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godotengine
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tps-demo
Godot Third Person Shooter with high quality assets and lighting
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953
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166
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Remove dangling `.import` files with no source asset
#185
Calinou
closed
2 weeks ago
0
Fixed several visual errors that only appeared under Linux
#184
jlogostini
closed
5 months ago
6
Add mobile-optimized settings and controls
#183
Calinou
opened
7 months ago
1
Graphic looks different on my machine
#182
njikmf
closed
7 months ago
2
Use anisotropic filtering to improve texture appearance at oblique angles
#181
Calinou
closed
3 months ago
2
Improve particles and VFX, add blob shadow below player and enemies
#180
Calinou
closed
7 months ago
2
Improve visuals and settings menus, fix overly strong lights
#179
Calinou
closed
7 months ago
2
Fix aiming camera transition
#178
Calinou
closed
7 months ago
0
Update mesh format for Godot 4.2
#177
Calinou
closed
7 months ago
1
Motion computation in player_input.gd
#176
sebastienwood
opened
7 months ago
1
TPS demo display incorrect (Third-Person Shooter Demo)
#175
njikmf
closed
8 months ago
1
Bump actions/checkout from 3 to 4
#174
dependabot[bot]
closed
9 months ago
0
Distribution of game
#173
SuperuserLinux
closed
9 months ago
2
Fix slow lightmap texture import by disabling VRAM compression for it
#172
Calinou
closed
7 months ago
1
Cannot open project on Godot 4.2 dev 3
#171
TheYellowArchitect
opened
10 months ago
3
What's the name of this famous godot robot?
#170
nchistov
opened
11 months ago
5
May I have your permit
#169
ghost
closed
1 year ago
1
[4.0] The level fails to load
#168
jtnicholl
opened
1 year ago
4
Add github actions to export downloadable builds.
#167
fire
closed
7 months ago
5
Improve Main Menu options and fix misc bugs
#166
clayjohn
closed
1 year ago
6
[4.0] Fix the settings menu
#165
jtnicholl
closed
1 year ago
1
Recommendation to run the project converter
#164
RevoluPowered
closed
1 year ago
4
Add support for networked multiplayer
#163
Faless
closed
1 year ago
1
[Tracker] Porting to 4.0 and improving for 4.0
#162
clayjohn
opened
1 year ago
1
Update various resources to 4.0 format
#161
clayjohn
closed
1 year ago
1
Add controls to the README (4.0-dev)
#160
Calinou
closed
1 year ago
0
Add controls to the README
#159
Calinou
closed
1 year ago
0
Port TPS demo to 4.0
#158
clayjohn
closed
1 year ago
14
Where is the gun? How do I fire it?
#157
DirtThieves
closed
1 year ago
1
Brighten the level's indirect energy
#156
Calinou
closed
1 year ago
0
guys removed game sorry
#155
ghost
closed
1 year ago
1
Enable 8× anisotropic filtering on textures
#154
Calinou
closed
1 year ago
0
[3.x] Disable V-Sync and use optimized FPS limit
#153
Calinou
opened
1 year ago
0
Disable vertex compression on level geometry to prevent visual artifacts
#152
Calinou
closed
1 year ago
0
Fade the view when loading the level scene
#151
Calinou
closed
1 year ago
0
Fix occluder shape placement in the level causing too much occlusion
#150
Calinou
closed
1 year ago
0
Improve fog configuration
#149
Calinou
closed
1 year ago
0
Occluder shape placement is too aggressive
#148
norrath-hero-cn
closed
1 year ago
3
The shaders need optimization
#147
Kreyren
closed
1 year ago
2
Main character disappears when global illumination is enabled
#146
ebraminio
opened
1 year ago
6
Apply gravity to Red Robot while idle
#145
aidan-j-rhoden
closed
1 year ago
1
Fixing red robot start positions
#144
aidan-j-rhoden
closed
1 year ago
2
Neon light-emissive materials flicker depending upon angle and distance
#143
Sslaxx
closed
1 year ago
2
[3.x] Add occlusion via rooms & portals
#142
lawnjelly
opened
1 year ago
0
Update README.md to Godot 3.5.x
#141
aidan-j-rhoden
closed
1 year ago
1
Add a setting to disable real-time light shadows
#140
Calinou
closed
1 year ago
0
Add occluder shapes to improve performance
#139
Calinou
closed
1 year ago
0
Improve fall teleport fade effect
#138
Calinou
closed
1 year ago
1
Increase player movement speed slightly
#137
Calinou
closed
1 year ago
0
Enable font oversampling for better text rendering at high resolutions
#136
Calinou
closed
1 year ago
1
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