31
ttvd
closed
4 years ago
0
Improvements to instance baking.
#30
ttvd
closed
6 years ago
3
Geometry spreadsheet view.
#29
ttvd
closed
6 years ago
1
Orbolt integration.
#28
ttvd
closed
6 years ago
0
Marketplace integration.
#27
ttvd
closed
6 years ago
0
Baked / native curve input.
#26
ttvd
closed
8 years ago
2
Curve baking.
#25
ttvd
closed
8 months ago
5
Further improvements to instance variation.
#24
ttvd
closed
8 months ago
1
Dragging multiple static meshes into an instanced input.
#23
ttvd
closed
6 years ago
2
Support materials specified on the instancer.
#22
ttvd
closed
8 years ago
1
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