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stujones11
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shooter
First Person Shooter Mod for Minetest
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Can't shoot!
#52
moreavy
closed
3 years ago
3
Inventory corruption when using automatic guns
#51
ClobberXD
opened
4 years ago
0
Too harmful to terrain/structures
#50
VanessaE
opened
4 years ago
7
Guns don't seem to harm mobs
#49
VanessaE
closed
4 years ago
1
Merge from CTF/shooter
#48
rubenwardy
closed
4 years ago
4
Delete MTG TNT sounds from the mod
#47
Panquesito7
closed
5 years ago
2
Unrealistically high clip sizes for all non-automatic guns
#46
ClobberXD
opened
5 years ago
0
Allow other mods to change wear of registered guns
#45
LoneWolfHT
opened
5 years ago
1
Fix reload action not taking ammo
#44
LoneWolfHT
closed
5 years ago
1
Update init.lua
#43
ghost
closed
5 years ago
1
Recipe broken for machine gun.
#42
ghost
closed
5 years ago
5
Create LICENSE
#41
stujones11
closed
5 years ago
0
Use table.copy instead of using = syntax
#40
ClobberXD
closed
5 years ago
1
Increase clip size of SMG to 32
#39
ClobberXD
closed
5 years ago
1
shooter_guns:machine_gun vanishes once its ammo is exhausted
#38
ClobberXD
closed
5 years ago
2
Shooting straight down doesn't have any effect
#37
ClobberXD
closed
5 years ago
9
Create shooter.get_weapon_spec(player, weapon_name) as a Lua hook
#36
rubenwardy
closed
5 years ago
1
Grappling Hook can be used without Grappling Gun
#35
BrunoMine
closed
5 years ago
5
Crash when killed by granade
#34
BrunoMine
closed
5 years ago
6
Reduce effective range of shotgun
#33
ClobberXD
closed
5 years ago
1
Shooting Metadata
#32
raymoo
closed
5 years ago
4
Use eye_height player property instead of hard-coded value
#31
ClobberXD
closed
5 years ago
6
Add modpack.conf
#30
ClobberXD
closed
5 years ago
2
API documentation
#29
BrunoMine
closed
5 years ago
4
Add unloaded weapon param
#28
BrunoMine
closed
5 years ago
1
Add ammo type param
#27
BrunoMine
closed
5 years ago
3
Use Raycast object instead of custom vector calculations
#26
ClobberXD
closed
5 years ago
5
your game, buildcraft (GameABC Studio) has been cloned!
#25
RepeatAfterMe
closed
6 years ago
1
Update crossbow.lua
#24
doyousketch2
closed
5 years ago
5
shooter turret bug
#23
00c
closed
5 years ago
5
Separate weapons and API
#22
BrunoMine
closed
6 years ago
4
Separate weapons and API
#21
BrunoMine
closed
5 years ago
10
Undeclared global variable
#20
jhcole
closed
8 years ago
1
Set puncher to the user for grenades/rockets.
#19
jhcole
closed
8 years ago
1
Style Question
#18
raymoo
closed
5 years ago
8
Document Mod API
#17
raymoo
closed
5 years ago
2
Shooting Metadata
#16
raymoo
closed
5 years ago
5
Arbitrary shot effects
#15
raymoo
closed
5 years ago
2
Provide interface for registering entities as shootable.
#14
raymoo
closed
5 years ago
4
Non-fleshy damage
#13
raymoo
closed
8 years ago
3
Configurable damage
#12
the1glorfindel
closed
5 years ago
3
server crash
#11
ghost
closed
8 years ago
3
grenade tries to set unknown nodes l think
#10
HybridDog
closed
8 years ago
4
attempt to index field 'sounds' (a function value)
#9
HybridDog
closed
9 years ago
3
Disable crosshair cursor via shooter.conf
#8
lightonflux
closed
9 years ago
2
shooting on an entity with a crossbow makes the projectiles fly into the node behind the entity
#7
HybridDog
closed
9 years ago
3
Mobs redo: many mobs arent harmed by shooter's weapons
#6
lightonflux
closed
5 years ago
4
Prefer arrow in next slot of the crossbow
#5
lightonflux
closed
9 years ago
7
fullautomatic guns for admins
#4
HybridDog
closed
9 years ago
2
preparation for coloured arrows
#3
HybridDog
closed
9 years ago
2
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