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Team2168
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2022_Main_Robot
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Auto Cleanup
#85
piltzintecuhtli
opened
2 years ago
0
Battlecry
#84
natejank
opened
2 years ago
0
Ted turret
#83
Thxndered
opened
2 years ago
0
LED Status Light Changes
#82
piltzintecuhtli
closed
2 years ago
0
pose estimation to figure out shooting while moving
#81
Shubbii
opened
2 years ago
1
Improve unwind behavior
#80
natejank
opened
2 years ago
0
Improve led indication
#79
natejank
opened
2 years ago
0
Improve autos
#78
natejank
opened
2 years ago
0
Disturb auto
#77
piltzintecuhtli
closed
2 years ago
0
Ted shot tuning
#76
Thxndered
closed
2 years ago
1
Limelight distance calc
#75
Shubbii
closed
2 years ago
1
Simple four ball auto
#74
piltzintecuhtli
closed
2 years ago
1
Climb improve
#73
jcorcoran
closed
2 years ago
0
Switches to terminal pipeline b4 last 4ball shot
#72
Shubbii
closed
2 years ago
0
4 ball auto to tarmac
#71
piltzintecuhtli
closed
2 years ago
0
film limelight during match
#70
natejank
closed
2 years ago
0
Run the pooper separately from intaking
#69
natejank
closed
2 years ago
1
Make a left side 3 ball auto
#68
jcorcoran
opened
2 years ago
0
Create a left side auto which messes with the opponents balls
#67
jcorcoran
closed
2 years ago
1
Revise climb sequence to reduce time
#66
jcorcoran
closed
2 years ago
0
Revise 5ball auto to return to the tarmac location before shooting
#65
jcorcoran
closed
2 years ago
1
Drive hood position based on distance from goal
#64
jcorcoran
closed
2 years ago
1
Scale shooter speed based on distance from goal
#63
jcorcoran
closed
2 years ago
0
Tuned Launchpad shooter and hood
#62
natejank
closed
2 years ago
0
5 BALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#61
natejank
closed
2 years ago
0
move the driver turret w/ limelight button
#60
jcorcoran
closed
2 years ago
1
shooter speed improvements
#59
jcorcoran
closed
2 years ago
0
revise sequence so all the staging happens in parallel (hood/shooter/…
#58
natejank
closed
2 years ago
0
Turret
#57
jcorcoran
closed
2 years ago
0
fixed old dwl binding
#56
natejank
closed
2 years ago
4
reimplement pathplanner autos with turret (tested)
#55
natejank
closed
2 years ago
2
added try/catch for division in colorsensor
#54
natejank
closed
2 years ago
3
Thecolorsensorshouldntcrashtherobot
#53
natejank
closed
2 years ago
1
Color sensor value updates nodt
#52
jcorcoran
closed
2 years ago
0
Turret with limelight tracking
#51
piltzintecuhtli
closed
2 years ago
0
Reduce ctre status frame rates
#50
jcorcoran
closed
2 years ago
0
South florida changes
#49
natejank
closed
2 years ago
0
Practice tuning the limelight
#48
jcorcoran
closed
2 years ago
1
Speed up the climb sequence
#47
jcorcoran
closed
2 years ago
1
Reduce status frame periods for CTRE devices
#46
jcorcoran
closed
2 years ago
3
Add the ability to manually actuate the monkey bar pneumatic to the oeprator controls
#45
jcorcoran
closed
2 years ago
1
Fix the pooper
#44
jcorcoran
closed
2 years ago
1
Add turret control & limelight
#43
jcorcoran
closed
2 years ago
2
Revise drivetrain gear ratios and remove motors
#42
jcorcoran
closed
2 years ago
2
Develop new auto paths
#41
jcorcoran
closed
2 years ago
2
Add drive straight and turn in place commands & auto paths
#40
jcorcoran
closed
2 years ago
2
Shooter isAtSpeed and FireBalls requires the shooter speed to be > 0
#39
piltzintecuhtli
closed
2 years ago
1
shooter makes sure setpoint is < 0.0 to declare @speed
#38
natejank
closed
2 years ago
0
Custom shuffleboard
#37
Shubbii
closed
2 years ago
0
This value for green norm allows us to detect no ball on PBOT
#36
droydstix
closed
2 years ago
1
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